All answers

Which Studios Are Best for Outsourcing Game Character Animation?

Outsourced game animation splits into three jobs that rarely sit in the same team. Gameplay animation authors loops and state transitions that must blend correctly inside an engine. Cinematic animation authors linear, camera-framed sequences closer to film. Rigging and technical animation build the skeletons and controls both depend on. 101 of the 441 studios in this directory list animation. Decide which of the three you are buying before comparing any of them.

101 studios list animation
8 questions answered

Which studios are best for outsourcing game character animation?

The strongest character animation vendors for games are the ones whose reels show in-engine gameplay loops rather than only rendered cinematics, because gameplay animation is constrained work: every cycle has to blend into the next, respect root motion, hit frame budgets and read clearly from the player camera. Ask to see a locomotion set, a combat or interaction set, and the state machine or blend tree they delivered alongside it. A reel of beautiful linear sequences proves cinematic skill and says almost nothing about whether a run cycle will feel right under player input.

What is the difference between gameplay animation and cinematic animation?

Gameplay animation is interactive and modular: loops, transitions, additive layers and blend logic that the engine assembles in an order nobody can predict, judged on responsiveness and readability at any camera angle. Cinematic animation is linear and directed: a fixed camera, fixed timing, and a single correct playback, judged on performance and staging the way film is. The craft overlaps but the constraints do not, and the deliverables differ too. Gameplay work ships as clips plus engine setup; cinematic work ships as sequences, often with camera and lighting attached.

Do I need to outsource rigging separately from animation?

Rigging and animation are separate skills and often separate vendors, but they must not be separate contracts unless the rig spec is settled first. Animators work on top of a rig, so a rig authored to a different convention than your engine expects, or without the controls your animation style needs, wastes the animation budget that follows it. If one vendor does both, confirm the rig will import cleanly into your engine and matches your existing skeleton hierarchy. If two vendors are involved, have the animation studio review and sign off the rig before any animation starts.

When is motion capture worth it versus keyframe animation?

Motion capture is worth it for realistic human movement at volume: long dialogue performances, sports, and large locomotion sets where naturalism matters more than stylization. Keyframe animation is better for stylized characters, exaggerated action, non-human creatures, and anything where readability beats realism. The comparison is not simply cost, because mocap carries stage time, actors, a solve pass and substantial cleanup, and mocap data almost always needs keyframe polish before it ships. Many projects mix the two: capture the base performance, keyframe the moments that carry the character.

What should I send an animation studio to get an accurate quote?

Send the rig or the skeleton spec, a list of the animations with counts and approximate lengths, reference video for the style and weight you want, and the engine plus the frame rate the clips ship at. State whether in-engine setup, blend trees or state machines are in scope, and how many revision rounds are included. Animation quotes swing more than art quotes on the same brief, because a "run cycle" can mean twenty frames of loop or a full directional set with starts, stops and turns. Naming the exact clip list removes most of that variance.

How much does it cost to outsource game animation?

Typical market hourly rates for outsourced game animation run about $35-55 for junior animators, $55-100 for mid-level and $100-180 for senior. Those are editorial market ranges published on this site, not quotes from any specific listed studio. Most animation is priced per clip or per second of finished animation once the brief names the rig and the clip list, and cinematic work is generally quoted per second while gameplay work is quoted per clip. Cleanup on motion capture is usually billed hourly, which is why mocap quotes are harder to compare than keyframe ones.

Can one studio do concept design and animation together?

Some studios cover concept design, modelling and animation as one pipeline, and that is genuinely useful when the character does not exist yet, because the concept artist can design for the way the character will move. The risk is that a full-pipeline vendor is usually strongest at one stage, so ask which stage they staff most deeply and look at whether the reel shows characters they designed themselves moving, rather than concept work and animation work on unrelated projects. For an existing character with a finished design, a specialist animation studio is normally the better hire.

How do I judge an animation studio from its reel?

Watch for weight, timing and contact. Feet should plant without sliding, weight should shift before a character moves, and impacts should have a readable anticipation and follow-through. Then check context: whether clips are shown in-engine, whether the reel includes a full locomotion set rather than only hero moments, and whether more than one project matches your style, which separates range from one good match. Ask which animators worked on the sections you liked and whether they are available, because a reel is studio-wide while your project gets two or three named people.

Animation studios in this directory

101 of the 441 studios listed here offer animation. Filter further by engine and country in the browse view, and check each profile for whether the reel shows gameplay loops or linear cinematics.

