Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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268 companies • Page 4 of 6

London Mobile Gaming
About Tripledot Studios Tripledot Studios is a London-based mobile game developer founded in 2017 by gaming veterans from King, Facebook, and Product Madness. Named "Fastest growing company in Europe" by Financial Times, they acquired AppLovin's games portfolio for $800M in 2025, becoming a top 5 independent mobile studio. Company Overview Founded: 2017 Headquarters: London, UK Founders: Lior Shiff, Akin Babayigit, Eyal Chameides Team: 2,500+ employees (post-acquisition) Studios: 12 worldwide Key Metrics (Post-2025 Acquisition) 25M+ daily active users ~$2B annual gross revenue Top 5 independent mobile studio globally 25+ live games Notable Games Woodoku Solitaire.com Nut Sort Triple Tile Major Acquisition (2025) $800M acquisition of AppLovin's mobile games portfolio: Half cash, half equity AppLovin becomes minority shareholder Operations across 23 cities globally Awards Best Developer (Pocket Gamer Mobile Games Awards 2023) Fastest Growing Company in Europe (Financial Times 2023) Deloitte UK Technology Fast 50 Note Tripledot Studios is primarily a game developer/publisher rather than an outsourcing provider. Listed for reference as a major UK mobile studio. Why Tripledot Matters $800M acquisition major deal 2,500+ employees massive scale Fastest in Europe FT recognition London-based UK headquarters Top 5 mobile globally by revenue

Uruguayan Pixel Sports
About Batovi Games Batovi Games is a game development studio founded in 2005 in Montevideo, Uruguay. With over 15 years of experience, they develop original IP games and have extensive experience creating advergames for major international brands. Company Scale Founded: 2005 Location: Montevideo, Uruguay Services Original IP Development Currently 100% focused on producing own intellectual properties Soccer/sports games Casual and arcade games Advergames 15+ years of branded game experience Work for major international companies Current Games Pixel Cup Soccer CHARRUA Soccer Slidemagi Upcoming Titles CHARRUA Legend The Abduction of Bacon at Dawn Legendary Chess Cookie Gluttons TD Major Advergame Clients Nickelodeon MTV Networks Cartoon Network Nestlé (multiple titles) PepsiCo McDonald's South Park SpongeBob SquarePants Big Fish Games Gamehouse Why Choose Batovi Games 15+ years of game development experience Major brand clients including Nickelodeon, MTV, Nestlé Uruguay-based with Latin American expertise Advergame specialists for branded content Original IP development capabilities

Cloud GameOps Solutions
About Flentas Technologies Flentas Technologies is a cloud services and technology company based in Pune, India, with presence in Dubai. With 100+ specialists, they provide cloud infrastructure, DevOps, and GameOps services, supporting major gaming clients like Ludo King. Company Scale 100+ solution architects and developers Locations: Pune, Maharashtra, India & Dubai, UAE 24/7 support available Locations Pune HQ: Office 902, ONYX, Koregaon Park Annexe Dubai: Regional presence Services Cloud Services Cloud migration Cloud native development Cloud managed services AWS, Azure, Google Cloud partnerships DevOps DevOps solutions Infrastructure automation CI/CD pipelines GameOps (Gaming Industry) Game backend services Scalable gaming infrastructure Real-time multiplayer support Additional Services Big Data consulting IoT solutions GenAI/Generative AI services Tech resource augmentation Gaming Clients Ludo King - Gaming backend services Other Notable Clients Godrej Capital Aditya Birla Group 63 Moons iBall Ketto Specializations AWS consulting partnership Gaming infrastructure Financial services/FinTech Cloud security and compliance Why Choose Flentas Ludo King gaming client 100+ specialists for scale GameOps expertise AWS, Azure, GCP partnerships India-based competitive rates

Mexican Culture in Gaming
About Lienzo Lienzo is a Mexican video game studio founded in 2012 in Chihuahua. Known for culturally-inspired games like Mulaka (Tarahumara mythology) and Aztech: Forgotten Gods, they pioneered Mexican indigenous themes in gaming. Company History Founded: 2012 Location: Chihuahua, Mexico Founders: Serrano (lead), Adolfo Rico (lead programmer) Initial Team: 8 people Origin: Advergaming and museum games Notable Games Mulaka 3D action-adventure based on Tarahumara indigenous culture Set in northern Mexico's breathtaking landscape Play as a Sukurúame (shaman) Preserves oral Tarahumara lore in visual form Hunter's Legacy 2D action-platformer Starring Ikki, a cat warrior Sword and bow combat Aztech: Forgotten Gods Action-adventure Aztec mythology meets sci-fi Cultural Impact Lienzo was the first Mexican studio to embrace indigenous themes rather than emulating Western styles. They proved Mexican cultural content could succeed internationally, inspiring a new generation of Latin American developers. Approach Started without formal game design education (unavailable in Mexico at the time). Built expertise through advergaming and museum projects before creating original IP. Note Lienzo is primarily a game developer creating culturally-inspired original IP. Why Lienzo Matters Mulaka cultural breakthrough Tarahumara mythology preservation Mexico's pioneer indie studio Indigenous themes in gaming International success with local culture

Azores Innovation
About Redcatpig Studio Redcatpig is the largest independent video game studio in Portugal, based in the Azores. Passionate about creating award-winning titles like KEO and HoverShock, they also provide comprehensive game development outsourcing services. Company Overview Location: Terceira Island, Azores, Portugal Position: Largest independent Portuguese studio Focus: Original IP + outsourcing services Original Games KEO PlayStation Talents Award: Best eSports Game PlayStation Talents Award: Best Game HoverShock Award-winning title Outsourcing Services Programming Core gameplay loops and mechanics PC, console, mobile, and web Online multiplayer (Photon, PlayFab, EOS) VR/AR (Oculus, HTC Vive, ARKit) AI development UI implementation Art Initial sketches to detailed character design Modular kits and world-building High-quality textures and lighting Visual effects Character animation Trailers and promotional content Production & Design Game Design Documents (GDD) Level design Agile and Scrum methodologies Rigorous QA Narrative development Engagement Models Full-cycle (concept to post-launch) Team augmentation Game porting (PC, consoles, mobile) Industry Recognition Part of Portuguese delegation at GDC alongside Kokku, Didimo, and Mr. Kite. Why Choose Redcatpig Award-winning original games Portugal's largest indie studio Full-service programming to art Azores-based unique location PlayStation certified platform expertise

