Game Development Outsourcing in United States
As of 17 October 2026, 77 of the 533 verified game outsourcing studios in this directory are in United States, most often offering Programming (34), 3D Art (30) and Full Production (25). Compare portfolios, services, and engine coverage before you reach out.
Working-hour overlap with United States
Assuming a 09:00-18:00 working day on both sides. Ranges reflect daylight saving, which the two sides do not always shift on the same dates.
Full workday with East Coast studios. West Coast teams sit three hours behind, which still leaves about six shared hours (roughly 12:00-18:00 ET).
About three hours for East Coast teams: 09:00-12:00 ET is 15:00-18:00 CET. West Coast teams get almost none, since a European afternoon call lands before the US Pacific day starts.
Why this matters more than the hourly rate: how overlap hours decide the pace of a project.
What the United States outsourcing market actually looks like
The United States is the largest single-country cohort in this directory, with 77 listed outsourcing studios. It is also the most evenly spread. Programming, 3D art, and game design all appear near the top of the service mix, which is unusual: most countries here lean hard toward one discipline, and that discipline is usually art. The balance is why US studios turn up more often as co-development partners than as single-discipline vendors.
The other thing the data shows is engine breadth. Unreal and Unity are close to even across the cohort, and 25 studios list a custom or proprietary engine, the largest such group in the directory. If your title runs on in-house tech rather than a commercial engine, this is where you are most likely to find a team that has worked that way before.
The trade-off is cost and scheduling. US studios price at the top of the market, and "US hours" is not one thing. A Los Angeles team and a New York team are three hours apart, which matters if you are also coordinating with a European publisher. Confirm which timezone the delivery team actually sits in before you plan standups, and confirm whether the studio does the work in-house or brokers it out.
Where United States is strong
- The largest country cohort in the directory and the most evenly spread: programming, 3D art, and game design all sit near the top of the service mix, so one partner can often cover more of a project.
- The deepest proprietary-engine bench on the site. 25 US studios list a custom engine, ahead of any other country.
- Unreal and Unity coverage is close to even (51 and 47 of 77 studios), so the engine you have already chosen rarely narrows the shortlist.
- For US buyers, domestic contracting, IP law, and NDAs remove most of the legal friction that slows cross-border deals.
What to watch for
- The most expensive market in the directory. Senior programming and 3D art sit at the top of the published market ranges.
- "US hours" spans three timezones. A Los Angeles team and a New York publisher lose most of a morning to each other.
- The cohort includes many small teams. Ask about bench capacity before assuming a studio can scale mid-project.
Engine mix: 25 US studios list a custom or proprietary engine, against 51 for Unreal and 47 for Unity. That custom-engine group is the largest in the directory.
Editorial assessment written from the directory data. Every count in it, and in the breakdown below, is this page's live count as of 17 October 2026.
What United States studios offer
Counted across all 77 listed United States studios. A studio can appear in more than one row.
Why North America?
Typical rates in United States
Toward the top of market rates
Studios in United States price at the higher end of the published ranges. Mid-range 3D art commonly runs $100-200/hour and senior programming reaches the top band near $120-250/hour, with junior work rarely dipping to the cheapest figures. Across the market, hourly rates run roughly $25-150 for 2D art, $30-200 for 3D art, $35-250 for programming, and $30-200 for audio, moving up with seniority. You pay more here, but you usually get easier communication, overlapping working hours for Western clients, strong IP and contract frameworks, and teams that have shipped AAA titles. For complex or NDA-heavy projects that premium often pays for itself in fewer surprises.
These are general market ranges, not quoted studio rates. For a full breakdown by service and seniority, see the game outsourcing cost guide. Need a specific engine? Compare Unity and Unreal Engine studios.
All 77 game outsourcing studios in United States

Global Game Localization
Waltham, United States · 1000+ people · Founded 1996 · Localization, QA Testing · Unity, Unreal Engine, Custom Engine

Global AAA Work-for-Hire
New Jersey, United States · 1000+ people · Founded 2001 · Programming, Game Design, 3D Art · Unreal Engine, Custom Engine

Global Gaming Localization Solutions
New York, United States · 501-1000 people · Founded 1992 · Localization, QA Testing, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Global Game Localization Experts
Waltham, United States · 1000+ people · Founded 2014 · QA Testing, Localization, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Award-Winning Game Development
West Palm Beach, United States · 201-500 people · Founded 2008 · Programming, Game Design, 2D Art · Unreal Engine, Unity

Technical Excellence in Game Development
Chicago, United States · 201-500 people · Founded 2008 · Programming, Full Production, Porting · Unity, Unreal Engine, Custom Engine

Your Technology Partner
Batavia, United States · 201-500 people · Founded 2015 · Programming, 3D Art, Game Design · Unity, Unreal Engine

AAA Quality Co-Development
San Francisco, United States · 201-500 people · Founded 2004 · Programming, 3D Art, Full Production · Unreal Engine, Unity, Custom Engine

Legendary CGI Cinematics
Los Angeles, United States · 201-500 people · Founded 1995 · Animation, 3D Art · Custom Engine

