When is hiring a freelancer the right call?
Hire a freelancer when the work is one person's job, has a clear finish line, and does not need to survive a handover: a character concept set, a shader, a trailer edit, a batch of sound effects. Freelancers cost less per hour than a studio because you are not paying for producers, internal review or bench, and they start faster because there is no contract cycle. What you take on in exchange is the management, plus the risk that one person's illness or better-paid offer stops the work. For anything with dependencies between disciplines, that management cost usually exceeds the saving.