Turkish Word Game Experts
About Fugo Games Fugo Games is a mobile game development studio founded in 2010 in Istanbul, Turkey. With 72 employees and over 500 million total installs, they specialize in casual word and puzzle games available in 35+ languages worldwide. Company Scale Founded: 2010 72 employees Location: Istanbul, Turkey 500+ million total installs Revenue: ~$1 million Leadership Erol Nahmias - Founder Deniz Mert Edincik - Co-leader Games Portfolio Words of Wonders: Crossword 100+ million installs Available in 150+ countries Top word game on Google Play Other Titles Wordz (2011 debut) Kelime Avi Word Hunt Sanajahti 11 apps on Google Play Specializations Word games Puzzle games Casual mobile games Multi-language games (35+ languages) iOS and Android development Recognition Top 10 Turkish mobile game publisher 6 million ratings across apps Why Choose Fugo Games 500M+ installs massive reach Words of Wonders breakout success 35+ languages global localization Istanbul-based with Turkish talent Casual games specialists

Pasig City studio for stylized 2D/3D game art, animation, VFX and game development
About Neun Farben Neun Farben is a computer graphics studio in Ortigas Center, Pasig City, established in 2013, that produces 2D/3D art, animation, VFX and game development for game, film and brand clients. It is now part of Japan's X-Plus Group and has a technical partnership with FLAME Ltd. Company Overview Location: Pasig City, Philippines Founded: 2013 Team: 100+ artists, animators and developers (per its website) Specialty: Stylized art and animation, with Japanese clients prominent in its showcase Services 3D art — characters, props and environments 2D art — concept designs and illustrations Animation — gameplay and cinematic animation, rigging Game VFX — real-time effects for Unity and Unreal Game programming and full-cycle development, or staff augmentation of a client team Notable Work NieR Replicant ver.1.22474487139... — pre-rendered cinematic collaboration, listed on its website DUSKIN DUST BUSTERS — Unity VR museum experience built end to end, listed on its website

Austin studio group for AAA co-development, full-cycle games and transmedia IP
About Arctic7 Arctic7 is a transmedia services company headquartered in Austin, Texas, founded in 2021. Its game teams provide full-cycle development and AAA co-development in Unreal Engine and Unity for PC, console and mobile, alongside virtual production and film/TV work for IP holders. Company Overview Location: Austin, United States (+ Ottawa, Canada and European hubs; sister studio Narwhal Studios) Founded: 2021 Team: 51-200 (LinkedIn) Specialty: AAA co-development and transmedia expansion of game IP Services Full-cycle development — GDD through production, QA, certification support and launch AAA co-development — engineering, art and design teams embedded in client pipelines LiveOps, porting across console, mobile and PC, and economy design Environment and character art from its European hubs Narrative and worldbuilding workshops, prototyping and tools/pipeline engineering VR/AR development and virtual production Notable Work Rainbow Six Siege co-development (level design and live-ops) — listed on its website McDonald's brand game case study — listed on its website

Surreal Game Creators
About ACE Team ACE Team is an award-winning independent game development studio based in Chile. Founded with a passion for creating unique and visually distinctive gaming experiences, the studio has earned international recognition for its innovative approach to game design. Notable Games The Eternal Cylinder (2020) Survival adventure featuring bizarre, procedurally-generated alien worlds. Rock of Ages Series Rock of Ages III (2020) Rock of Ages II: Bigger & Boulder (2017) Rock of Ages (2011) Tower defense meets racing in this unique historical comedy franchise. Other Titles The Deadly Tower of Monsters (2016) - B-movie inspired action-adventure Abyss Odyssey (2014) - Roguelike side-scrolling adventure Zeno Clash 2 (2013) - First-person brawler sequel Zeno Clash (2009) - Breakthrough first-person melee combat game Awards & Recognition PC Gamer Indie Game of the Year (Zeno Clash, 2009) IGF Excellence in Visual Arts Finalist (Zeno Clash) Machinima Inside Gaming Most Original Game (Rock of Ages, 2011) Gaming Excellence Best Downloadable Game of E3 (Rock of Ages, 2011) Best PC/Console Videogame at Videogames Chile Awards (Abyss Odyssey, 2015) Game Developers Choice Awards Best Debut Studio Finalist Gamasutra Honorable Mention as top developer (2009) Location Headquarters: Santiago, Chile Specializations Unique visual art direction Innovative gameplay mechanics Independent game development Cross-platform releases Why Choose ACE Team Award-winning creativity with internationally recognized titles Distinctive visual style that stands out in the market Proven track record of successful indie releases Innovative design pushing boundaries of game genres

UAE Console & VR Development
About Khosouf Studio Khosouf Studio is an Emirati video game developer and publisher based in Abu Dhabi, UAE. Founded in 2012, they specialize in VR, console, and PC development with 10+ years of experience and 20+ completed projects. Company History Founded: 2012 Location: Abu Dhabi, UAE (relocating to Saudi Arabia) Founders: Ahmad Al-Natsheh (CEO), Miriam Habib (Creative Director) Funding: $600K seed round (Merak Capital Gaming Fund, 2024) Services Game Development PlayStation 5 development Xbox development Steam/PC development VR development (PS VR2) VR Services Interactive experiences Simulations Educational solutions Non-gaming VR applications Publishing Premium narrative-driven titles Original IP development Notable Projects Games BOX to the BEAT VR - Award-winning rhythm boxing game, first Middle East game on PS VR2 The Panic Pit - In production Glitch Core - FPS roguelite with co-op focus Client Work Discovery Channel Dubai Shopping Festival Royal Showcases (Saudi Arabia) PIXOUL (Abu Dhabi) Achievements First Middle East game on PS VR2 platform 20+ completed projects Award-winning debut title Why Choose Khosouf Studio First PS VR2 game from Middle East 10+ years UAE-based experience VR specialists gaming and non-gaming $600K funded for expansion Premium narrative focus

Games, Software and AI Development; 2D/3D Art and Animations for Games; iGaming
Alta Games Expertise Includes: 2D & 3D Art Design: Stunning visuals across various styles, including realism, casual, and stylized. Animations & VFX: Eye-catching animations to enhance gameplay. UI/UX Design: Intuitive interfaces that improve player experience. Game Development: Proficient in Unity, Phaser.js, Pixi.js, and HTML5 and more. Quality Assurance: Comprehensive testing to ensure a flawless gaming experience. Game Math & Economy Design: Crafting balanced mechanics for engaging gameplay. Game & Narrative Design: Designing captivating worlds, stories, and levels.