Expert Co-Development, Porting, End-to-End Art Production
Austin, United States · 51-200 people · Founded 2018 · Programming, QA Testing, Full Production · Unity, Unreal Engine, Custom Engine · Credits: Arc Raiders - co-dev; Halo: Campaign Evolved - end-to-end lighting

Expert Co-Development and Porting
San Mateo, United States · 51-200 people · Founded 2010 · Programming, 3D Art, Game Design · Unreal Engine, Unity, Custom Engine

Where Concepts Become Reality
San Francisco, United States · 51-200 people · Founded 2007 · 2D Art, 3D Art, Animation · Unity, Unreal Engine

Where Ideas Become Art
Los Angeles, United States · 51-200 people · Founded 2015 · 2D Art, 3D Art, Animation · Unity, Unreal Engine

Asymmetric Multiplayer Experts
Denver, United States · 51-200 people · Founded 2007 · Programming, Game Design, 3D Art · Unreal Engine

Enterprise AR/VR Leader
New York, United States · 51-200 people · Founded 2017 · Programming, 3D Art, UI/UX Design · Unity, Unreal Engine

Austin AAA action and multiplayer co-developer behind Halo and Call of Duty work
Austin, United States · 201-500 people · Founded 2006 · Co-Development, Full Production, Programming · Unreal Engine

Oregon developer for co-development, full development and live ops on AAA games
Eugene, United States · 201-500 people · Founded 1999 · Full Production, Co-Development, Programming

Premium UE Development
San Francisco, United States · 51-200 people · Founded 2016 · Programming, 3D Art, Game Design · Unreal Engine, Unity

XR Development & Consulting
New York, United States · 51-200 people · Founded 2017 · Programming, 3D Art, Full Production · Unity, Unreal Engine

Award-Winning XR Studio
Dallas, United States · 51-200 people · Founded 2015 · Programming, 3D Art, Full Production · Unity, Unreal Engine

Bringing Your Vision to Life
Los Angeles, United States · 51-200 people · Founded 2016 · 3D Art, 2D Art, Animation · Unreal Engine, Unity

Nintendo Switch Porting Legends
Austin, United States · 51-200 people · Founded 2007 · Programming, Porting · Custom Engine

US-Based Game QA & Testing Specialists
New York, United States · 51-200 people · Founded 2018 · QA Testing · Unity, Unreal Engine, Custom Engine

Experienced Porting Specialists: PS5 Switch Xbox | Unity UE5 Godot
Dallas, United States · 11-50 people · Founded 2002 · Porting, Co-Development, Programming · Godot, Unreal Engine, Custom Engine

Unity and Unreal game development company for mobile, PC, WebGL and VR clients
New York, United States · 51-200 people · Founded 2015 · Full Production, Co-Development, Programming · Unity, Unreal Engine

Rapid Game Testing
New York, United States · 51-200 people · Founded 2015 · QA Testing · Unity, Unreal Engine, Custom Engine

Global QA Testing Network
San Francisco, United States · 51-200 people · Founded 2012 · QA Testing · Unity, Unreal Engine, Custom Engine

Full-Stack Game Consulting
Austin, United States · 11-50 people · Founded 2018 · Game Design, 3D Art, Animation · Unity, Unreal Engine

Game development outsourcing & co-dev for f2p casino, casual and mid-core web and mobile games.
San Francisco, United States · 11-50 people · Founded 2012 · 2D Art, Programming, Co-Development · Unity · Credits: Ultimate Word Games and Ultimate Mahjong, Microsoft Casual Games; Madden 25 Team Builder and Companion App, EA Sports

Veteran Chicago-area game developer and Keywords studio doing co-development
Hoffman Estates, United States · 51-200 people · Founded 1993 · Co-Development, Full Production, Programming

Mobile Gaming Platform and Services
San Francisco, United States · 51-200 people · Founded 2014 · Programming, Marketing, Full Production · Unity

Austin studio group for AAA co-development, full-cycle games and transmedia IP
Austin, United States · 51-200 people · Founded 2021 · Full Production, Co-Development, Programming · Unreal Engine, Unity, Custom Engine

Evolving Game Marketing
Los Angeles, United States · 11-50 people · Founded 2006 · Marketing · Unity, Unreal Engine, Custom Engine

20+ Years Launching Hit Games
Los Angeles, United States · 11-50 people · Founded 2003 · Marketing · Unity, Unreal Engine, Custom Engine

Audio Excellence Since 2003
San Francisco, United States · 11-50 people · Founded 2003 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Veteran Game Consultants
Los Angeles, United States · 11-50 people · Founded 1995 · Marketing, Game Design

Strategic Game Marketing
New York, United States · 11-50 people · Founded 2010 · Marketing · Unity, Unreal Engine, Custom Engine

Mobile App Development Company
Austin, United States · 201-500 people · Founded 2018 · Programming · Unity, Unreal Engine

Game Accessibility Leaders
Charles Town, United States · 11-50 people · Founded 2004 · QA Testing, UI/UX Design, Game Design

