Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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314 companies • Page 6 of 7

Medellín studio for full game development, co-development and 2D/3D art outsourcing
About Indie Level Studio Indie Level Studio is a game development and co-development studio in Medellín, Colombia, working with publishers and studios in Unreal Engine 5, Unity and Godot. It takes client games from prototype to launch, supports teams already in production, and offers 2D/3D art outsourcing. It also builds its own games and playable experiences for brands, events and education. Company Overview Location: Medellín, Colombia Founded: 2015 Team: 30+ team members (company site) Specialty: Full development and co-development for publishers Services Full development — prototype to launch, owning the whole production cycle Co-development — production support, rapid prototyping and dedicated developers or artists 2D and 3D art outsourcing — characters, environments, props and animation Games with purpose — brand activations, trade-show games and educational games Notable Work The Karate Kid: Street Rumble — co-development, listed on its website Mariachi Legends, Imagine Island and Teenage Mutant Ninja Turtles — full development, listed on its website

2D, 3D and Spine animation art studio in Ho Chi Minh City for mobile to AAA games
About Saigon Dragon Studios Saigon Dragon Studios is a game art outsourcing studio in Ho Chi Minh City producing 2D art, 3D characters, environments and animation for indie studios and larger publishers. It opened in 2015, added a dedicated-team model in 2020, and is now also building its own game, Space Tales. Company Overview Location: Ho Chi Minh City, Vietnam Founded: 2015 Team: 60+ artists (website); LinkedIn lists 11-50 employees Specialty: Character art and Spine 2D animation for mobile and PC games Services 2D and concept art — illustration, UI art, sprites and concept design 3D character art — sculpted, textured and rigged characters Animation — character and VFX animation in Spine and Unity Environment art — stylized levels, props and open landscapes Dedicated art teams embedded in a client's pipeline Notable Work Clients named on its website include Kixeye, Square Enix, Babeltime, Magic Fuel Games, Frozenshard Games and Playsino Spine 2D animations and FX for Babeltime — listed on its website

Brazilian game art studio for 3D, 2D, animation and VFX on console, PC and mobile
About Diorama Diorama (Diorama Digital) is a game art and visual services studio founded in Recife, Brazil, in 2015. It works inside game teams' pipelines on 3D art, 2D concept art, animation and real-time VFX for console, PC and mobile games, with more than 60 specialists across Brazil and Portugal. Company Overview Location: Recife, Brazil (+ Portugal) Founded: 2015 Team: 60+ specialists (company site) Specialty: 3D environments, characters, props, vehicles and weapons Services 3D art — characters, environments, props, vehicles and weapons, from high poly to game-ready 2D art — concept art and illustration for characters, worlds, marketing and live content Animation — game animation built for the target engine VFX — real-time effects and engine implementation Pipeline support — defining and refining production pipelines Notable Work Battlefield 6 — 3D environment production, listed on its website Ghostbusters: Spirits Unleashed and Predator: Hunting Grounds (IllFonic) — 3D creatures, weapons and props, listed on its website Looney Tunes: World of Mayhem — 2D, 3D, animation, VFX and implementation, listed on its website

Prague engineering and console porting studio for PlayStation, Xbox, Switch and Quest
About Flying Rat Studio Flying Rat Studio is a Prague engineering team, founded in 2022, that other studios hire for gameplay systems, performance optimization, rendering and ports to PlayStation, Xbox, Nintendo Switch and Meta Quest. It works in Unreal, Unity and Godot as well as proprietary C/C++ and Rust engines. Company Overview Location: Prague, Czech Republic Founded: 2022 Team: 30+ people (press kit) Specialty: Console and VR porting and technical engineering Services Engineering — gameplay systems, performance and rendering pipelines Porting — Xbox, PlayStation, Nintendo Switch and Switch 2, Meta Quest In-house QA — build validation and platform compliance checks Release management — title setup and build submission pipeline Backend and cloud — APIs and services on AWS and Azure Notable Work Beat Saber (Meta / Beat Games) — listed on its website Darkest Dungeon and Darkest Dungeon II (Red Hook Studios) — listed on its website WRATH: Aeon of Ruin (3D Realms) and Phantom Fury (Slipgate Ironworks) — listed on its website The Last Oricru (GoldKnights) and Silica (Bohemia Incubator) — listed on its website

Unity porting, console certification and co-development studio
About Funtaptic Funtaptic is a Unity porting and co-development studio in Targu Mures, Romania, working since 2014. It ports indie and mid-core games to consoles, PC and mobile, handles platform certification, and bills per approved milestone. It is a Unity Gold Partner and also makes its own games. Company Overview Location: Targu Mures, Romania Founded: 2014 Team: 20+ senior developers (website) Specialty: Unity ports to PlayStation, Xbox, Nintendo Switch, Steam Deck and mobile Services Platform porting — code adaptation, controller support, certification and lot-check Co-development — senior developers or full team extension for prototypes and live games Performance optimization — memory, frame-rate and crash-rate audits with a written report QA and post-launch support — 30-day launch warranty on delivered builds Notable Work JellyCar Worlds (Walaber Entertainment) — PS5, Xbox Series and PS4 ports, listed on its website Smash it Wild — PlayStation, Xbox and Switch ports, listed on its website Ozymandias — mobile rewrite, and DuneCrawl — console porting, listed on its website