Keywords Studios logo
Keywords Studios
Dublin, Ireland
1000+

## About Keywords Studios Keywords Studios is the world's largest video game services company, headquartered in Dublin, Ireland. Founded in 1998 with 13,000+ specialists globally, they provide end-to-end services across the entire game lifecycle, from art and development to localization, QA, and player support. ## Company History - **Founded:** 1998 by Giorgio Guastalla and Teresa Luppino - **Headquarters:** Leopardstown, Dublin, Ireland - **Team:** 13,000+ specialists worldwide - **Acquired:** EQT AB (October 2024) ## Services ### Seven Business Segments 1. **Art Services** - Game-ready art production 2. **Engineering** - Game development 3. **Functional Testing** - QA services 4. **Audio Recording** - Casting to post-production 5. **Translation** - 80+ languages 6. **Localization** - Text and audio (50+ languages) 7. **Player Support** - Community and content moderation ### Localization Excellence - 80+ languages for text - 50+ languages for audio - 700+ global LQA testers - KantanAI Translation Management platform ### QA Testing - Functional testing - Localization QA - All genres (indie to AAA) - Pre-Alpha to live stages ## Technology - AI-powered localization (KantanAI) - Proprietary translation management - Extensive hardware/peripheral support - Rapidly scalable processes ## Global Presence Offices across Asia, Europe, and the Americas with centralized project management. ## Why Choose Keywords Studios - **World's largest** game services company - **13,000+ specialists** globally - **80+ languages** localization - **End-to-end** game lifecycle services - **25+ years** industry experience

ART 2D
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Room 8 Group logo
Room 8 Group
Limassol, Cyprus
1000+

## About Room 8 Group Room 8 Group is a global leader in external art production and game development, uniting seven specialized studios: Room 8 Studio, Dragons Lake, Massive Black, Solid Bash, PUGA Studios, Heroic, and highlight QA. They work with 7 of the top 10 global publishers. ## Company Overview - **Headquarters:** Cyprus - **Type:** Multi-studio holding - **Reach:** Global presence across 9+ countries - **Clients:** 7 of top 10 publishers ## Studio Family ### Room 8 Studio - Art production and game development ### Dragons Lake - Art outsourcing ### Massive Black - Concept art and design ### Solid Bash - Development services ### PUGA Studios - Art production ### Heroic - Game development ### highlight QA - Quality assurance ## Global Locations - USA (Los Angeles) - UK - Brazil - Canada - Cyprus - Japan - Poland - Romania - Ukraine ## Single Ecosystem Studios can be leveraged individually or at group level, working together within a unified ecosystem for maximum flexibility and scale. ## BAFTA-Nominated Work - Alan Wake 2 - Star Wars Jedi: Survivor - Diablo IV - Call of Duty: Modern Warfare III - Forza Motorsport ## Why Choose Room 8 Group - **7 studios** unified ecosystem - **BAFTA nominations** proven quality - **Top 10 publishers** trusted partner - **Global presence** 9+ countries - **Full-service** art to QA

ART 2D
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Starloop Studios logo
Starloop Studios
Valencia, Spain
501-1000

## About Starloop Studios Starloop Studios is a Spanish game development outsourcing company founded in 2011 in Lleida, Catalonia. As part of Magic Media, they're the largest full-service game development outsourcing company in Spain with offices across 12 countries worldwide. ## Company Overview - **Founded:** 2011 - **Headquarters:** Lleida, Spain - **Parent:** Magic Media - **Position:** Largest game outsourcing company in Spain - **Projects:** 300+ games delivered ## Global Offices - Dublin, Ireland - Los Angeles, USA - Kyiv, Ukraine - Tallinn, Estonia - Ghent, Belgium - Athens, Greece - Manaus, Brazil - Chisinau, Moldova - Lleida, Spain - Manila, Philippines - Lisbon, Portugal - Tel Aviv, Israel ## Services ### Game Development - Full-cycle development - Mobile games - PC games - Console games - VR/AR games ### Art Production - 2D art - 3D art - Animation ### Live Operations - Post-release support - Content updates - Community management ### Porting - Platform porting - Optimization ## Platform Coverage - PC - Mobile - Console - VR/AR ## Why Choose Starloop Studios - **300+ games** extensive portfolio - **Spain's largest** outsourcing company - **12 countries** global presence - **Magic Media** backing - **Full-service** dev to live ops

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Room 8 Studio logo
Room 8 Studio
Limassol, Cyprus
501-1000

## About Room 8 Studio Room 8 Studio is a global game art and development outsourcing leader headquartered in Cyprus, with 650+ artists across multiple studios. Working with 7 of the top 10 global publishers including Activision, Nintendo, and EA, they've contributed to BAFTA-nominated titles like Alan Wake 2 and Diablo IV. ## Company Overview - **Headquarters:** Limassol, Cyprus - **Team:** 650+ professional artists - **Part of:** Room 8 Group - **Clients:** 7 of top 10 publishers ## Global Presence - Limassol, Cyprus (HQ) - Kyiv, Ukraine - Los Angeles, USA - UK, Brazil, Canada, Japan, Poland, Romania ## Room 8 Group Studios - Room 8 Studio - Dragons Lake - Massive Black - Solid Bash - PUGA Studios - Heroic - highlight QA ## Services ### Game Development - Full-cycle development - Co-development - Game economy design - Level design - Porting ### Art Production - Art direction - Concept art - 3D characters - 3D environments - Animation and VFX - Game trailers ### Technical - Level building - In-engine integration - UI/UX design ## Major Clients - Activision - Nintendo - Ubisoft - Gameloft - EA - Xbox Game Studios ## BAFTA-Nominated Projects - Alan Wake 2 - Star Wars Jedi: Survivor - Diablo IV - Call of Duty: Modern Warfare III - Forza Motorsport ## Why Choose Room 8 Studio - **BAFTA-nominated** project credits - **7 of top 10** publishers trust them - **650+ artists** massive scale - **Multi-studio** ecosystem - **Cyprus + global** presence