Mobile App Development Company
Inceptives Digital is a software development company that helps businesses and studios build reliable and engaging digital products. The team works with startups and established organizations to turn ideas into applications that are scalable, user friendly, and built for real world performance. With experience in game development and interactive solutions, Inceptives Digital supports studios looking for dependable outsourcing partners. The team contributes to different stages of development, including design, development, optimization, and testing, ensuring smooth performance across platforms. The company follows a structured workflow that starts with understanding project requirements and production goals. Designers create intuitive interfaces and game elements, while developers focus on stable systems, responsive gameplay, and consistent performance.
Game development, co-development, art, and technology for AAA, AA, indie, and mobile games.
Retro Raptor is a game development and co-development studio based in Brazil, providing end-to-end production services for AAA, AA, indie, and mobile games. We support game studios, publishers, and developers worldwide with experienced teams specializing in: 2D Art & Concept Design: Character design, environments, props, illustrations, and visual development. 3D Art Production: Characters, creatures, environments, props, hard-surface modeling, sculpting, retopology, UV mapping, PBR texturing, and optimization. Animation & Rigging: Character animation, cinematic animation, rigging, skinning, and game-ready animation systems. Game Development & Engineering: Gameplay programming, prototyping, systems development, technical art, and development using Unreal Engine, Unity, and Godot. Co-Development: Dedicated teams supporting external productions, from individual disciplines to complete development pipelines. Art Direction & Production Management: Creative supervision, pipeline development, quality assurance, team leadership, and production planning. Our experience includes collaborations with Afterverse, Theia Interactive, Supercompany, and It's Jungle, supporting projects across different platforms, genres, and production scales. One of our key competitive advantages is our proprietary internal production pipeline, designed to accelerate game development by up to 90%. By combining automation, reusable systems, and optimized workflows, we significantly reduce repetitive work, streamline production processes, and allow our teams to focus on creativity, quality, and delivery. Our flexible production structure allows us to assemble and scale dedicated teams according to each project's requirements, whether for specialized art outsourcing, technical development, or long-term co-development partnerships. Retro Raptor is a game development and co-development studio based in Brazil, providing end-to-end production services for AAA,

Saudi Mobile Gaming
About Sandsoft Sandsoft Games was a mobile-first game developer, publisher, and investor based in Riyadh, Saudi Arabia. Founded in 2020 as the gaming arm of Ajlan & Bros Holding, they had offices in Spain, Finland, and China, aligned with Saudi Vision 2030. Company Overview Founded: 2020 Headquarters: Riyadh, Saudi Arabia Parent: Ajlan & Bros Holding Offices: Spain, Finland, China Status: Closed (2025) Mission Aligned with Saudi Arabia's Vision 2030 for socio-economic diversification by growing the regional video game industry. Key Partnerships NetEase Games Stellar Gate Games joint venture (2024) MENA region publishing Live operations and esports The Sandbox Metaverse expansion to Saudi Arabia Partnership for Web3 gaming Investments $3.25M in The Tiny Digital Factory Mobile racing and motorsport games Team Background Professionals from: FIFA franchise Candy Crush Need for Speed Angry Birds World of Tanks Note Sandsoft closed in late 2025 after its owners decided to shut down operations following layoffs. Why Sandsoft Mattered Saudi Vision 2030 gaming initiative NetEase partnership MENA expansion Major talent FIFA, Candy Crush alumni MENA-focused regional publishing Mobile-first development approach

Games for Change
About Chaos Theory Games Chaos Theory Games is an award-winning, for-purpose game developer based in Sydney, Australia. Since 2012, they have created over 200 custom projects with 70+ million downloads, specializing in serious games, environmental games, and games for change. Company History Founded: 2012 Location: Chippendale, Sydney, Australia Experience: 12+ years Portfolio: 100+ unique titles, 70M+ downloads Services Game Development Mobile development (iOS, Android) PC development Console development VR/AR experiences Technical Capabilities Unity development Unreal Engine development React development VR optimization (Vive, Oculus, Gear VR, Google) Creative Services UX/UI design 2D and 3D art Concept creation Game design Publishing & Marketing Game publishing Media outreach Influencer marketing Paid promotion Specializations Serious games Gamification eLearning Training simulations Games for change Environmental games Event activation Major Clients Google Samsung United Nations World Food Programme Marketing and entertainment companies Contact Address: Level 4 / 67-69 Regent Street, Chippendale, NSW 2008, Australia Email: hello@chaostheory.games Phone: +61 2 9099 5787 Why Choose Chaos Theory 70M+ downloads track record Google, Samsung, UN client roster 100% Australian development team Serious games specialists 12+ years experience
Brazilian Retro Gaming
About JoyMasher JoyMasher is an independent game development studio based in Curitiba, Brazil. Founded in 2012, they specialize in retro-style games inspired by the 8-bit and 16-bit era, creating acclaimed titles like Blazing Chrome and Vengeful Guardian: Moonrider. Company Overview Founded: 2012 Location: Curitiba, Paraná, Brazil Team: 2-10 employees Tagline: "We know retro." Founders Danilo Dias Thaís Weiller Marco Galvão Specializations Retro games 8-bit style 16-bit style Action platformers Run and gun games Notable Games Blazing Chrome (The Arcade Crew) Vengeful Guardian: Moonrider (The Arcade Crew) Odallus: The Dark Call (self-published) Oniken (self-published) Inspirations Games inspired by classics like: Ninja Gaiden Contra Kabuki Quantum Fighter Shadow of the Ninja Vice: Project Doom Publisher Partnerships The Arcade Crew (Blazing Chrome, Vengeful Guardian) Self-published (Oniken, Odallus) Philosophy "I just wanted to make a fun action 8-bit game, like the ones that I used to play as a kid... I really love games from 8/16-bit era and I want to make games like these." - Danilo Dias Note JoyMasher is primarily an indie game developer creating original IP rather than an outsourcing provider. Listed for reference. Why JoyMasher Matters Blazing Chrome critical acclaim Retro game specialists Brazil-based indie studio 8-bit/16-bit authentic style The Arcade Crew partnership

Retro-Modern Excellence
About Sabotage Studio Sabotage Studio is a Canadian indie game developer founded in 2016 in Quebec City by award-winning developers Thierry Boulanger and Martin Brouard. Known for The Messenger (Best Debut Indie Game 2018) and Sea of Stars, they create retro-inspired games with modern design. Company Overview Founded: April 2016 Location: Quebec City, Canada Founders: Thierry Boulanger, Martin Brouard Team: 11-50 employees Philosophy: "Definitive editions of game genres we loved as kids" Notable Games The Messenger (2018) Action-platform game Published by Devolver Digital Best Debut Indie Game (The Game Awards 2018) PlayStation, PC, Xbox, Nintendo Switch Sea of Stars (2023) JRPG prequel to The Messenger Most successful Canadian video game Kickstarter ever PlayStation 4/5, Xbox One/Series X|S, Switch, PC Platform Coverage Windows PC PlayStation 4 & 5 Xbox One & Series X|S Nintendo Switch Design Philosophy Self-driven artisans creating definitive editions of beloved game genres, embracing advanced modern designs while capturing the charm of classic games. Note Sabotage Studio is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Canadian studio. Why Sabotage Studio Matters The Messenger Game Awards 2018 winner Sea of Stars record Kickstarter Quebec City Canadian indie Devolver Digital publishing partnership Retro-modern unique design approach

