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Game Development Outsourcing in Taiwan

3 verified game outsourcing studios are listed in Taiwan, most often offering Programming (3), Animation (2) and 3D Art (2). Compare portfolios, services, and engine coverage before you reach out.

3 companies

What Taiwan studios offer

Counted across all 3 listed Taiwan studios. A studio can appear in more than one row.

Why Asia?

Scale and capacity
Diverse expertise
Competitive rates
Growing talent pool

Typical rates in Taiwan

Often near the low end of market rates

Studios in Taiwan usually sit at the lower end of the published rate ranges. Entry-level 2D art tends to start around $25-40/hour and mid-range 3D art around $50-100/hour, with senior talent climbing toward the upper bands ($100-200/hour) for AAA-level work. Across the market, hourly rates run roughly $25-150 for 2D art, $30-200 for 3D art, $35-250 for programming, and $30-200 for audio, moving up with seniority. Taiwan is one of the more affordable places to outsource, though Japan, South Korea, and Singapore are exceptions and price closer to Western studios. Budget extra time for review cycles and timezone gaps when working with the lower-cost markets here.

These are general market ranges, not quoted studio rates. For a full breakdown by service and seniority, see the game outsourcing cost guide. Need a specific engine? Compare Unity and Unreal Engine studios.

All 3 game outsourcing studios in Taiwan

XE
XPEC Entertainment
Taipei, Taiwan
201-500

About XPEC Entertainment XPEC Entertainment is a Taiwanese game developer and publisher founded in 2000 in Taipei. With studios in Taipei, Kaohsiung, Beijing, and Suzhou, nearly 1,000 R&D staff, they've provided art production for 150+ AAA titles including Final Fantasy XV Pocket Edition, Uncharted 2, and Transformers. Company Overview Founded: August 2000 Headquarters: Taipei, Taiwan Studios: Taipei, Kaohsiung, Beijing, Suzhou Team: ~1,000 R&D staff (90% of workforce) Studio Specializations XPEC Taipei (HQ) Multi-platform game development 15+ years experience Proprietary engine development XPEC Beijing Mobile game development focus XPEC Art Center (Kaohsiung, Suzhou, Taipei) All art-related productions AAA art outsourcing Notable Art Credits (150+ titles) Final Fantasy XV Pocket Edition Uncharted 2 Iron Man 007: Quantum of Solace The Lord of the Rings: Conquest Transformers Skylanders: Spyro's Adventure Technology Independently developed engine Exclusive proprietary technologies Cross-platform development expertise Platform Coverage PC PlayStation Xbox Mobile Multi-platform Why Choose XPEC Entertainment 150+ AAA titles art credits Final Fantasy XV collaboration ~1,000 R&D staff massive scale Taiwan + China regional presence Cross-platform comprehensive expertise

PROGRAMMING
GAME DESIGN
ART 3D
+2
Playerium logo
Playerium
Taipei, Taiwan
51-200

About Playerium Playerium is a Taipei-based game development support studio founded in 2015 by industry veterans. Specializing in technical and creative support using automation, procedural asset creation, and AI, they've worked on critically acclaimed titles like Horizon, The Last of Us, Resident Evil, and Monster Hunter. Company Overview Founded: 2015 Location: Taipei, Taiwan Revenue: ~$3M annually Focus: Technical and creative development support Mission Reduce non-creative workflows and processes surrounding development, allowing creative professionals to imagine and build amazing gaming experiences. Services Technical Support Automation and procedural workflows Custom tool development Development pipeline optimization AI-assisted asset creation Creative Production 3D modeling and texturing Procedural asset creation Co-development support Engine integration (Unity, Unreal) Technologies Houdini Maya Blender Substance C++, C#, Python, Blueprint Notable Projects Resident Evil 7: Biohazard Resident Evil 4 Horizon series The Last of Us Monster Hunter series Team International team with professionals from all continents, credited on critically acclaimed AAA titles. Why Choose Playerium AAA credits Resident Evil, Horizon Automation expertise procedural workflows Taipei-based APAC timezone Tool development custom solutions Veteran-founded industry experience

ART 3D
PROGRAMMING
ANIMATION
Rayark logo
Rayark
Taipei, Taiwan
51-200

About Rayark Rayark Inc. is a Taiwanese indie game developer founded in 2011 in Taipei, best known for rhythm games Cytus and Deemo. Winner of iOS Game of the Year for Asia (2015), they develop for mobile, PC, PlayStation, and Nintendo Switch. Company History Founded: September 2011 Location: Taipei, Taiwan (+ Tokyo branch) Focus: Rhythm games, action games Flagship Games Cytus Series Original Cytus (2012) Cytus II Cytus α (Nintendo Switch, 2019) 210 songs across multiple genres Deemo Series Deemo Deemo: Reborn (PlayStation 4) Deemo II (January 2022, 10th anniversary) Other Titles Implosion: Never Lose Hope (iOS Game of the Year Asia 2015) Strategy RPGs Awards iOS Game of the Year for Asia (2015) Bahamut ACG Award (2015) Unity Golden Cube (2014) Partnerships Capcom (Japanese arcade machines) Platforms iOS Android PlayStation 4 Nintendo Switch PC Note Rayark is primarily a game developer rather than an outsourcing provider. Why Rayark Matters Cytus, Deemo rhythm game icons iOS Game of the Year Asia 2015 Taiwan-based APAC studio 10+ years indie success Multi-platform mobile to console

PROGRAMMING
GAME DESIGN
ART 2D
+1

FAQ: game outsourcing in Taiwan

How many game outsourcing studios are in Taiwan?

We list 3 verified game development outsourcing studios in Taiwan. The most common services across them are Programming (3), Animation (2) and 3D Art (2). On engines, Unity (3) and Unreal Engine (2). The count updates as studios join the directory.

What do Taiwan game studios specialize in?

Across the 3 Taiwan studios listed here, the most common services are Programming (3), Animation (2) and 3D Art (2). The platforms they cover most often are Android (3), iOS (3) and PC (3).

How much does it cost to outsource game development to Taiwan?

We do not publish per-country rates, because we do not have reliable rate data for individual studios. As a general market reference, hourly rates run roughly $25-150 for 2D art, $30-200 for 3D art and $35-250 for programming, moving up with seniority. Ask two or three Taiwan studios to quote against the same written brief; that comparison is far more useful than a country average.

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