Unity game development and art outsourcing for casual, mid-core and Web3 games
About Infantex Infantex (Infantex SOTA Studio) is a Hanoi game development outsourcing company that builds casual, mid-core, social casino and Web3 games for publishers and brands. It says it has more than seven years of game work and 50+ shipped projects, with art and engineering in-house on a Unity pipeline. Company Overview Location: MD Complex Tower, Nam Tu Liem, Hanoi, Vietnam Founded: 2019 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: Unity full-cycle and co-development for mobile, PC, HTML5 and Web3 titles Services Full-cycle game development — prototype to post-launch support Dedicated development teams — Unity developers and game designers embedded with the client Game art — 2D/3D characters, environments, concept art, splash art, animation and LiveOps content UI/UX design for games Web3 and blockchain game development, plus gamification for brands and edtech Notable Work Monsterra, Velato, Eraverse, Monshub, Poker Supreme and Mystic Platy — case studies listed on its website

Przemyśl full-cycle studio: game design, art, Unreal/Unity dev and console porting
About Play Fusion Labs Play Fusion Labs is a full-cycle game production studio in Przemyśl, Poland, established in 2023 by an art director. It handles concept, art direction, gameplay systems, backend and platform delivery, mainly in Unreal Engine and Unity. It also does console porting, VR/XR training simulations and interactive visualisation. Company Overview Location: Przemyśl, Poland Founded: 2023 Team: 11-50 employees (LinkedIn) Specialty: End-to-end Unreal Engine game production Services Game design and planning — GDDs, art bibles, UX wireframes and estimation Art production — characters, creatures, environments, props, VFX and cinematics Product development — mobile, PC and VR/XR engineering, multiplayer and backend Console porting — PS4/PS5, Xbox and Nintendo Switch, including certification Trailers and in-engine cinematics Notable Work Rebel Cars (PC racing sim), Astra Nova (UE5 action RPG) and MFM (Unity PvP fighter), all built end to end (listed on its website)

External production partner — Game Art & Animation, UA Creatives, Development & Porting
KAVA Gaming Studio is a Kyiv-based external production partner for game developers and publishers. We specialize in Game Art & Animation, User Acquisition Creatives, and Development & Porting. Our teams integrate into existing production pipelines and support clients with 2D/3D game assets, gameplay and marketing animation, video ads, playable ads, rapid prototyping, engine migration, and mobile-to-web porting. We work with established studios and publishers, supporting both major live-service titles and long-term production pipelines.

We turn complex ideas into engaging games.
Open Lab is an independent game development studio specializing in applied and serious games, interactive simulations, and original videogames. We provide game design, Unity development, prototyping, narrative design, and full-cycle production for companies, research institutions, public organizations, and international projects.

Brazilian art outsourcing and co-dev studio for props, characters and tech art
About Yellow Panda Yellow Panda is a Brazilian outsourcing and co-development studio in Balneário Camboriú, founded in 2017. It makes 2D and 3D art for indie, AA and AAA game teams, from concept to in-engine implementation. Its enquiry form also offers engineering, porting, 2D Spine animation and full-SKU work. Company Overview Location: Balneário Camboriú, Santa Catarina, Brazil Founded: 2017 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: 3D game art and technical art for PC and console Services 2D and concept art 3D props, environments, characters, weapons and vehicles Tech art — shaders, materials, pipelines and rendering optimisation 2D Spine animation Engineering and porting (Unity C#, per LinkedIn) Notable Work Client logos on its website include Disney, Microsoft, Netflix, HBO Max, Meta, Voodoo, CrazyLabs, Lion Studios and Hoplon

Indie Game Audio Specialists
About A Shell in the Pit A Shell in the Pit is a specialized game audio studio creating sound design and music for video games. With a collaborative, distributed team of 17+ audio professionals, they deliver high-quality audio for both indie darlings and AAA productions. Leadership Gordon McGladdery - Studio Director & Composer Em Halberstadt - Creative Director & Sound Designer Team The studio employs skilled professionals across multiple disciplines: Sound Designers Composers Audio Programmers Implementation Specialists Services Sound design for interactive media Original music composition Audio programming and implementation Full-service audio production Trailer and media audio Notable Projects Award-Winning Indies Untitled Goose Game - BAFTA-winning audio Night in the Woods - Atmospheric narrative audio Chicory: A Colorful Tale Wandersong AAA & Major Releases Pacific Drive Rogue Legacy 2 Five Nights at Freddy's: Security Breach Five Nights at Freddy's: Help Wanted 2 Godfall JETT: The Far Shore Specializations Atmospheric and environmental audio design Interactive music systems Indie game audio partnerships VR audio experiences Educational content sound design Why Choose A Shell in the Pit Award-winning portfolio including BAFTA-recognized work Versatile team handling indie to AAA projects Collaborative approach with dedicated project support Technical expertise in audio programming and implementation