Italian Horror Specialists
About Storm in a Teacup Storm in a Teacup is an Italian indie game developer founded in 2013 in Rome by industry veterans Carlo Ivo Alimo Bianchi and Alberto Belli. Known for N.E.R.O. (2 Drago D'Oro Awards), Close to the Sun, and Steel Seed, they have 11-50 employees. Company Overview Founded: 2013 Location: Rome, Italy Founders: Carlo Ivo Alimo Bianchi (Creative Director), Alberto Belli (Executive Director) Team: 11-50 employees Notable Games N.E.R.O.: Nothing Ever Remains Obscure (2015) Xbox One exclusive debut at E3 2014 Developed with Unity Drago D'Oro Award: Best Italian Game 2016 Drago D'Oro Award: Best Artistic Direction 2016 Best Video Game Trailer (Trailers FilmFest 2014) Close to the Sun (2019) First-person horror adventure Published by Wired Productions Unreal Engine development Steel Seed (2025) Sci-fi stealth game April 2025 release Platforms PC (Windows) Xbox One PlayStation 4 Technology Unity Unreal Engine Funding $161K grant funding (2023) Note Storm in a Teacup is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian indie studio. Why Storm in a Teacup Matters N.E.R.O. 2 Drago D'Oro Awards Rome-based Italian indie Close to the Sun horror acclaim Unity + Unreal multi-engine E3 debut Xbox showcase

Belarus Game Outsourcing
About Altwolf Software Altwolf Software is a full-cycle game development studio and outsourcing company based in Minsk, Belarus. They specialize in VR/AR development, game creation, and co-development services with a focus on Unreal Engine expertise. Services Full-Cycle Game Development Complete project ownership from concept to release Multi-platform development VR/AR specialized experiences Co-Development Team integration across geographical boundaries Capacity enhancement for existing projects Seamless workflow integration Custom Development Bespoke game solutions Technical implementation Project-specific requirements Outsourcing Services Dedicated team allocation Resource augmentation Long-term partnerships Technology Expertise Unreal Engine 5 - Primary specialization Unreal Engine 4 - Extensive experience C++ - Core programming Unity - Additional engine support UI Design - Interface development Core Game Logic - Systems programming Notable Projects Skybreakers Air combat game featuring helicopter gameplay where players improve their aircraft, engage in battles, and compete to become the best pilot. Team Philosophy The studio describes itself as "small enough to get things done well and done quickly" while maintaining highly skilled talent with creative and technical expertise. Location Headquarters: Minsk, Belarus Mayakovskogo str. 127/2, Minsk 220128 Why Choose Altwolf Software Unreal Engine specialists with UE4/UE5 expertise VR/AR focus for immersive experiences Agile team for efficient delivery Co-development ready with integration systems Eastern European rates with quality output

Indie Porting Specialists
About BlitWorks BlitWorks is a game publishing and porting company specializing in bringing indie games to multiple platforms. They provide extensive marketing campaigns, technical support, and access to a global network of physical and digital publishers and distributors. Services Publishing Multi-platform game publishing Marketing campaign management Global distribution network access Technical support Porting Platform porting services Console optimization Cross-platform releases Platforms Nintendo eShop PlayStation Network Xbox Steam Published Games Pirates Outlaws - Roguelike deckbuilder with papercraft aesthetics Dig or Die - Sandbox action/strategy with tower defense Everhood Eternity Edition - Unconventional RPG with musical battles Parkitect: Deluxe Edition - Amusement park tycoon simulation Kingdoms and Castles - City-building simulation They Are Billions - Real-time strategy in steampunk setting Train Valley 2 Community Edition - Railway puzzle-management Peglin - Roguelike pachinko with deck-building Focus Indie game publishing with emphasis on: Quality indie titles Multi-platform releases Marketing support Global distribution Why Choose BlitWorks Multi-platform expertise across all major consoles Indie focus with proven catalog Marketing support for visibility Global distribution network Technical porting capabilities

Console Porting Specialists
About Catness Game Studios Catness Game Studios is a full-cycle game development company based in Castellón de la Plana, Spain. With nearly a decade of Unreal Engine specialization, they provide development, porting, and publishing services. Services Game Development Game development services adapted to client needs using Unreal Engine: Full-cycle development Co-development Feature development Porting Multi-platform porting services: Console ports PC optimization Cross-platform releases Publishing Social media management PR services Marketing support Distribution Published Games The Savior's Gang Crimson Spires Firegirl Hell Pie Steamroll Chronicles of 2 Heroes Silver Chains Team Diverse team of Unreal Engine developers, artists, and marketing experts with nearly a decade of engine specialization. Partnerships Thunderful Games EastAsiaSoft Location Headquarters: Castellón de la Plana, Spain Paseo de la Universitat 23, Es 5, Pt 05, CP: 12006 Specializations Unreal Engine development Multi-platform porting Indie game publishing Marketing and PR Why Choose Catness Game Studios Unreal Engine specialists with 10 years experience Full-cycle capabilities from development to publishing Porting expertise across platforms Publisher partnerships with Thunderful and EastAsiaSoft European location with competitive rates

Game Audio Systems Specialists
About Team Audio Team Audio is a game audio outsourcing company trusted by legendary teams at Riot Games, Ghost Story, Obsidian, 2K, and BioWare. Positioning themselves as a "risk-reduction engine," they build audio, systems, and tools that make games sound incredible. Company Overview Focus: Game audio services Approach: Risk-reduction engine Clients: Riot Games, Obsidian, 2K, BioWare, Ghost Story Services Audio Production Sound design Music composition Voice production Audio implementation Technical Services Audio systems development Tool creation Pipeline optimization Integration Engine integration Middleware implementation Technical audio design Major Clients Riot Games Ghost Story Obsidian Entertainment 2K Games BioWare Philosophy "Building the audio, systems, and tools that make your games sound incredible and your pipelines silky smooth." Value Proposition Seamless integration with development teams Technical and creative expertise Pipeline optimization Reduced production risk Why Choose Team Audio Riot, Obsidian, BioWare AAA clients Risk-reduction proven approach Audio systems technical expertise Pipeline tools efficiency focus Full-service sound to implementation