Sacramento Unity studio for full-cycle mobile, PC, VR and AR game development
Sacramento, United States · 11-50 people · Founded 2018 · Full Production, Programming, Co-Development · Unity, Unreal Engine

Game Development Outsourcing
San Francisco, United States · 11-50 people · Founded 2018 · Programming, Game Design, Full Production · Unity, Unreal Engine

Co-development, full game development, art and QA partner for AAA publishers
Las Vegas, United States · 51-200 people · Founded 2001 · Co-Development, Full Production, Programming

Gaming Influencer Marketing
Los Angeles, United States · 11-50 people · Founded 2018 · Marketing · Unity, Unreal Engine, Custom Engine
Influencer Marketing & Analytics
San Francisco, United States · 11-50 people · Founded 2017 · Marketing · Unity, Unreal Engine, Custom Engine

Sound Design for Legendary Games
Los Angeles, United States · 11-50 people · Founded 2014 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Veteran Audio Production
Dallas, United States · 11-50 people · Founded 2015 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Take the Next Step in Marketing
Seattle, United States · 11-50 people · Founded 2018 · Marketing · Unity, Unreal Engine, Godot
3D Character Animations
San Diego, United States · 11-50 people · Founded 2014 · Animation · Unity, Unreal Engine

MoCap Character Animation
Los Angeles, United States · 11-50 people · Founded 2012 · Animation · Unity, Unreal Engine

Game Community Management
Los Angeles, United States · 51-200 people · Founded 2019 · Marketing

LiveOps Specialists
San Francisco, United States · 11-50 people · Founded 2014 · Game Design, Marketing

AI-Powered Game Analytics
San Francisco, United States · 11-50 people · Founded 2021 · Game Design · Unity, Unreal Engine

Unity/Unreal work-for-hire studio for mobile, cross-platform, AR/VR and UEFN games
Omaha, United States · Founded 2007 · Full Production, Programming, 3D Art · Unity, Unreal Engine

Roblox and Fortnite studio building branded games and campaigns for brands and IP
Los Angeles, United States · 51-200 people · Founded 2019 · Full Production, Game Design, Programming

3D environment art and co-development studio for indie, AA and AAA games
Wilmington, United States · 11-50 people · Founded 2021 · 3D Art, Animation, Programming · Unreal Engine

Boutique Gaming PR
San Francisco, United States · 1-10 people · Founded 2019 · Marketing · Unity, Unreal Engine, Godot

Boutique Game Consulting
San Francisco, United States · 1-10 people · Founded 2016 · Game Design, Marketing

Discord Moderation Experts
New York, United States · 11-50 people · Founded 2020 · Marketing

Industry Veteran Audio Team
Los Angeles, United States · 1-10 people · Founded 2019 · Audio & Sound Design · Unity, Unreal Engine

Game Cinematics, Trailers & Animation
Atlanta, United States · 11-50 people · Founded 2021 · 3D Art, Narrative & Writing, Marketing · Unreal Engine · Credits: Black Ops 7: Announcement Trailer - Producer, Director, Created By; Spyro: A Realm Beyond Announcement Trailer - Producer, Director, Created By
FAQ: game outsourcing in United States
As of 17 October 2026, we list 77 verified game development outsourcing studios in United States. The most common services across them are Programming (34), 3D Art (30) and Full Production (25). On engines, Unreal Engine (51) and Unity (47). The count updates as studios join the directory.
With US Eastern: Full workday with East Coast studios. West Coast teams sit three hours behind, which still leaves about six shared hours (roughly 12:00-18:00 ET). With Western Europe: About three hours for East Coast teams: 09:00-12:00 ET is 15:00-18:00 CET. West Coast teams get almost none, since a European afternoon call lands before the US Pacific day starts. Both assume a 09:00-18:00 working day on each side.
Across the 77 United States studios listed here, the most common services are Programming (34), 3D Art (30) and Full Production (25). The platforms they cover most often are PC (54), Android (45) and iOS (45). The largest country cohort in the directory and the most evenly spread: programming, 3D art, and game design all sit near the top of the service mix, so one partner can often cover more of a project.
We do not publish per-country rates, because we do not have reliable rate data for individual studios. As a general market reference, hourly rates run roughly $25-150 for 2D art, $30-200 for 3D art and $35-250 for programming, moving up with seniority. Ask two or three United States studios to quote against the same written brief; that comparison is far more useful than a country average.
Keep looking
- Widen the search to every North America studio in the directory.
- Filter the directory to United States studios with services, engines and platforms.
- See only United States studios offering programming, the most common service here.
- Work out a budget with the game outsourcing cost guide.
Other countries in North America
Explore other regions
Known for strong technical talent, competitive rates, and cultural alignment with Western clients.
Premium quality studios with strong creative portfolios and industry experience.
Diverse market from cost-effective solutions to high-end AAA quality work.
Emerging hub with timezone advantage for North American clients.
Emerging game development hub with growing talent and investment.
High-quality studios with strong creative and technical capabilities.
Need a specific service in United States?
Filter the directory by service, engine, and team size to narrow United States studios down to the ones that fit your brief and budget.
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