Music and SFX for Games
About Flutu Music Flutu Music (FLUTU PRODUCAO MUSICAL LTDA) is a game audio company based in São Paulo, Brazil, founded by Victor Hime. They provide comprehensive audio services for video games and interactive media, with a distributed team across Brazil and presence in Valencia, Spain. Location Headquarters: São Paulo, Brazil (R JOSE JANNARELLI 199) European Office: Valencia, Spain Distributed team across Brazil Services Music Production Original music composition (instrumental and song) Cinematics and trailer sound design Game mixing and mastering Sound Design In-game sound effects (SFX) Environmental audio UI sounds Voice Production Voice-over services Casting, recording, editing FX processing Audio Integration Unity integration Unreal Engine integration Interactive audio systems design Middleware implementation (WWISE/FMOD) Technical Services Audio QA and optimization Recording studio Audio post-production Certifications Team certified in Wwise, FMOD, Unity, Unreal Engine, and Agile methodologies. Notable Projects Legacy of Evil - Classic Shoot 'em Up (Uruca Games) Music direction, composition, SFX, FMOD implementation Farming game with Brazilian cultural soundtrack (Red Sea Games) Why Choose Flutu Music Full audio services from composition to implementation Brazil-based with competitive rates Middleware certified (Wwise, FMOD) Engine expertise in Unity and Unreal European presence in Valencia

Paris game art outsourcing and VR studio: concept art, 3D, trailers and FMV
About GamecoStudios GamecoStudios is a game art outsourcing and VR development studio established in 2002 in Paris, France. It produces concept art, illustration, 3D modeling, animation, trailers and full-motion video for game publishers and developers, and has built VR games and location-based VR experiences since 2016. Company Overview Location: Paris, France Founded: 2002 Specialty: Concept art, 3D assets and cinematics, plus VR game development Services Concept art and illustration — characters, environments and key art 3D assets — modeling and texturing for PC, console and mobile Animation, teasers, trailers and FMV VR game development — Unreal and Unity VR teams covering design, programming and art Notable Work John Wick Chronicles (with Starbreeze Studios and Lionsgate) — VR game, listed on its website The Mummy Prodigium Strike (with Starbreeze and Universal) — VR experience, listed on its website Ghost Recon Wildlands, Ghost Recon Breakpoint, PUBG and Crime Boss: Rockay City — listed as projects on its website

Storytelling-Based Game PR
About Jaleo PR Jaleo PR is a Spanish PR and communications agency specialized in the video game industry, based in Madrid. They provide passionate PR services, consultancy, and content creation for indie game developers with storytelling-driven strategies. Company Overview Location: Madrid, Spain Specialty: Indie game PR and marketing Tagline: "Passionate PR for passionate indie devs" Services PR & Communications Custom PR strategies Storytelling-based campaigns Content-driven multimedia strategies Brand building Content Creation Video production Social media content Press materials Business Development Publisher connections Pitch creation Investor introductions Legal advice Consultancy Marketing strategy Campaign planning Day-1 marketing guidance Team Background Former journalists from IGN Spain and El Confidencial 7+ years PR and marketing experience Community management background Content creation expertise Philosophy "Marketing starts at the design table" - they believe marketing should be considered from day 1 of game development. Services tailored for indie studios of any size. Why Choose Jaleo PR Indie game specialists Madrid-based European reach Ex-journalist founding team Full-service PR to business development Storytelling-driven campaigns

AI-Powered Game Analytics
About Keewano Keewano is a data analytics and AI platform company that empowers game developers to make data-driven decisions. They provide AI automation and high-fidelity data tools to help studios understand player behavior and improve their games. Company Overview Location: United States Focus: Game analytics and AI automation Tagline: "Made By Game Makers, For Game Makers" Services Data Analytics Player behavior analysis Game performance metrics High-fidelity data collection Custom dashboards AI Automation Automated insights discovery Pattern recognition Predictive analytics Decision support tools Business Intelligence C-suite executive reporting Game designer tools Product manager analytics Independent data exploration Target Users Game designers Product managers Data analysts C-suite executives Value Proposition Keewano removes guesswork from game development by: Enabling independent data exploration Uncovering actionable insights Supporting informed, data-driven decisions Helping build exceptional player experiences Why Choose Keewano Game industry focused platform AI automation for insights High-fidelity data collection Made by game makers domain expertise Personalization support tools

Sci-Fi Art Outsourcing Experts
CODA Studio — experts in sci-fi art production. We create futuristic worlds, hard-surface designs, and next-gen visuals for games and cinematics. From concept to game ready, our team delivers top-quality art built on experience, precision, and imagination. We place strong emphasis on production management and clear communication, solving complex challenges efficiently and treating every project with genuine care for our clients and their vision. Our clients: Activision Blizzard, Mundfish, Shift Up, MY.GAMES, Gunzilla, Saber Interactive, Cold Iron, Treyarch.