Sacramento Unity studio for full-cycle mobile, PC, VR and AR game development
About A Plus Games Studio A Plus Games Studio (APGS) is a full-stack game development company in Sacramento, California, founded in 2018. It builds mobile games for iOS and Android, PC and Steam games, and VR and AR experiences for studios, publishers, brands and schools, working mainly in Unity. Company Overview Location: Sacramento, United States (directors in Texas and the UAE) Founded: 2018 Team: 28 people Specialty: Unity mobile game development from prototype to LiveOps Services Full-cycle development — concept, design, build, QA, store launch and LiveOps Co-development, staff augmentation and project rescue Porting — PC or console games to iOS and Android 3D art, animation and UI/UX Multiplayer and backend — Firebase and Photon VR and AR development — Meta Quest, PlayStation VR, PC VR, ARKit and ARCore Marketing — UA creatives, ASO and store launch Notable Work The studio states 500+ titles shipped and 100M+ downloads on its website; its portfolio is its own mobile catalogue

Game Development Outsourcing
About Algoryte Algoryte is a game development company and creative outsourcing partner based in Austin, Texas. They specialize in immersive gaming and interactive experiences across multiple platforms, with particular expertise in emerging technologies like blockchain and Web3. Services Game Development Mobile, PC, console, and web-based games Full lifecycle management from design to monetization Unity and Unreal Engine development Telegram games and social platforms Web3 and blockchain gaming VR/XR Solutions Virtual, augmented, extended, and mixed reality Immersive environment design AR filters and interactive simulations VR optimization and performance Blockchain & Web3 Smart contract development DApp and DeFi solutions NFT game development Real-world asset tokenization Web3 game architecture Game Art & Design 3D modeling and character design Environment design and concept art UI/UX design 2D illustration 3D animation Resource Augmentation Backend development support Specialized technical staffing Team extension services Notable Projects Crown of Khosrow ExoFarm Yetiverse Various blockchain gaming initiatives Technology Expertise Unity Engine Unreal Engine Blockchain platforms Cross-platform optimization Web3 integration Location Headquarters: Austin, TX 5900 Balcones Drive, Suite 18586, Austin, TX 78731 Why Choose Algoryte Multi-platform expertise across mobile, PC, console, and web Blockchain pioneers with Web3 gaming specialization Full-service studio from concept to launch Emerging tech focus in VR/AR/XR development US-based with direct communication

Colombian Arcade Gaming
About Bromio Bromio is a Mexican independent game studio founded in 2013 in Puebla. They focus on innovative game development and offer co-development and porting services for PC and consoles including Nintendo, PlayStation, and Xbox. Company Overview Founded: 2013 Location: Puebla, Mexico Team: 2-10 employees Focus: Innovative indie games + services Services Game Development Original IP development Co-development partnerships Innovative game concepts Porting Services Steam porting Epic Games Store Nintendo Switch PlayStation Xbox Notable Games Pato Box - Original boxing adventure Greak: Memories of Azur - Side-scrolling adventure Aragami 2 (contribution) - Third-person stealth game Platform Expertise PC (Steam, Epic) Nintendo Switch PlayStation Xbox Approach Small but focused team delivering innovative game proposals. Ensures games function flawlessly while maintaining original quality across all platforms during porting. Note Bromio is primarily an indie game developer with porting capabilities rather than a pure outsourcing studio. Why Bromio Matters Pato Box, Greak original titles Multi-platform porting expertise Mexico-based LatAm studio Co-development services Indie innovation focus

Games media and development
About WN Media Group WN Media Group is a B2B events and services ecosystem for the video game industry. Operating worldwide with 30+ online events annually, they connect game industry communities across Europe, LATAM, Canada, USA, and China through conferences, recruitment, and educational platforms. Company Overview Focus: B2B game industry services Events: 30+ online events worldwide Regions: Europe, LATAM, Canada, USA, China Platforms & Services WN Hub Online communication platform connecting game industry professionals with tools for reaching professional goals. WN Talents Recruitment agency for gaming industry positions. WN Academy Educational platform empowering gaming industry professionals. WN Game Finder Comprehensive catalog for developers, publishers, and investors to discover games. Game World Observer News and insights for the gaming industry. Major Events WN Conference Berlin (flagship European event) Abu Dhabi (MENA region) Ho Chi Minh City (Vietnam) WN Summit Regional summits worldwide WN C-Level Summit Decision-maker focused events Recent Expansion UAE presence with Abu Dhabi events Vietnam expansion in 2024 Berlin return after 3-year hiatus MENA region strengthened Why Choose WN Media Group 30+ events annual coverage Global reach 5+ regions Full ecosystem events to education WN Hub professional networking Industry-focused dedicated to games

Game UI/UX, 2D art and Spine animation studio for AAA, mobile and slot games
About PUNCHev Group PUNCHev Group (Studio Punchev LTD) is a game UI/UX and 2D art outsourcing studio in Sofia, Bulgaria, founded in 2017 by veterans of EA, Gameloft and Funcom. It designs interfaces, art and 2D animation for AAA, mobile, slot and AR/VR games, and reports work on 150+ games. Company Overview Location: Sofia, Bulgaria Founded: 2017 (LinkedIn) Team: 51-200 (LinkedIn) Specialty: Game UI/UX design and 2D art Services UX design — audits, information architecture, wireframes and prototypes, user research, accessibility UI design — art direction, game UI, UI animation and style guides Game art — icons, logos, 2D art, key art and slot-game art 2D animation — Spine, frame-by-frame, props and VFX animation Marketing art and social media content Outstaffing — UI/UX designers, 2D artists and animators, Unity and Unreal developers Notable Work Civilization VII (2K) and Two Point Museum (Two Point Studios), under NDA — listed on its website Godfall, Goose Goose Duck, Star Trek Fleet Command and Mutant Year Zero — listed on its website

Co-development, full game development, art and QA partner for AAA publishers
About Streamline Studios Streamline Studios is a game development partner founded in 2001 in the Netherlands that provides co-development, full game development, art production, QA and live operations to publishers, developers and IP owners. Its parent, Streamline Media Group, is headquartered in Las Vegas, and the studio has teams in the USA, Malaysia, the Netherlands, Japan and Colombia. It also makes its own games and runs Streamframe, its in-house production orchestration system. Company Overview Location: Las Vegas, United States (+ Kuala Lumpur, Netherlands, Japan, Colombia) Founded: 2001 Team: About 200 (Wikipedia) Specialty: AAA co-development and fighting-game production support Services AAA co-development and production support Full game development and original IP Art production Quality assurance Live operations and long-term support Remasters and platform ports Notable Work MARVEL Tōkon: Fighting Souls — costume development and production support, listed on its website Street Fighter 6 (Capcom), Stellar Blade (Shift Up), Armored Core VI (FromSoftware), Returnal and Cyberpunk 2077 — listed on its website

