Top Studios to Hire for Puzzle Game Development (2026)
As of 2 November 2026, 13 studios in this directory name puzzle, match-3 or merge games as work they build for clients, including Starloop Studios, SDLC Corp and NipsApp Game Studios. A puzzle game is mostly content: a match-3 needs hundreds of tuned levels and a meta layer, and Game Tactics says level design and economy tuning often cost more than the core mechanic. Studios' published prices run from $15,000 to $250,000 in US dollars, and the table below shows who says what. Each card gives the studio's city, team size, founding year and main services. Membership comes from the specialty tags on each listing, checked against the studio's own site or claimed listing. Featured listings sit at the top of the list and are labelled; the rest follow the directory's score.
Compare Puzzle Game Studios at a glance
The top 10 Puzzle Game Studios on this list, side by side. Featured listings first, then by profile completeness score — the same order as the cards below.
| Studio | City | Country | Team size | Founded | Engines | Platforms | Services |
|---|---|---|---|---|---|---|---|
| Starloop Studios | Valencia | Spain | 501-1000 | 2011 | Unity, Unreal Engine | PC, PlayStation, Xbox +5 | 2D Art, 3D Art, Animation +4 |
| SDLC Corp | Batavia | United States | 201-500 | 2015 | Unity, Unreal Engine | PC, Web, iOS +2 | Programming, 3D Art, Game Design +3 |
| NipsApp Game Studios | Trivandrum | India | 51-200 | 2010 | Unity, Unreal Engine, Cocos2D +2 | PC, iOS, Android +5 | Programming, 2D Art, 3D Art +7 |
| Game-Ace | Kharkiv | Ukraine | 51-200 | 2005 | Unity, Unreal Engine | PC, iOS, Android +3 | Programming, 2D Art, 3D Art +4 |
| Red Apple Technologies | New Delhi | India | 201-500 | 2011 | Unity, Unreal Engine, Cocos2D | iOS, Android, PC +5 | Full Production, Co-Development, Programming +7 |
| Juego Studios | Bangalore | India | 51-200 | 2011 | Unity, Unreal Engine | PC, PlayStation, Xbox +4 | Programming, 2D Art, 3D Art +3 |
| Fgfactory | Kyiv | Ukraine | 51-200 | 2010 | Unity, Unreal Engine | iOS, Android, Web +1 | Full Production, Programming, 2D Art +5 |
| Logic Simplified | Bangalore | India | 51-200 | 2016 | Unity, Unreal Engine | VR, AR, PC +2 | Programming, 3D Art, Full Production |
| Kinetic Web Builders | Providence | United States | 51-200 | 2021 | Unity, Unreal Engine, Godot +1 | PC, PlayStation, Xbox +6 | 2D Art, 3D Art, Animation +7 |
| StudioKrew | Bangalore | India | 51-200 | 2019 | Unity, Unreal Engine | PC, Web, iOS +2 | Programming, 3D Art, Game Design +1 |
Every field comes from the studio's own listing; a dash means the listing does not record it. Open a profile for the full detail.
Top Puzzle Game Studios

Your One-Stop Game Development Partner
Valencia, Spain · 501-1000 people · Founded 2011 · 2D Art, 3D Art, Animation · Unity, Unreal Engine

Your Technology Partner
Batavia, United States · 201-500 people · Founded 2015 · Programming, 3D Art, Game Design · Unity, Unreal Engine

Indie Game Development Partner
Trivandrum, India · 51-200 people · Founded 2010 · Programming, 2D Art, 3D Art · Unity, Unreal Engine, Cocos2D

Full-Cycle Game Development
Kharkiv, Ukraine · 51-200 people · Founded 2005 · Programming, 2D Art, 3D Art · Unity, Unreal Engine

Indian software and game developer: full-cycle games, art, porting and LiveOps
New Delhi, India · 201-500 people · Founded 2011 · Full Production, Co-Development, Programming · Unity, Unreal Engine, Cocos2D

Complete Game Development Solutions
Bangalore, India · 51-200 people · Founded 2011 · Programming, 2D Art, 3D Art · Unity, Unreal Engine

Kyiv game and art studio for mobile, browser and gamified brand projects
Kyiv, Ukraine · 51-200 people · Founded 2010 · Full Production, Programming, 2D Art · Unity, Unreal Engine

XR Game Development
Bangalore, India · 51-200 people · Founded 2016 · Programming, 3D Art, Full Production · Unity, Unreal Engine

Providence studio shipping 2D, 3D and Web3 games in Unity, Unreal and Godot, prototype to launch.
Providence, United States · 51-200 people · Founded 2021 · 2D Art, 3D Art, Animation · Unity, Unreal Engine, Godot

Web3 & NFT Game Development
Bangalore, India · 51-200 people · Founded 2019 · Programming, 3D Art, Game Design · Unity, Unreal Engine

Game development outsourcing & co-dev for f2p casino, casual and mid-core web and mobile games.
San Francisco, United States · 11-50 people · Founded 2012 · 2D Art, Programming, Co-Development · Unity · Credits: Ultimate Word Games and Ultimate Mahjong, Microsoft Casual Games; Madden 25 Team Builder and Companion App, EA Sports

Mobile Game Development Experts
Ahmedabad, India · 51-200 people · Founded 2015 · Programming, 2D Art, Game Design · Unity