Simulation. Realism. Excellence.
Gaya Studios is an AAA/AA content creation and co-development partner to top-tier 1st parties, including Xbox Game Studios (7+ years), Take-Two, and Google DeepMind. We specialize in high-end, ultra-realistic content and large-scale production, with a proven track record delivering complex projects on time and on budget. Built on quality, scale, and execution, Gaya operates from studios in Tel Aviv (HQ), Madrid, Bucharest, alongside elite global teams.

Bogotá studio for game co-development, full development, art and animation
About Otherworld Entertainment Otherworld Entertainment is an interactive entertainment and digital media company in Bogotá, Colombia, established in 2014. It builds games and interactive content in Unity and Unreal Engine for publishers and studios, and provides 2D/3D art and animation, working through co-development, staff augmentation, full-cycle or task-based outsourcing. Company Overview Location: Bogotá, Colombia Founded: 2014 Specialty: Unity/Unreal game development plus art and animation for games and TV Services Game development — full SKU development, remakes and remasters, features, levels, DLC 2D and 3D art — concept art, characters, environments, props and UI/UX Animation and cinematics — storyboards, keyframe, motion capture and facial animation, VFX Interactive media — VR, AR and mixed-reality apps Unreal Engine scene building for film and TV Task-based work — porting and QA testing Notable Work Ninja Golf (ATARI / Alpha Dog Games) and N00Bees seasons 1 and 2 (Nickelodeon, MEDIAPRO / VIACOM) — listed on its website

Unity/Unreal work-for-hire studio for mobile, cross-platform, AR/VR and UEFN games
About SkyVu SkyVu is a US game and app studio, founded in 2007 by Ben Vu and known for the Battle Bears mobile shooter series, that now offers work-for-hire and development-as-a-service to studios, brands and startups. It builds in Unity, Unreal and Flutter, covers AR/VR and backend work, and produces 3D art in Blender and Maya. Company Overview Location: Omaha, Nebraska, United States (per 2016 press) Founded: 2007 Specialty: Cross-platform mobile games and apps in Unity and Unreal Services Game development — Unity (PC, mobile, WebGL) and Unreal App development — Flutter, front-end and backend AR/VR apps 3D art production in Blender and Maya Roblox and Fortnite UEFN projects IP brand management and consulting Notable Work Battle Bears franchise (own IP) — listed on its website FLEX NBA and FLEX UFC AR apps — listed on its website

Indie Game Co-Development Network
About Work With Indies Work With Indies is a job board and community platform connecting artists, designers, developers, and other professionals with indie game studios. They help passionate individuals find fulfilling roles in independent game development. Platform Overview Focus: Indie game industry jobs Type: Job board and community Audience: Game developers, artists, designers Services Job Board Indie game job listings Developer positions Artist opportunities Designer roles Community Industry networking Indie game connections Career resources Target Audience Artists Designers Developers QA testers Community managers Marketing professionals Philosophy Found the most fulfillment working with indie game developers after partnering with major gaming brands. Related Services Indie Pups Partnership Marketing company offering: Game publishing consultation Pitch deck design Marketing services PC, mobile, console support Industry Focus Independent game studios Small to medium developers Passion-driven projects Creative game development Why Choose Work With Indies Indie-focused specialized platform Community-driven networking Multi-discipline all roles Curated jobs quality listings Industry passion aligned values

2D/3D game art, animation, VFX and CGI trailer studio in Ho Chi Minh City
About BEE8 Studio BEE8 Studio is a game art outsourcing studio in Ho Chi Minh City that produces characters, environments, hard-surface assets, animation and VFX for realistic and stylized games. It also makes CGI game and gameplay trailers, and works with clients in English, Chinese, Korean and Japanese. Company Overview Location: Binh Thanh District, Ho Chi Minh City, Vietnam Founded: 2022 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: 3D characters, rigging and in-game VFX for Unity and Unreal Services 3D characters — modelling, face sculpting, hair cards and scan clean-up 3D environments — props, terrain, level design and layout Rigging and 3D animation, including facial rigs 2D concept art, illustration and 2D sprite/bone animation In-game VFX delivered in Unity and Unreal Engine CGI game trailers, plus metaverse and VR/AR projects