Dice Dreams Creators
About SuperPlay SuperPlay was an Israeli mobile gaming company founded in 2019, acquired by Playtika for up to $2B in 2024. Creators of hit games Dice Dreams (1.7M DAU) and Domino Dreams, they achieved $328M+ in IAP revenue with offices in Israel, Ukraine, and Romania. Company Overview Founded: 2019 Headquarters: Israel Offices: Israel, Ukraine, Romania Founders: Gilad Almog (ex-Playtika), Eyal Netzer (ex-Playtika), Elad Drory (ex-Rovio) Status: Acquired by Playtika (2024) Acquisition $700M base acquisition price Up to $1.25B additional contingent consideration Total potential value: ~$2B Completed September 2024 Hit Games Dice Dreams Coin Looter game $328M+ lifetime IAP revenue $17M+ monthly revenue 3rd best-grossing in genre (after Monopoly Go, Coin Master) Domino Dreams Popular board game Combined 1.7M DAU with Dice Dreams Disney Solitaire (2025) Collaboration with Disney Games Free-to-play solitaire Post-Playtika acquisition Investors (Pre-Acquisition) NFX 83North VGames General Catalyst Key1 Capital O.G. Venture Partners Why SuperPlay Matters $2B acquisition major exit Dice Dreams $328M+ revenue 1.7M DAU massive engagement Playtika powerhouse parent Israeli gaming success story

Saudi Mobile Game Leaders
About UMX Studio UMX Studio is the leading Saudi Arabian game developer founded in 2014 in Riyadh. Creators of the first Arabic drifting game, they've achieved 100M+ downloads and 2.7M monthly active users. In 2025, they received major investment from Jetapult. Company Overview Founded: 2014 Location: Riyadh, Saudi Arabia Downloads: 100M+ MAU: 2.7M worldwide Focus: Arabic mobile games History Started in 2014 with Climbing Sand Dunes, the first Arabic drifting game featuring open desert maps. Has grown to become the leading Saudi game studio over 11 years. Notable Games Climbing Sand Dunes First Arabic drifting game Open desert maps Launched 2014 Other Titles Various mobile games Arabic-first development Global audience reach Funding In 2025, received a major investment from Jetapult, with support from Accel and other key partners, to expand game development and enhance technical capabilities. Market Position Leading Saudi studio contributing to the Kingdom's Vision 2030 goals for gaming industry development. Why UMX Studio Matters 100M+ downloads massive reach First Arabic drifting genre pioneer Saudi Arabia's leading game studio Jetapult investment 2025 backing 2.7M MAU engaged player base

Cebu studio for Unity development, game reskins, playable ads and art outsourcing
About Exodia Exodia is a game development outsourcing studio in Cebu City that supplies Unity programming, 2D/3D art and full-cycle production to studios and publishers that have a project but lack the team to build it. Its work also covers game reskins, playable ads and SDK integration. Company Overview Location: Cebu City, Philippines Founded: 2017 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: Unity development and reskinning for mobile, PC and web games Services Full-cycle game development and co-development inside a client's pipeline Game reskinning — new art, UI and audio on an existing game Playable ads built from a game's core mechanics Game integration — SDKs, payments and analytics 2D and 3D art, 3D animation and UI design Staff augmentation — dedicated developers and artists managed from the Philippines QA support The studio also runs Exodia Academy, a training program in Cebu.

Game Narrative Development
About KREONIT KREONIT is a London-based game development outsourcing company with 13+ years of expertise in design, animation, and programming. Part of koloro.group, they offer full-cycle development, art outsourcing, and R&D services. Company Overview Location: London, UK Experience: 13+ years Parent: koloro.group Focus: Full-cycle development & art outsourcing Services Game Development Full-cycle development Mobile games (iOS, Android) Game testing Porting Art Outsourcing Game environment art 2D art and illustration Material and texturing NPC concept art 3D modeling Animation & VFX 3D animation Visual effects Cinematics Narrative Game narrative development Story design Research & Development Market research Trend monitoring Player base analysis Financial data research Team Structure Complete outsource game development team: Game designers Skilled artists Experienced programmers Talented marketers R&D specialists Approach KREONIT crafts games tailored for clients and drives in-house projects, with commitment to delivering premium content. They emphasize market research before full-cycle development. Why Choose KREONIT 13+ years experience Full-cycle development R&D team for market research London-based management Art to programming complete team

Rising Turkish Studio
About Spyke Games Spyke Games is an Istanbul-based mobile gaming company founded in 2020 by former Riot Games and Zynga executives. With $100M+ total funding and a $315M valuation, they create popular casual games like Tile Busters and Dice Dreams. Moon Active acquired a 15.9% stake in 2024. Company Overview Founded: 2020 Location: Istanbul, Turkey Founders: Remi Onur, Barkin Basaran, Mithat Madra, Fuat Coskun Valuation: ~$315M (2024) Model: Free-to-play mobile games Funding Total Raised: $100M+ over 2 rounds Seed Round: $55M led by Griffin Gaming Partners 2024 Investment: $50M from Moon Active (15.9% stake) Notable Games Tile Busters Free-to-play casual puzzle Tile matching, sudoku, mahjong Town-building progression Royal Riches Mobile casual game Blitz Busters Match 3D game Investors Griffin Gaming Partners Moon Active (strategic investor) Other VCs Leadership Background Executives formerly from: Riot Games Zynga Why Choose Spyke Games $315M valuation major mobile studio Riot, Zynga veteran leadership Moon Active strategic backing Istanbul-based Turkish gaming hub Casual games successful portfolio

Argentine studio for outsourced game development, art and staff augmentation
About Rookbird Games Rookbird Games is a game studio in Bahía Blanca, Argentina, founded in 2018, that offers end-to-end game development, game art production and staff augmentation for other studios. Its site says the team has worked on hyper-casual, multiplayer RPG and VR games for mobile, PC and web in Unity and Godot. It also develops its own game, Garden of the Atom. Company Overview Location: Bahía Blanca, Argentina Founded: 2018 Team: 11-50 employees (LinkedIn) Specialty: Outsourced development and art for indie and mid-size studios Services Game development — end-to-end development in Unity and Godot Game art — storyboarding, concept art, animation and 2D/3D design, including VR/AR and trailers Staff augmentation — artists, designers, programmers and musicians added to a client's team Co-productions — co-investment partnerships that share the risks and returns of a game