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ART 3D
ANIMATION
+4
Pingle Studio logo
Pingle Studio
Kyiv, Ukraine
201-500

## About Pingle Studio Pingle Studio is a Ukrainian game development outsourcing company founded in 2007 in Lviv. With nearly 400 employees and offices across Ukraine, UK, and Canada, they provide co-development, porting, QA, and art services for clients including Epic Games, Disney, and Square Enix. ## Company History - **Founded:** 2007 - **Headquarters:** Lviv, Ukraine - **CEO:** Dmytro Kovtun (18+ years experience) - **Team:** ~400 employees (86% technical) ## Global Offices - Lviv, Ukraine - Dnipro, Ukraine - Kyiv, Ukraine - Kharkiv, Ukraine - London, UK - Ottawa, Canada ## Services ### Game Development - Co-development - Full-cycle production - Multiplayer development ### Porting - Console porting - PC porting - Platform optimization ### Art & Animation - Game art production - Animation services - Visual development ### QA - Game testing - Quality assurance - Bug tracking ## Technology - Unreal Engine - Unity - Cross-platform expertise ## Notable Clients - Epic Games - Disney - Lucasfilm - Embracer Group - Team17 - Zynga - Square Enix - tinyBuild - Revolution Software ## Notable Projects - Hello Neighbor - SpeedRunners - Life is Strange ## Why Choose Pingle Studio - **Epic, Disney, Square Enix** clients - **~400 employees** scaled team - **Hello Neighbor** credits - **Ukraine + UK + Canada** global presence - **Since 2007** 17+ years experience

PROGRAMMING
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Virtuos logo
Virtuos
Singapore, Singapore
1000+

## About Virtuos Virtuos is one of the largest independent video game development companies, founded in 2004 and headquartered in Singapore. With 3,700+ employees across 21 offices globally, they serve 23 of the top 25 gaming companies with full-cycle development and art production for 1,500+ games. ## Company Overview - **Founded:** 2004 - **Headquarters:** Singapore (Fusionopolis) - **Team:** 3,700+ employees - **Offices:** 21 worldwide - **Projects:** 1,500+ games ## Global Presence - Asia: Singapore, China (multiple cities), Vietnam - Europe: Paris, Dublin - North America: Vancouver, Montreal, San Francisco - Plus: South Korea, Japan ## Services ### Game Development - Full-cycle development - Co-development - Game porting ### Art Production - 3D art - Character and environment art - Animation - VFX ### Engineering - Technical development - Tool creation - Platform optimization ## Notable Projects - Horizon Forbidden West - Assassin's Creed series - Call of Duty series - NieR:Automata (Switch port - "miracle port") - XCOM: Enemy Unknown (iOS - Golden Joystick Award) - Cyberpunk 2077 (co-development, ongoing updates) ## Recent Acquisitions (2025) - Pipeworks Studios - Umanaïa Interactive - Abstraction ## Singapore R&D Center Partnership with Singapore's EDB for cutting-edge graphics, rendering, and production research. ## Why Choose Virtuos - **3,700+ employees** massive global scale - **1,500+ games** extensive portfolio - **Top 25 publishers** trusted partner - **Horizon, Cyberpunk** AAA credits - **Singapore HQ** APAC leader

ART 3D
ART 2D
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+3
N-iX Games logo
N-iX Games
Lviv, Ukraine
201-500

## About N-iX Games N-iX Games is a Ukrainian game development and art outsourcing studio, part of N-iX, a leading European software company. Founded in 2012 in Lviv, they have 210+ specialists focused on co-development, Unreal Engine, and art production for AAA clients. ## Company History - **Founded:** 2012 - **Location:** Lviv, Ukraine (offices in Europe and USA) - **Parent:** N-iX (European software company) - **Team:** 210+ specialists ## Services ### Art Outsourcing - 2D art (65+ artists under Art Directors) - Concept art and illustrations - Environment and character art - Game icons and backgrounds - UI/UX design ### Game Development - Co-development partnerships - Unreal Engine development - Cross-platform development - VR development ## Technical Expertise - Unity - Unreal Engine (Epic MegaGrant recipient) - Scala - Photon ## Notable Clients & Projects - **Paradox Interactive** - Crusader Kings III, Stellaris - **Supermassive Games** - Long-term partnership - **Wargaming** - Custom tank styles, camo patterns - **Triangle Factory** - VR projects - **Arcanium** - Award-winning game ## Portfolio - 100+ successful 2D art projects (8 years) - AAA-level art quality - VR development expertise ## War Resilience Contributed $1.8M to Ukraine's fight, relocated team to safety, received $100K Epic MegaGrant, established Unreal Engine training center. ## Why Choose N-iX Games - **210+ specialists** dedicated team - **Paradox, Supermassive** partnerships - **Epic MegaGrant** recognition - **8 years** 100+ art projects - **Ukraine-based** competitive rates

PROGRAMMING
ART 3D
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Kevuru Games logo
Kevuru Games
Kyiv, Ukraine
201-500