3D Animation & Art for Your Game
About YEYO Studio YEYO Studio is a Latvia-based game animation and 3D art outsourcing studio founded in 2018. The team creates character animations, custom rigs, and game-ready 3D assets for PC, console, and mobile games, with integration into Unity and Unreal Engine. Led by founder Oskars Dzenis, whose experience in the games industry dates back to 2000, YEYO works directly with developers from initial testing through production and final delivery. Company Overview Founded: 2018 Location: Riga, Latvia, European Union Team: 2 to 5 specialists - depending on project size Leadership: Oskars Dzenis — Founder, CEO & Lead Animator/Rigger Services 3D Animation Character and creature animation Gameplay movement and combat animations Handcrafted keyframe animation Cinematics and game pre-viz/concept animation Rigging & Skinning Custom character and creature rigs Prop and mechanical rigs Skin weighting and deformation testing Engine-ready rig preparation 3D Art Character modeling Environment and prop creation UV mapping and texturing Asset preparation for game engines Engine Integration Animation and asset integration into Unity and Unreal Engine Early engine testing to identify technical issues In-engine checks and delivery support Software & Engines Maya Blender Adobe Photoshop 3DCoat Unity Unreal Engine Substance 3D Painter Selected Projects & Collaborations The YEYO Studio team has contributed to the following projects and collaborations: Foundry Startenders Zoo 2: Animal Park Tanzia Ghost of Dragon Blink Studio - rigging, skinning, and animation for 100+ of characters and assets Why Choose YEYO Studio Animation and rigging expertise: Rigs, skinning, and animations developed together and working in game engine. Direct access to the studio lead: he stays involved in client communication, production, and quality control.

Reliable and High quality 3D Art Support for Game Studios
We provide production ready 3D art outsourcing services for game studios developing PC, console, mobile, and VR titles. We specialize in creating game-ready characters, creatures, props, weapons, environments, and high-quality stylized or realistic assets optimized for modern real-time pipelines. Our workflow is built around efficient production, clean topology, optimized assets, and seamless integration into Unreal Engine and Unity projects. As a small but scalable team, we help studios handle full asset production, co-development support, and overflow content while maintaining consistent quality and reliable communication throughout development. From high detail sculpts to optimized in-game assets, we focus on creating art that supports gameplay, performance, and production needs. Stylized or Realistic — Built to Ship, Not Just Showcase.

Brighton studio making gameplay trailers, capture and key art for game publishers
About TrailerFarm TrailerFarm is a Brighton, UK creative production studio founded in 2011 that makes gameplay trailers and marketing assets for game developers and publishers. Its in-house capture and edit team choreographs in-engine footage in Unity, Unreal or a client's own engine, and it also produces key art, motion graphics and localized trailer versions. (The input domain trailer-farm.com is an unrelated holding page.) Company Overview Location: Brighton, United Kingdom Founded: 2011 Team: 11-50 employees (LinkedIn) Specialty: Gameplay trailers with in-house game capture Services Gameplay trailers — tiered packages with in-house capture and editing Marketing cinematics and motion graphics Key art — box art, icons and campaign images Localisation and versioning — cut-downs for stores, social and TV Notable Work Phasmophobia console campaign (Kinetic Games), Orcs Must Die! Deathtrap (Robot Entertainment), Still Wakes the Deep (Secret Mode) and Phantom Abyss (Devolver Digital) — listed on its website

Sound Design Excellence
About Principle Sound Principle Sound is a Kazakhstan-based game audio studio located in Astana, specializing in sound design and music production for video games. Their team of skilled sound designers and classically trained composers works with publishers and indie developers alike. Company Overview Location: Astana, Kazakhstan Focus: Game audio outsourcing Team: Sound designers + composers Clients: Publishers and indie developers Services Sound Design Custom sound effects Audio asset creation Sound implementation Audio mixing Music Composition Original scores Multiple genres and styles Classical and jazz training Adaptive music systems Production Services Resource optimization QA and support Full audio integration Team Background Composers from diverse musical backgrounds (classical, jazz) bringing variety of skills across genres and styles. Approach Flexible approaches considering client time and budget. Each project treated as special regardless of scale. Notable Projects Juggernaut Wars Evolution 2 Commercial sound libraries Client Feedback "The guys deliver swiftly, always in touch and the sound quality is always uncompromising." Why Choose Principle Sound Kazakhstan-based competitive rates Classical training composer expertise Flexible approach any budget Fast delivery always in touch Publisher + indie diverse clients

Turku Unreal and Unity outsourcing studio for co-development, prototyping and outstaffing
About Rockodile Games Rockodile Games is a game development studio in Turku, Finland, working since 2013. It offers Unreal Engine and Unity outsourcing (co-development, prototyping, level design and world building, and outstaffed developers) for PC and console projects, and also makes its own games such as Death From Above. Company Overview Location: Turku, Finland Founded: 2013 Team: 2-10 employees (LinkedIn) Specialty: Unreal Engine programming and co-development for AA productions Services Co-development — PC and console projects at any stage Programming — gameplay, tools, optimization, bug fixing, subsystems and integrations Level design and world building Tech art Prototyping Outstaffed Unreal and Unity developers Notable Work Moons of Madness, Dark Fracture and Bus Simulator — linked under projects it has worked with on its website

Complete Game Audio Solutions
About Demute Studio Demute Studio is a game audio production company specializing in music composition and sound design for video games. Services Music Production Original score composition Adaptive music systems Theme creation Sound Design Game sound effects Environmental audio UI sounds Specializations Video game audio Interactive music Atmospheric sound design Why Choose Demute Studio Game audio specialists Music and sound combined services Interactive audio expertise