Kochi console porting and co-dev studio with PlayStation, Xbox and Switch kits
About Studd Games Studd Games is a console porting and co-development studio in Kochi, India, that has shipped games since 2014. It is a registered developer for PlayStation, Xbox and Nintendo Switch with dev kits for all three. It ports, optimises and certifies games for publishers and also offers game art and full development. Its legal name is Studd Technology Solutions Private Limited. Company Overview Location: Kochi, Kerala, India Founded: 2014 Team: 40+ people (per its website) Specialty: Console ports with optimisation and first-party certification Services Console porting — PlayStation, Xbox and Nintendo Switch, including certification and release Co-development and full-cycle game development — mobile, PC and console Art and design — 2D and 3D art, characters, environments, UI/UX and animation QA — performance and compatibility testing AR/VR and enterprise applications Notable Work Ports and optimisation for Asylum, Farming Camp, Mirth Island, Aerea, Food Truck Chef, Petit Island, Magical Bakery, The 9th Charnel and Truck Driver GO (listed on its website)

Saudi Indie Innovation
About Lobah Lobah is a Saudi Arabian game developer and publisher based in Riyadh, formed by combining 20+ years of mobile social gaming experience in the Middle East with MAU Games' award-winning 14-year expertise. They focus on culturally-relevant games for the MENA region. Company History Location: Riyadh, Saudi Arabia Founded by: Eisa Atawi (CEO, formerly MAU Games founder) Background: Combined expertise of 20+ years MENA mobile gaming Funding: $12M from Social Development Bank (March 2025) Platform Lobah Play Game publishing platform (launched January 2025) Networking and monetization tools Ad-free by default Developer support ecosystem Games Released Habhab - Casual fruit-merge game In Development Kingdom of Letters - Word game Jackaroo - Card/board game Faza - Battle royale set in Arabian Peninsula Mission Create games that encourage creativity, competition, and connection for players in the MENA region. Demonstrate Saudi Arabia's ability to be a global gaming hub while fostering the local ecosystem. Saudi Gaming Strategy Part of Saudi Arabia's National Gaming and Esports Strategy, supported by the Social Development Bank's expanded gaming sector initiative. Why Choose Lobah $12M funded expansion capital MENA expertise 20+ years regional experience Lobah Play publishing platform Cultural games Arabic market focus Saudi gaming hub ecosystem leader

Middlesbrough co-development studio for tech art, engineering, art, UI and design
About Radical Forge Radical Forge is a UK game studio founded in 2017 by Bruce Slater and Freddie Babord. Based in Middlesbrough, it provides end-to-end co-development for other studios, focused on technical art, engineering, art, UI and game design, and also develops its own games. Company Overview Location: Middlesbrough, United Kingdom (registered office in Manchester) Founded: 2017 Team: Around 65-70 people Specialty: Co-development embedded in partner teams, from design documents to post-release updates Services Co-development — working as an extension of the client's team Technical art and engineering Art and UI Game design Full development for publishers — e.g. Golf With Your Friends 2 for Team17 Notable Work Zombie Army 4 DLC and Minecraft Dungeons console edition — listed on its website Jurassic World Aftermath Nintendo Switch release with Coatsink — referenced on its website Gang Beasts, Sea of Thieves and Golf With Your Friends — named in its 2024 funding announcement Golf With Your Friends 2 (Team17 Digital) — announced on its website

Unreal Engine full-SKU development, game backend and live-ops studio
About Ammobox Studios Ammobox Studios is an independent game development studio in Bandar Sunway, Petaling Jaya, founded in 2008. It builds full games for its own IP and for external partners, with a focus on session-based multiplayer games made in Unreal Engine, and also offers backend and virtual production work. Company Overview Location: Petaling Jaya (Bandar Sunway), Selangor, Malaysia Founded: 2008 Team: 51-200 (LinkedIn) Specialty: Unreal Engine multiplayer development and game backend Services Full SKU development — concept to shipped product, covering art, tech and design Backend solutions — game services, live operations, CI/CD pipelines and scaling Virtual production — end-to-end support Consulting on Unreal Engine multiplayer game technology Notable Work Eximius: Seize the Frontline — its own 5v5 FPS/RTS hybrid, listed on its website

2D & 3D Game Art, Character & Environment Design, Animation, Cinematics, Co-Development
Asterman is a creative production and game art outsourcing studio specializing in 2D and 3D art, character and environment design, animation, rigging, and game cinematics. We collaborate with game developers, publishers, and creative teams to deliver high-quality, production-ready assets for mobile, PC, and console games. Our services also include Unreal Engine production, CGI, UA creatives, playable ads, and co-development support. We help studios scale their production capabilities with flexible teams and reliable creative execution.

Mobile Game Development Experts
About Capermint Technologies Capermint Technologies is a game development company providing mobile and interactive entertainment development services. Services Game Development Mobile game development Cross-platform development Game design and production App Development Mobile application development Interactive experiences Specializations Mobile gaming Casual games Interactive entertainment Why Choose Capermint Technologies Mobile game specialists Full development services Cross-platform capabilities

Lebanese Mobile Games
About Game Cooks Game Cooks is a pioneering game development studio founded in 2011 in Riyadh, Saudi Arabia. With 14+ years experience and 25+ international awards, they specialize in VR, AR, mobile games, and custom gamified solutions for global brands. Company Scale Founded: 2011 14+ years experience 25+ international awards 20+ games released Headquarters: Riyadh, Saudi Arabia Leadership Arz - Creative Director Mark - Head of Tech Lebnan - Partner Abdallah - Executive Advisor Services B2B Solutions Custom game development Gamified brand experiences VR experiences AR applications Mobile solutions B2C Games Original VR games Mobile games Multi-platform releases Platforms VR (Oculus, PSVR) Mobile (iOS, Android) AR Notable Projects B2B Clients Emaar STC Burj Khalifa (Dubai Rising Falcon - VR Challenge winner) Accor E& Skydive Dubai B2C Games Vindicta - VR FPS Abunka - MOBA shooter Zolo, Hovr, Avo, Polyblast Recognition Winner of "VR & Beyond Challenge" (selected from 125+ global teams) First Arabic mobile game developer Markets GCC, Paris, San Francisco, international Why Choose Game Cooks 25+ awards proven excellence Saudi Arabia leading studio VR/AR specialists with major brand work 14+ years regional expertise Burj Khalifa and Emaar projects