## About Kevuru Games Kevuru Games is a Ukrainian game development and art production studio founded in 2011. With 300+ professionals and 13+ years of experience, they partner with EA, Housemarque, Bandai Namco, and Epic Games on AAA projects including Star Wars and Fortnite. ## Company History - **Founded:** 2011 - **Headquarters:** Kyiv, Ukraine - **Additional Office:** Limassol, Cyprus - **Team:** 300+ professionals - **Avg. Client Relationship:** 3+ years ## Services ### Game Development - Full-cycle development - Mobile games (iOS, Android) - Cross-platform development ### Game Art - 2D art and illustration - 3D art (AAA quality) - Character design - Environment art ### Animation - 2D animation - 3D animation ### Technical Services - QA testing - Localization - Live ops support - Game porting ### Engines - Unity - Unreal Engine - CryEngine ## Notable Projects - **Star Wars: Tales from the Galaxy's Edge** (Lucasfilm) - AAA characters - **Fortnite** (Epic Games) - EA titles - Disney projects ## Major Clients - Epic Games (Official Partner) - Electronic Arts - Disney - Lucasfilm - Housemarque - Bandai Namco ## Industry Recognition - Top 10 Ukraine Game Development Companies (GameDev.DOU) - Epic Games Official Service Partner ## Why Choose Kevuru Games - **Epic Games** official partner - **Star Wars, Fortnite** credits - **300+ professionals** team - **13+ years** experience - **Full pipeline** services

ART 2D
ART 3D
ANIMATION
+4
Argentics logo
Argentics
Kyiv, Ukraine
51-200

## About Argentics Argentics is a full-service game development studio specializing in end-to-end game creation, 2D/3D art production, and AR/VR development. They work with clients worldwide, from AAA companies to indie developers. ## Services ### Game Development - End-to-end game development for all major platforms - PlayStation, Steam, Apple App Store, Android, Oculus - Unity and Unreal Engine expertise ### 2D Art & Design - Character design and illustration - Concept art development - UI/UX design - 2D animation ### 3D Art Production - Character modeling - Environment creation - Asset production - Technical art ### AR/VR Development - Immersive experience creation - AR applications - VR game development - Mixed reality solutions ### Animation - 2D and 3D animation - Character animation - Cinematic sequences ## Team Structure Specialized teams organized by discipline: - Art leads and project managers - Senior and junior artists (2D/3D) - Concept artists - Technical artists - Game designers - Developers and animators Small, focused teams designed to reduce bureaucracy and improve efficiency. ## Client Base Serving studios of all sizes: - AAA game companies - Mid-size developers - Indie studios ## Technology Expertise - Unity Engine - Unreal Engine - Adobe Creative Suite - Platform-specific tools ## Why Choose Argentics - **Full-service studio** from concept to release - **Flexible team scaling** for any project size - **Multi-platform expertise** across console, PC, mobile, and VR - **Art specialization** with dedicated 2D and 3D teams - **Global collaboration** with clients worldwide

PROGRAMMING
ART 2D
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+3
XE
XPEC Entertainment
Taipei, Taiwan
201-500

## About XPEC Entertainment XPEC Entertainment is a Taiwanese game developer and publisher founded in 2000 in Taipei. With studios in Taipei, Kaohsiung, Beijing, and Suzhou, nearly 1,000 R&D staff, they've provided art production for 150+ AAA titles including Final Fantasy XV Pocket Edition, Uncharted 2, and Transformers. ## Company Overview - **Founded:** August 2000 - **Headquarters:** Taipei, Taiwan - **Studios:** Taipei, Kaohsiung, Beijing, Suzhou - **Team:** ~1,000 R&D staff (90% of workforce) ## Studio Specializations ### XPEC Taipei (HQ) - Multi-platform game development - 15+ years experience - Proprietary engine development ### XPEC Beijing - Mobile game development focus ### XPEC Art Center (Kaohsiung, Suzhou, Taipei) - All art-related productions - AAA art outsourcing ## Notable Art Credits (150+ titles) - Final Fantasy XV Pocket Edition - Uncharted 2 - Iron Man - 007: Quantum of Solace - The Lord of the Rings: Conquest - Transformers - Skylanders: Spyro's Adventure ## Technology - Independently developed engine - Exclusive proprietary technologies - Cross-platform development expertise ## Platform Coverage - PC - PlayStation - Xbox - Mobile - Multi-platform ## Why Choose XPEC Entertainment - **150+ AAA titles** art credits - **Final Fantasy XV** collaboration - **~1,000 R&D staff** massive scale - **Taiwan + China** regional presence - **Cross-platform** comprehensive expertise