Warsaw studio for console porting, QA/certification and release support
About Enjoy Studio Enjoy Studio S.A. is a Warsaw-based game studio founded in 2020 that makes its own games and supports partner projects with console porting, QA and certification, release management and full-cycle development. Its original titles include Everwind and Space Tail (published by Bohemia Interactive). Company Overview Location: Warsaw, Poland Founded: 2020 Specialty: Porting to PlayStation, Xbox, Nintendo Switch and Microsoft Store, with certification Services Console porting — optimisation, compliance and platform features QA and certification — functional testing, platform requirements and checklists Release management — submissions, builds, SDK integrations and store assets Game development in Unreal Engine, Unity and custom engines Art and UI — 3D art, animation, technical art and UI/UX Trailers and mocap — marketing assets and cinematics with motion capture Technical support — profiling, stability and online integration Notable Work One Lonely Outpost — porting, 2D art, UI redesign and multi-platform support, listed on its website

Boutique Gaming PR
About High Vibe PR High Vibe PR is a boutique PR agency based in Berlin, Germany, specializing in gaming, Web3, and AI communications. They take maximum 5 clients at a time for focused, high-impact campaigns. Location Berlin, Germany Services Gaming PR Game launch campaigns Brand positioning Media relations Web3 PR Blockchain communications Crypto company PR Token launches AI PR AI company communications Technology storytelling Approach Boutique agency model - never more than 5 clients at a time for dedicated attention. Notable Achievements Launched $275M gaming fund Positioned Overwolf as UGC leaders Revealed new RPG genre Managed major token launches Crisis communications for largest crypto hack Media Placements WSJ, Reuters, Financial Times, The Verge, CNN, TechCrunch, Bloomberg, Forbes, CoinDesk Contact kalie@highvibepr.com Why Choose High Vibe PR Gaming + Web3 + AI specialization Top-tier media placements Boutique model (max 5 clients) Berlin-based European reach $275M fund launch track record

UE5 and Unity studio for full-cycle builds, co-development and multiplayer backends
About Lone Wolf Studios Lone Wolf Studios is a game development studio in Kota, India, founded in 2020, that builds Unreal Engine 5 and Unity games for PC, VR and mobile. It works as a full external team or embeds engineers and artists in a client's repository and sprints, and also sells gamification systems to EdTech and corporate-training clients. Company Overview Location: Kota, India Founded: 2020 Team: 2-10 (LinkedIn) Specialty: UE5/Unity development with multiplayer backends Services Full-cycle game development — concept, prototyping, production and release Co-development — embedded engineers and artists, starting with a scoped paid milestone Game art — concept art, 3D characters, rigging, UE5 environments and cinematics Multiplayer backends — dedicated servers on Edgegap, matchmaking, Redis leaderboards Porting between PC, VR and mobile Gamification for EdTech, HR and industrial training

Indonesian 3D art studio for AAA games: characters, rigging, animation, tech art
About Gimbal Zen Gimbal Zen is a 3D art and technical art studio that describes itself as an Indonesian art studio serving AAA games, with a US presence in California. Its team works on characters, environments, rigging, animation, retopology and pipeline tools for console, PC, mobile and metaverse projects, and for motion-capture studios. Company Overview Location: Indonesia (LinkedIn lists Foothill Ranch, California and Jakarta) Team: 11-50 (LinkedIn) Specialty: Character rigging and technical art for AAA pipelines Services Concept art — characters, vehicles and environments Characters — sculpting, retopology and in-engine delivery, mocap-ready face meshes Environments and props — hard-surface assets and dressed levels in Maya, Blender, Unreal and Unity Rigging — character rigs supported by an in-house tools team Animation — cinematic and in-game Retopology of scanned assets for mobile to next-gen Tools and pipeline development Notable Work Blizzard, 2K Games and Warner Bros. named as clients in a company LinkedIn post

Manila studio for 3D game characters, environments and Unity/Unreal development
About Polywick Studio Polywick Studio (Polywick Graphics PH Corp.) is a 3D game art and game-tech studio in Bonifacio Global City, Taguig, that has worked with studios across Asia, Australia, Europe and the Americas for about a decade. It builds characters, weapons, vehicles and environments and also takes on Unity, Unreal Blueprint and backend programming. Company Overview Location: Taguig (Metro Manila), Philippines Team: 11-50 (LinkedIn) Specialty: Production-ready 3D characters and environments for PC, console, mobile, VR and AR Services Character and environment asset creation — characters, sculpts, weapons, vehicles, interiors and exteriors 3D optimization, retopology and texturing; cleanup of scanned assets Low-poly assets for AR books Unity component and Unreal Blueprint development Game backend development and tooling (Photoshop/Illustrator scripting) Full-cycle development and co-development Notable Work Deadly Dozen Reloaded (nFusion Interactive) and Aluna: Sentinel of the Shards — listed on its website Clients shown include Darewise, Strides Interactive and Strategy Mill — listed on its website