PC/VR Game Development
About MiroWin Studio MiroWin Studio is a Ukrainian full-cycle PC/VR/console game development studio and art outsourcing team founded in 2017 in Kyiv. With 20+ specialists working in Unreal Engine 4/5, they are official partners of Oculus, HTC, PlayStation, Pico, Nolo, and Huawei. Company History Founded: 2017 Location: Kyiv, Ukraine Team: 20+ specialists Engine: Unreal Engine 4/5 Official Partnerships Oculus HTC PlayStation Pico Nolo Huawei Services Game Development PC game development VR game development Console development Porting (Oculus, VivePort, PlayStation) Art Services 2D art 3D art Tech art Level design Additional Services Game design Non-entertainment VR apps Indie game marketing Promotion services Team Composition Unreal Engine developers Game designers Level designers Tech artists 2D artists 3D artists Released Titles Guns'n'Stories: Bulletproof VR Boiling Steel Bureau of Contacts (PC co-op horror) RU77 (VR game about 90s CIS) Outsourcing Experience 3+ years working with clients from USA, UK, Germany, Poland, Estonia, and CIS countries. Why Choose MiroWin Studio Official VR partners Oculus, PlayStation, HTC Unreal specialists UE4/5 expertise 5 released games proven track record Ukraine-based competitive rates 20+ specialists dedicated team

Unreal Engine art and level-design studio in Colombia for PC and console games
About Efecto Studios Efecto Studios is a Colombian game developer founded in February 2011 that produces realistic Unreal Engine assets and level design for PC and console publishers. Its founders previously ran Immersion Games, the first game studio in Colombia, and the team has grown from six to 40+ people. Company Overview Location: Bogotá, Colombia Founded: 2011 Team: 40+ people Specialty: Engine-ready realistic assets and level design in Unreal Engine Services Concept art 3D art — modeling, texturing, rigging, animation and master materials Level design and world building Game design Programming, including UI programming Notable Work ARK: Survival Evolved and DLCs for Studio Wildcard — listed on its website Lords of the Fallen 2 level design and 3D art for CI Games — listed on its website Conan Exiles: Age of War concept and 3D art for Funcom — listed on its website Battlefield Mobile and Palia asset work; own IP Decoherence on Apple Arcade — listed on its website

Engine-ready 3D game art studio for AAA and indie teams, plus UEFN builds
About Metaverse Gaming Studio (MGS) Metaverse Gaming Studio (MGS) is a game art outsourcing studio registered in Dubai that has produced engine-ready 3D assets since 2017. It builds environments, props, weapons, hard-surface models and characters for indie and AAA teams, and also takes on Unity/Unreal game development and Fortnite UEFN island production. Company Overview Location: Dubai, United Arab Emirates Founded: 2017 Team: 45 specialists Specialty: Engine-ready 3D asset production (UE5, Unity, UEFN) Services Environments — modular kits, biomes, interiors, PBR tileables Props, weapons and hard surface — vehicles, aircraft, first- and third-person weapon LODs Characters and apparel — game-ready, rig-ready models Game development — mobile and PC builds in Unity and Unreal Engine 5 Fortnite UEFN — Verse scripting and island production Engagement models — project-based, monthly retainer or embedded team, starting with a pilot asset Notable Work Clients shown include Voodoo, Kwalee, CrazyLabs and Lions Studios — listed on its website

Barcelona game art and production partner with embedded teams for live games
About Modma Studios Modma Studios is a Barcelona-based game art and production partner that places dedicated teams inside a studio's pipeline for art, engineering, technical art and live operations. It works on mobile, PC and console games and also builds its own titles end to end. LinkedIn lists the company as founded in 2018. Company Overview Location: Barcelona, Spain Founded: 2018 Team: 51-200 employees (LinkedIn) Specialty: Embedded art and implementation teams for live games Services 3D character art and assets — characters, environments and seasonal content Animation, rendering and in-engine implementation Engineering and technical art — tools, automation and pipeline work Live operations support — ongoing content for live titles End-to-end game development — ideation, art, level design, development and trailers Notable Work Brawl Stars (Supercell) — embedded seasonal art and implementation team, listed on its website Squad Busters (Supercell) — 3D character art, assets and environments, listed on its website
Game QA studio with Unity co-development, porting and player-support teams
About Pixel Bowl Studio Pixel Bowl Studio is a Bucharest-based quality-assurance studio that tests PC, console, mobile and VR games for developers and publishers. It started in 2019 and has since added Unity co-development and player-support services. Company Overview Location: Bucharest, Romania Founded: 2019 (LinkedIn; the website dates its start to four years before 2023) Team: 51-200 (LinkedIn) Specialty: Functional and compatibility QA for games Services Functionality QA — functional and dev QA, console compliance, mobile and PC certification, stress and network tests Compatibility QA — lab of 100+ PC graphics cards and 200+ iOS, Android and Amazon devices Co-development — Unity feature work, porting, optimization, tools and pipeline integration Support services — UX research and play tests, 24/7 live-ops and player support, project management Notable Work Team17 — functional QA on several of its projects, named on its website Firestoke — testing services, named on its website

Isle of Wight studio offering AAA co-development and work-for-hire on licensed IP
About Stainless Games Stainless Games is an independent developer on the Isle of Wight, England, founded in 1994 by Patrick Buckland and Neil Barnden. Alongside its own titles, it works as an AAA co-development partner and takes work-for-hire projects on partners' IP, having developed over 60 games and 300 SKUs. Company Overview Location: Newport, Isle of Wight, United Kingdom Founded: 1994 Specialty: Co-development and work-for-hire, with in-house driving, physics and card-game AI technology Services AAA co-development — development capacity embedded with partner teams Work-for-hire — full games built on licensed or partner IP Engine work — Unreal Engine and Unity, plus CRYENGINE and Lumberyard In-house technology — vehicle damage physics, driving simulation, card-game AI, network play and a hardware-emulation layer Platforms — mobile, console, PC and VR Notable Work Carmageddon series — own IP, listed on its website Magic: The Gathering digital titles, including Duels of the Planeswalkers — listed on its website ShockRods — listed on its website

Hyper-Casual Game Experts
About HitBerry Games HitBerry Games is a mobile game development studio founded in 2021 with 62 professionals. Based in Europe with roots in Kyiv, Ukraine, they specialize in casual and hyper-casual games for major publishers. Company Scale Founded: 2021 62 professionals 7+ years combined team experience Locations: Kyiv (origin), Porto (Portugal) Services Game Development Mobile games (iOS/Android) Hyper-casual games Casual games Mid-core games Idle games Specialized Services Branded games / advergames HTML5 games NFT game development AR/VR game development Hyper-casual prototyping Technical Unity 3D engine 2D/3D art creation Game design Post-launch support Analytics and monetization integration Outsourcing Development outsourcing Team member outstaff Major Clients Homa Moonee CrazyLabs Gismart Zplay TapNation AMERIA AG Team Composition 3D artists Unity developers Project managers Game designers Business developers Content writers Why Choose HitBerry Games Major publishers (Homa, CrazyLabs, Gismart) 62 professionals for scale Hyper-casual experts proven results Europe-based nearshore option Outsourcing & outstaff flexibility
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