London Unity studio for game development, co-development, porting and optimisation
London, United Kingdom · 1-10 people · Founded 2020 · Programming, Full Production, Co-Development · Unity · Credits: Nub — Unity rebuild and cross-platform development; Domi Online — Lead development and multiplayer engineering
Run a studio that belongs on this list? See which puzzle game studios ChatGPT named for buyer questions on 24 September 2026, and add yours free.
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How We Select
How to choose a puzzle game studio
Ask for a shipped puzzle title you can open on the App Store or Google Play, then read its last update and its review count. Ask how many levels it launched with, who tuned the difficulty curve, and whether the level editor comes with the source files, because you will keep adding levels long after the first contract ends. Ask who owns the economy. A studio that cannot explain how it tests a level before release has probably not run a live puzzle game.
Match-3, merge or logic puzzle
The genre word changes what you are buying. Match-3 is a level-content pipeline with a meta layer on top. Merge is an economy and board-management game, where item chains and energy pacing decide whether players stay. A logic or physics puzzle can ship with far less live content. Ask a studio which of the three it has shipped, since a match-3 credit tells you little about running a merge economy. If you are still testing the idea, price a prototype or vertical slice first.
What studios publish for a puzzle game
12 rows
| Studio and page date | What it prices | Price | Time |
|---|---|---|---|
| Game Tactics, 16 Jul 2026 | Casual: match-3, puzzle, idle | $15,000-$35,000 | 2-4 months |
| Galaxy4Games, 25 Aug 2026 | 2D casual puzzle MVP | $25,000-$60,000 | 8-14 weeks |
| Red Apple Technologies, edited 14 Sep 2026 | Casual or puzzle game | $25,000-$100,000 | We found no schedule on the page |
| StudioKrew, edited 6 May 2026 | Casual and puzzle games | $30,000-$80,000 | 4-7 months for a casual game with progression |
| A Plus Games Studio, 30 Jun 2026 | Mid-scale 2D or casual 3D, which it says suits puzzle | $30,000-$80,000 | 2-4 months |
| Fgfactory, edited 30 Sep 2026 | Match-3 with meta progression and monetization | $50,000-$150,000 | 4-8 months for what it calls a bit bigger project |
| Codazz, 21 Aug 2026 | Casual or puzzle | $50,000-$150,000 | 3-6 months |
| 300Mind, 16 Sep 2026 | Casual: match-3, puzzle | $50,000-$200,000 | 3-6 months |
| Whimsy Games, table headed 2026 | Casual 2D: puzzle, match-3 | $60,000-$250,000 | 2-4 months |
| Game-Ace, edited Jun 2026 by its sitemap | Focused mobile puzzle title, or full-featured with live ops | From €60,000, or €120,000-€300,000+ | 4-6 months, or 8-12 months |
| Innovecs Games, 12 Aug 2026 | Puzzle with light live ops | $80,000-$250,000 | 6-10 months |
| Galaxy4Games, 25 Aug 2026 | Match-3 with meta layer: hundreds of levels, tuning, economy | $100,000-$250,000 | 18-28 weeks |
Each is that studio's own advertised figure, and none is a price a buyer paid. Level count, backend and live-ops hooks explain much of the gap. Some of these studios are not on this list; they are here because they publish a price.
Sources, as of 2 November 2026: Game Tactics, mobile game development cost, Galaxy4Games, casual mobile game cost, Red Apple Technologies, game development, StudioKrew, mobile game development, A Plus Games Studio, mobile game development cost, Fgfactory, iOS game development, Codazz, game development cost 2026, 300Mind, game development cost 2026, Whimsy Games, mobile game development cost, Game-Ace, puzzle game development, Innovecs Games, mobile game development cost.
Frequently asked questions
What are the top studios to hire for puzzle game development?
The 13 studios on this list name puzzle, match-3 or merge games as a service on their own site or claimed listing, as of 2 November 2026. Studios on it include Starloop Studios, SDLC Corp and NipsApp Game Studios. We do not rate them against each other, and the order follows paid tier and then a profile score rather than puzzle experience. To compare them, ask for a shipped title, the level count at launch and who tuned the difficulty.
Which studios offer match-3 game development services?
Studios with a dedicated match-3 or puzzle page include Capermint Technologies, Game-Ace, Logic Simplified and Starloop Studios. Game-Ace says a match-3 starts from €60,000 for a focused first release, and Galaxy4Games puts one with a meta layer at $100,000-$250,000. Ask how many levels that buys and whether the level editor is included.
Which studios offer mobile merge puzzle game development services?
Studios that name merge work include Game-Ace, which says it builds merge games and match-3 puzzles, and StudioKrew, which lists merge among its casual genres. Ocean View Games says it built a casual merge game for Mojo Games in two months, with ads, in-app purchases and analytics. Ask to see the item chains and the energy model from a shipped title, because those decide whether a merge game keeps players.
How much does a puzzle game cost to develop?
Published prices run from $15,000-$35,000 at Game Tactics to $100,000-$250,000 at Galaxy4Games for a match-3 with a meta layer. By this site's estimates, a launch build sits in the casual band of $40,000-$150,000 until an event system and a live level pipeline push it to $150,000-$500,000. Monthly events then add about $60,000-$180,000 in the first year. The mobile cost table has the prototype and live-ops columns.
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