Poznań co-development art studio: environments, characters, tech art and VFX
About Beffio Beffio is a co-development game art studio in Poznań, Poland, established in 2013. It produces concept art, 3D environments and characters, technical art, real-time VFX and lighting for Unreal Engine and Unity productions, and also places individual principal-level artists into client teams. Its recent work includes art for High on Life 2 and UEFN worlds credited to the Fab Team. Company Overview Location: Poznań, Poland Founded: 2013 Specialty: Environment art and technical art for co-development Services Concept art — key art, art direction and visual development Environment art — 3D environments, level art and asset packs Character art — stylized and realistic, rigging-ready Technical art — shaders, optimisation, tools and pipelines VFX and animation — real-time VFX and look development Lighting — baked and real-time Notable Work High on Life and High on Life 2 (Squanch Games) — listed on its website The Medium (Bloober Team) and Circuit Superstars (Square Enix) — listed on its website Imidera: The Desert Empire, a UEFN world for the Fab Team — listed on its website

New Delhi Unity/Unreal studio for co-development, prototypes and ports, plus XR
About 2 Dude Studios 2 Dude Studios is a small game and XR studio in New Delhi, India, founded in 2020 and led by Akaash Garg. It takes co-development, full production, prototypes and porting work for game studios in Unity and Unreal Engine, builds XR training and visualization for enterprise clients, and makes its own games. Company Overview Location: New Delhi, India Founded: 2020 Team: 2-10 employees (LinkedIn) Specialty: Unity and Unreal co-development for PC, mobile, VR and AR Services Full production — first playable to launch Team extension — developers working inside a client's repo and sprints Prototypes and vertical slices — fixed-scope builds for greenlight or pitching Porting and optimization — new platforms and performance targets XR for enterprise — training simulations and product visualization Notable Work Client titles for Luda Game, NightFrost Studios and Form & Function — named on its website Ruins of the Forgotten — its own survival game in Early Access on Steam

Small Prague studio offering Unity/Unreal game development, VR/AR and art for clients
About Neronian Studios Neronian Studios is a small game development studio in Prague that builds games, prototypes and game assets for clients, and also develops VR/AR applications and 3D simulators. Alongside client work it is making its own medieval survival game, Middle Ages: Peasants & Knights. Company Overview Location: Prague, Czech Republic Founded: 2022 (LinkedIn) Team: 2-10 employees (LinkedIn) Specialty: Work-for-hire Unity and Unreal development for smaller studios Services Full game development — mobile and PC, from concept to launch Prototyping and level design Testing and bug fixing 2D and 3D art, modeling and animation VR and AR development — games, training and interactive simulations Simulators and other 3D applications, including architectural visualization

Senior-led co-development studio for engineering, game design and art on PC and console
About ATRA Productions ATRA Productions is a Bucharest co-development studio that started operations in 2026. It builds dedicated, senior-led teams that join partner studios' pipelines for engineering, game development and art production. Founder and CEO Vlad Alexandru previously ran AMC, the Romanian co-development studio. Company Overview Location: Bucharest, Romania Founded: 2026 Team: 11-50 (LinkedIn); the studio cites a network of 100+ senior and mid-level professionals Specialty: Embedded co-development teams for PC and console productions Services Engineering — engine programming, rendering, tools, AI, networking, optimization and automation Game development — full game and IP development, adaptations, porting, live ops and game design Art production — concept art, 3D art, illustration, world building and tech art, standalone or integrated Notable Work Co-development and engineering on an unnamed AAA racing franchise — case study listed on its website

Turning your ideas into interactive adventures
We are an indie game studio based in Malaysia, we help businesses transform apps, products, and ideas into interactive experiences that people love. Whether you want to gamify your existing app to boost user retention or need extra hands to support your development team, we bring expertise in programming and visual 2D/3D art to deliver polished, Unity‑powered solutions. From mobile and PC to web and real‑world installations, we craft games that make your vision more engaging, memorable, and fun.

Industry Veteran Audio Team
About Moonwalk Audio Moonwalk Audio is a California-based game audio company with studios in Los Angeles and San Francisco. With 600+ video game credits and 20+ years of composing experience, they create custom sound design, music, and voice over for games. Company Overview Location: Los Angeles and San Francisco, California Portfolio: 600+ video game credits Experience: 20+ years composing Team: Industry veterans Services Music Composition Custom game music Full orchestras Live instruments Electronic/hybrid scores Trailer music Sound Design Custom sound effects Audio implementation Environmental audio UI sounds Voice Production Voice casting VO directing Recording Full voice production Technical Expertise Wwise integration FMOD implementation Unity audio Unreal audio Notable Clients Blizzard (Hearthstone trailers) Thatgamecompany (Sky: Children of the Light) Illumix (Five Nights at Freddy's) Dream Games (Royal Match) Disney Zynga Sony Warner-Chappell Notable Projects Hearthstone (Rastakhan's Rumble, Witchwood, Boomsday Project trailers) Sky: Children of the Light Five Nights at Freddy's Special Delivery Royal Match Why Choose Moonwalk Audio 600+ game credits extensive portfolio Blizzard, Disney notable clients 20+ years composing experience Full-service music to VO California studios LA and SF