PROGRAMMING
GAME DESIGN
ART 3D
+2
Amber logo
Amber
Bucharest, Romania
501-1000

## About Amber Amber is a full-service global game development company positioned as an innovation partner for creative industries. With 850+ game development professionals across 9 production locations on 4 continents, Amber delivers comprehensive development services to the world's leading publishers. ## Company Scale - **850+ game developers** - **9 production locations** - **4 continents** of global presence - Veteran product leadership ## Services ### Full Game Development - Complete project ownership - Original IP creation - End-to-end production ### Co-Development - Partner studio collaboration - Feature development - Content creation support ### Level Design - Environment creation - Gameplay spaces - World building ### Art Production - 2D and 3D art - Character and environment assets - Technical art ### Development Support - Engineering assistance - Technical implementation - Tool development ### Live Ops - Post-launch support - Content updates - Player engagement ### QA and Player Support - Quality assurance testing - Community management - Customer service ### Localization - Multi-language support - Cultural adaptation ### Marketing - Promotional content - Trailers and assets ## Global Locations ### North America - San Francisco - Los Angeles - Montreal - Guadalajara ### Latin America - Bogotá ### Eastern Europe - Bucharest - Botosani - Kyiv ### Asia-Pacific - Manila ## Notable Projects - **Monument Valley 3** - **2XKO** (League of Legends fighting game) - **Gotham Knights** - **Happy Gilmore 2: Golf Mayhem Demo** - **Secret Neighbor** - **PAC-MAN Mega Tunnel Battle** ## Major Clients - Warner Bros. - Ubisoft - Netflix - Epic Games - Riot Games - Disney - King - Gameloft - Roblox - Amazon ## Recognition - **Mobile Games Awards 2025:** Best Co-Dev/Outsourcing Studio - **ISO 27001 Certification:** Information security standard ## Why Choose Amber - **Global scale** with 850+ developers worldwide - **Major client roster** including top publishers - **Award-winning** co-development services - **Full-service capabilities** from development to live ops - **ISO certified** security standards

PROGRAMMING
ART 3D
ART 2D
+3
Magic Media logo
Magic Media
Limassol, Cyprus
51-200

## About Magic Media Magic Media is an international gaming, tech, and entertainment group with 1,000+ professionals across 14 countries. They have produced 300+ games and offer full-cycle development, art production, VFX, and cybersecurity services. ## Company Overview - **Team:** 1,000+ professionals - **Countries:** 14 worldwide - **Portfolio:** 300+ games (PC, mobile, console, VR/AR) - **Includes:** Starloop Studios (since 2011) ## Services ### Game Development - Full-cycle development - Co-development - Game porting - Mobile, PC, console, VR/AR ### Art Production - Concept art - 2D art services - 3D modeling - Texture painting - Character art - Environment art ### Additional Services - Game VFX - Video production - Cybersecurity - Animation ### Tools & Technology - Photoshop (2D/concept) - Autodesk Maya, Blender (3D) - Substance Painter (texturing) ## Client Portfolio AAA Game Publishers and world-class brands trust Magic Media with their IP and projects. ## Approach Deliver tailored, full-cycle solutions with focus on: - Transparency - Reliability - Security - Flexibility - Scalability ## Why Choose Magic Media - **300+ games** produced - **1,000+ professionals** globally - **14 countries** presence - **Full-cycle** development + art - **AAA publishers** trust

ART 2D
ART 3D
ANIMATION
+3
YG
Yingpei Games
Shanghai, China
201-500

## About Yingpei Games Yingpei Games is a Shanghai-based game development and art outsourcing company, originally founded in 2006 as Epic Games China. Led by veterans from Ubisoft Montreal and Shanghai, they provide AAA content production and license Unreal Engine 3 across China, Taiwan, Hong Kong, and Southeast Asia. ## Company Overview - **Founded:** September 2006 (as Epic Games China) - **Renamed:** March 2012 (to Yingpei Games) - **Location:** Shanghai, China - **Background:** Former Epic Games division ## Services ### Art Outsourcing - AAA quality content production - Game asset creation - Character art - Environment art ### Game Development - Full game development - Multi-platform support (PC, iOS, Android, PlayStation, Xbox) - Publishing services ### Unreal Engine - UE3 licensing (China, Taiwan, Hong Kong, Southeast Asia) - Local technology support - Professional training (Mandarin and English) ## Cost Advantage China development costs: <$4,000/man month vs $9,000 in North America and $8,500 in Europe/Japan. ## Team Background Run by team responsible for content development at: - Ubisoft Montreal - Ubisoft Shanghai ## Platforms - PC - iOS - Android - PlayStation - Xbox ## Why Choose Yingpei Games - **Epic Games origins** proven heritage - **Ubisoft veterans** experienced leadership - **Shanghai-based** China cost advantages - **Unreal Engine** licensed partner - **Multi-platform** comprehensive coverage

ART 2D
ART 3D
ANIMATION
+2
Moonmana logo
Moonmana
London, United Kingdom
51-200

## About Moonmana Moonmana is a European game development outsourcing studio with Ukrainian origins and a development hub in Gdańsk, Poland. With 15+ years of experience, 50+ specialists, and 70+ titles delivered, they are PlayStation, Xbox, and Switch certified for full-cycle game development. ## Company Overview - **Origins:** Ukraine - **Office:** Gdańsk, Poland - **Experience:** 15+ years - **Team:** 50+ specialists - **Portfolio:** 70+ titles ## Certifications - PlayStation certified - Xbox certified - Nintendo Switch certified ## Services ### Game Development - Turn-key game development - Game co-development - Full pre-production to release - Live ops support ### Game Art - 3D game art outsourcing - 2D art production - Concept art - Asset creation ### Technology - Unity development - Unreal Engine development - C++, C#, Java - Cross-platform development ## Notable Partners - Warner Bros - Laguna Games - Azerion - 30+ trusted partners worldwide ## Portfolio - 50+ successful projects - Own original game publications - Long-term partnership focus ## Why Choose Moonmana - **Console certified** PlayStation, Xbox, Switch - **Warner Bros** trusted partner - **15+ years** proven experience - **70+ titles** extensive portfolio - **Gdańsk, Poland** EU location

ART 2D
ART 3D
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+2
NipsApp Game Studios logo
NipsApp Game Studios
Trivandrum, India
51-200

## About NipsApp Game Studios NipsApp Game Studios is an Indian game development company founded in 2010 in Kerala. With 16+ years of experience, 3,000+ projects completed, and clients in 105+ countries, they specialize in VR, AR, blockchain, mobile, and console game development. ## Company History - **Founded:** 2010 - **Location:** Kerala, India - **Experience:** 16+ years - **Projects:** 3,000+ completed - **Reach:** 105+ countries ## Services ### Game Development - Mobile games (iOS, Android) - PC games - Console games - Blockchain/NFT games ### Immersive Tech - VR game development - AR game development - Metaverse solutions - Simulation platforms ### Team Augmentation - Unity developers - Unreal developers - 3D game developers - AR/VR experts - Multiplayer engineers - UI/UX designers ## Technology Stack - Unity - Unreal Engine - Blockchain integration - Cross-platform development ## Recognition - Listed on Clutch and GoodFirms - 5/5 rating (114+ verified reviews) - Known for on-time delivery ## Global Presence Operations worldwide serving USA, Europe, Middle East, and Asia. ## India Advantage Competitive pricing with strong technical expertise in VR, AR, and blockchain. ## Why Choose NipsApp - **3,000+ projects** extensive portfolio - **105+ countries** global reach - **VR/AR/Blockchain** specialists - **5/5 Clutch rating** proven quality - **16+ years** experience

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Plarium logo
Plarium
Herzliya, Israel
1000+

## About Plarium Plarium is an Israeli mobile game developer and publisher founded in 2009, now owned by Modern Times Group (MTG). With 1,300+ employees across 7 studios, they created Raid: Shadow Legends (100M+ downloads) and multiple strategy franchises. ## Company History - **Founded:** 2009 - **Headquarters:** Herzliya, Israel - **Team:** 1,300+ employees - **Acquired by:** Aristocrat ($500M, 2017), then MTG ($620M) - **Parent:** Modern Times Group (Sweden) ## Global Studios - Herzliya, Israel (HQ) - Warsaw, Poland - Barcelona, Spain - Helsinki, Finland - Kharkiv, Lviv, Kyiv (Ukraine) ## Flagship Game: Raid: Shadow Legends - 100M+ downloads - #1 turn-based RPG (Google/Apple stores) - Mobile + PC (January 2020) - Celebrity partnerships: Jeff Goldblum, Megan Fox, Ronda Rousey, Ninja, Neymar ## Other Games - Mech Arena - Vikings: War of Clans - Stormfall franchise - Merge Gardens (Futureplay) - Lost Island: Blast Adventure ## Note Plarium is primarily a game developer/publisher rather than an outsourcing provider. ## Why Plarium Matters - **Raid Shadow Legends** 100M+ downloads - **$620M acquisition** MTG backing - **1,300+ employees** major studio - **Celebrity partnerships** massive marketing - **Israel + Ukraine** multi-studio

PROGRAMMING
GAME DESIGN
ART 2D
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RetroStyle Games logo
RetroStyle Games
Kyiv, Ukraine
51-200

## About RetroStyle Games RetroStyle Games is a Ukrainian game art outsourcing studio founded in 2010 by Pavel Konstantinov. With 130+ employees, 350+ clients, and $7M+ in revenue, they provide full-cycle 2D/3D art for clients including Ubisoft, Disney, and AWS, while also developing their own titles. ## Company History - **Founded:** 2010 - **Founder:** Pavel Konstantinov - **Location:** Kyiv, Ukraine and Limassol, Cyprus - **Team:** 130+ employees - **Clients:** 350+ ## Services ### 2D Art - Character design - Environment design - UI and icons - In-game visuals ### 3D Art - Character modeling - Environment creation - Props and assets - Engine-ready assets (Unity, Unreal) ### Art Styles - Stylized - Semi-realistic - Realistic ## Portfolio - 100+ art projects per year - 15+ years experience - 80M+ downloads (own games) ## Notable Clients - Ubisoft - Disney - AWS - Haiku Games (partnership since 2014) ## Notable Work - Candy Crush designs - Berry Match - Chrome Valley ## Own Games - Last Pirate - Ocean Keeper (roguelike survival) ## Pricing - Hourly rate: $25-49 - Minimum project: $1,000 ## Why Choose RetroStyle Games - **Ubisoft, Disney** clients - **130+ employees** scaled team - **15+ years** industry experience - **350+ clients** proven track record - **$25-49/hr** competitive rates

ART 2D
ART 3D
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+1
Secret 6 logo
Secret 6
Manila, Philippines
201-500

## About Secret 6 Secret 6 is a veteran game development and art outsourcing company founded in 2005 with offices in Manila (Philippines), San Francisco, and Madrid. Known for providing outsourcing services for AAA games like Cyberpunk 2077, they specialize in 3D/2D art, animation, VFX, and full game development. ## Company Overview - **Founded:** 2005 - **Headquarters:** Manila, Philippines - **Offices:** San Francisco, Madrid (2018) - **Parent:** Secret6, Inc. - **Experience:** 15+ years ## Services ### Art Production - 3D art and modeling - 2D art and animation - Visual effects (VFX) - Concept art ### Game Development - Full game development - Work-for-hire development - Game design ### Technical - Custom Maya tools - Pipeline optimization - Unreal Engine cutscenes - Engine-ready assets ### QA Services - Quality assurance (Aphondo subsidiary) - Game testing - Bug tracking ## Notable Projects - Cyberpunk 2077 - AAA console and PC titles - VFX sequences (burning villages, dogfights) ## Platform Coverage - Console - PC - Mobile - VR ## Industry Presence - GameDev Summit 2025 participant - Long-time trusted partner of top developers - Premium craftsmanship reputation ## Why Choose Secret 6 - **Cyberpunk 2077** AAA credits - **Philippines + Madrid + SF** global presence - **15+ years** industry veteran - **Full-service** art, dev, QA - **Custom tools** pipeline efficiency

ART 3D
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Winking Studios logo
Winking Studios
Shanghai, China
501-1000

## About Winking Studios Winking Studios is a game art outsourcing and development company founded in 2003, now headquartered in Singapore. Listed on both London and Singapore Stock Exchanges, they're the third-largest game outsourcing studio in Asia with 1,400+ employees across 13 studios. ## Company Overview - **Founded:** 2003 - **Headquarters:** Singapore - **Founder:** Johnny Jan - **Team:** 1,400+ employees - **Studios:** 13 worldwide - **Owner:** Majority owned by Acer Gaming - **Listed:** London Stock Exchange, Singapore Exchange ## Global Studios - Singapore (HQ) - Kuala Lumpur, Malaysia - Taipei, Taiwan (R&D hub) - Shanghai, China - Nanjing, China - Suzhou, China - Tianjin, China - Dalian, China ## Services ### Art Outsourcing - Game character design - 3D art production - 2D art production - Animation ### Game Development - Full project development - Co-development ### Platforms - PC - Mobile - Nintendo Switch - Xbox One - PlayStation 4 & 5 ## Industry Position - Third-largest in Asia - Fourth-largest globally - Serves 22 of top 25 game publishers ## Taiwan R&D Taipei studio hosts majority of R&D team in Neihu Technology Park, focusing on latest tools and technologies. ## Why Choose Winking Studios - **Dual-listed** LSE + SGX - **1,400+ employees** major scale - **22 of top 25** publishers served - **20+ years** proven track record - **Acer Gaming** backing

ART 3D
ART 2D
ANIMATION
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Zatun logo
Zatun
Pune, India
51-200

## About Zatun Zatun is an award-winning game art and development studio founded in 2007 in India. With 250+ titles completed for 300+ clients including Zynga, Ubisoft, and Activision, they offer full-cycle development in Unity and Unreal across PC, mobile, console, and VR. ## Company Overview - **Founded:** 2007 - **Location:** India (Silicon Valley of India) - **Founder:** Abhinav Chokhavatia (ex-Ubisoft Montreal) - **Titles:** 250+ completed - **Clients:** 300+ including AAA publishers - **Team:** 25-40 depending on project cycle ## Services ### Art Production - 2D and 3D game art - Character modeling - Environment art - Concept art ### Game Development - Full-cycle development - Unity and Unreal Engine - Single and multiplayer games - Co-development ### XR Development - VR/AR/XR games - Training simulations - Healthcare and education applications - Defense projects ## Notable Clients - Zynga (5+ year relationship) - Ubisoft - Activision - Visual Concepts (2K) ## Current Projects - SCP: Project Pneuma (horror) - Kartboard Dash (Mario Kart-style racer) ## Client Testimonial "I can't say enough about how easy it was to work with Zatun; I have not worked with a more client-friendly outsourcer." - Alex Jones, Producer at Visual Concepts (2K) ## Why Choose Zatun - **Zynga, Activision** AAA clients - **250+ titles** extensive portfolio - **17+ years** since 2007 - **India-based** competitive rates - **Full-cycle** art to development

PROGRAMMING
ART 3D
ANIMATION
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Pixune Studios logo
Pixune Studios
Los Angeles, United States
51-200

## About Pixune Studios Pixune Studios is a game art outsourcing company founded in 2018 in Warsaw, Poland. Specializing in 2D/3D art and animation, they have completed 50+ projects with 2,000+ character designs, maintaining a 5-star review rating and 95% client retention. ## Company History - **Founded:** 2018 - **Location:** Warsaw, Poland - **Projects:** 50+ - **Client Retention:** 95% - **Rating:** 5-star reviews ## Services ### 2D Game Art - Character design (2,000+ completed) - Props and items - Environment design (100+ completed) - UI/UX design ### 3D Game Art - Low-poly optimized models - Environment creation - Game-ready assets - Unity/Unreal integration ### Animation - 2D animation - 3D animation - 300+ minutes delivered - 40+ clients served ### Concept Art - Visual development - Character concepts - Environment concepts ## Pricing - 2D art: $1,000 - $10,000 - 3D art: $5,000 - $50,000 - AAA projects: Starting from $30K ## Technical Optimized assets for: - Unity - Unreal Engine - Low-poly models - LODs (Level of Detail) ## Why Choose Pixune Studios - **5-star rating** proven quality - **95% retention** client satisfaction - **2,000+ characters** extensive portfolio - **Warsaw-based** EU timezone - **Since 2018** established track record

ART 2D
ART 3D
ANIMATION
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RocketBrush Studio logo
RocketBrush Studio
Kyiv, Ukraine
51-200

## About RocketBrush Studio RocketBrush Studio is a Cyprus-based game art outsourcing company creating concept art, 2D character art, casual game art, 3D environments, and assets for mobile and PC game developers worldwide. With 150+ completed projects for 100+ companies including Applovin and Paradox. ## Company Overview - **Location:** Cyprus (Ukrainian origins) - **Projects:** 150+ completed - **Clients:** 100+ companies - **Focus:** 2D/3D game art outsourcing ## Services ### 2D Art - Character art - Illustrations - Props and environments - UI icons - Casual game art ### 3D Art - 3D models (characters, props, environment) - Texture and material creation - Low-poly assets - Rendering and post-processing ### Additional - Level art and design - 2D and 3D animation ## Notable Clients - Applovin - Paradox - Tripledot Studios - Romero Games ## Pricing - Hourly rate: $25-49 - Minimum project: $5,000 ## Ukraine Connection Delivers reliable game art services from Ukrainian talent, supporting long-term and live-service projects with mature outsourcing workflows. ## Why Choose RocketBrush Studio - **150+ projects** proven portfolio - **Paradox, Applovin** notable clients - **Cyprus-based** EU business standards - **$25-49/hr** competitive rates - **Mobile + PC** cross-platform

ART 2D
ART 3D
ANIMATION
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Rogue Goliath Studios logo
Rogue Goliath Studios
Austin, United States
11-50

## About Rogue Goliath Studios Rogue Goliath Studios is a game development consulting company specializing in bringing game ideas from concept to reality. With decades of combined experience, they help developers with game design, programming, art direction, and launch optimization. ## Company Overview - **Focus:** Game development consulting - **Approach:** Concept to launch support - **Team:** Combined decades of experience ## Services ### Game Dev Expertise - Game design consultation - Programming guidance - Conceptualization - User experience optimization ### Design Services - Game design - 3D modeling - Shader work - Animation - Programming support ### Launch Optimization - Marketing strategy - Monetization guidance - Launch planning - Post-launch support ## Approach ### Professional Standards - Attention to detail - On-time delivery - Budget-conscious - Innovative solutions - Immersive experiences ### Client Focus - New developer guidance - Veteran game refinement - Full development process support - Success-oriented consulting ## Asset Production High-quality game assets including: - 3D models - Shaders - Animations - Programming elements ## Target Clients - New game developers starting out - Veterans refining existing games - Studios seeking optimization - Teams needing specialized expertise ## Why Choose Rogue Goliath Studios - **Expert consulting** decades experience - **Full-cycle** concept to launch - **Asset production** 3D, shaders, animation - **Professional** on-time, on-budget - **Flexible** new devs to veterans

GAME DESIGN
ART 3D
ANIMATION
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SDLC Corp logo
SDLC Corp
Batavia, United States
201-500

SDLC Corp is a full-spectrum software development and technology company founded in 2015, headquartered in Batavia ,Illinois. With 600+ completed projects and 400+ professionals, we build, modernize, and scale secure digital systems from large enterprises managing complex technology programs to growing mid-sized companies and startups. SDLC Corp covers the complete Software Development lifecycle from the first line of code to long-term engineering continuity through dedicated practice teams with deep, niche-specific expertise across: • Custom software development • Web and mobile application development • Enterprise AI and machine learning • Odoo ERP and Salesforce CRM implementation • Game development • Cloud and DevOps • UI/UX design • Digital transformation consulting Every service is delivered by dedicated practice teams with deep and niche-specific expertise. We operate across the USA, UK, UAE, India, Australia, and Canada, supported by engineers, solution architects, ERP consultants, AI specialists, Unreal Engine and Unity game developers, DevOps engineers, QA professionals, and technology consultants. For enterprises, we handle large-scale software programs, clients like Transworld, Kiss USA, Equity Builders, Wadiaa, Orange Telecom, Huawei, ADTS, Airavat, Zilch and much more. Beyond client work, SDLC Corp builds and ships its own software DAN for document processing, Pulastya AI for voice automation, Praxis AI for institute management, Foresite for business intelligence, and 20+ Odoo connectors validating our engineering standards against real production demands. We deliver through custom development, turnkey products, white-label solutions, dedicated teams, staff augmentation, and long-term maintenance. Clients retain full ownership of source code and IP. SDLC Corp supports scalable architecture, secure development, integration readiness, and post-launch engineering continuity.

PROGRAMMING
ART 3D
GAME DESIGN
+3

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