North East England team offering co-development, concept art and stylised 3D art
About Shiverbug Studios Shiverbug Studios is an 11-person team in North East England that takes on co-development, concept art and 3D art for other studios while building its own couch co-op game, Out of Water. It was founded in 2025. Its team won the Public Vote at ProtoPlay 2025 as a Tranzfuser team. Clients work directly with the artists and developers doing the work. Company Overview Location: Middlesbrough, United Kingdom (remote-first, UK time) Founded: 2025 (LinkedIn) Team: 11 people (per its website) Specialty: Stylised art and hands-on co-development for Unity and Unreal teams Services Concept art — characters, creatures, props and places, with production sheets and turnarounds Stylised 3D art — environments, modular kits, hero props and characters Hard-surface art — vehicles, weapons and mechanical props with PBR materials Design and development — level design, systems design, narrative and gameplay programming in Unity (C#) and Unreal Engine 5 Engagement sizes — short capacity bursts, standalone packages or full co-development

Ankara Unity studio for full-cycle development, multiplayer, VR and team extension
About ZeroHint ZeroHint is a Unity game development studio in Ankara, Turkey, founded in 2022 at Hacettepe Teknokent and working remote-first with a team of ten. It offers full-cycle development, co-development and team extension for studios, publishers and institutions, with particular experience in multiplayer (Photon, PlayFab), browser/WebGL games, VR and educational or serious games. Company Overview Location: Ankara, Turkey Founded: 2022 Team: 10 specialists Specialty: Unity multiplayer, WebGL, VR and serious games Services Full-cycle game development in Unity — PC, mobile, browser and VR Co-development and team extension Mobile games for iOS and Android VR and XR development, including porting flat games to headsets Multiplayer and backend — netcode, matchmaking and live ops Educational and serious games, simulations and game art Notable Work Digital citizenship game for Türkiye's Ministry of National Education and the Council of Europe — listed on its website 2D and VR rehabilitation games with Hacettepe University — listed on its website Astar Strike, a cross-platform multiplayer FPS — listed on its website

Game art studio making 3D characters, environments, weapons, vehicles and UI
About Nasty Rodent Nasty Rodent is a game art outsourcing studio that produces 3D characters, environments, props, weapons, vehicles, concept art and game UI/UX in realistic and stylized styles. It is registered as Nasty Rodent OÜ in Tallinn, Estonia, and says it has more than ten years on the market and a team of 40+ artists. Company Overview Location: Tallinn, Estonia Team: 40+ artists (as stated on its website) Specialty: Realistic and stylized 3D game assets with a UE5-native pipeline Services 3D art — characters, environments, props, weapons and vehicles, game-ready with LODs Concept art and 2D — characters, environments and UI concepts Game UI/UX — menus, HUDs and icons Technical art — shaders, scene optimization and engine integration Notable Work Ready or Not, Squad, Mutant Year Zero: Road to Eden, Starship Troopers: Extermination, Miasma Chronicles and Corruption 2029 — listed on its website

We develop fun exciting high tech games, and VR simulations
3D Animation workshop is a company that operates since 2020 and develops high end computer games for clients worldwide. We have a team that has more then 20 published games behind us. From Marvel, to Naughty dog we worked with anyone.

3D environment and prop art studio for Unreal Engine and Unity projects
About DEXSOFT Games DEXSOFT Games is a 3D art outsourcing studio in Novi Sad, Serbia, focused on modular environments, props and level design for Unreal Engine and Unity projects. Alongside client work it publishes its own environment packs on Fab and the Unity Asset Store (500+ packs, per its site). LinkedIn lists the company as founded in 2008. Company Overview Location: Novi Sad, Serbia Founded: 2008 Team: 2-10 employees (LinkedIn) Specialty: Modular, game-ready 3D environments and props Services 3D art outsourcing — environment art, props and modular kits built to a client's budget, style guide and pipeline Level design — blockouts through to art-passed playable spaces Product visualization — real-time and offline visualization for architecture, products and marketing The studio is a member of the Serbian Games Association.

High quality art outsourcing vendor
Digital Coalition is a 2D/3D Outsourcing studio based in Barcelona, focusing on high-end artistic and technical projects. Amongst our works are Call of Duty, Lords of the Fallen and Gothic Remake.

Yooperlite - expert Unity & VR game development.
Yooperlite is an independent game development studio specializing in immersive VR experiences. We combine strong technical expertise in Unity and multiplayer development with hands-on experience creating and shipping games for PC VR and standalone VR platforms. Our team offers full-cycle game development and co-development services, from prototyping and engineering to production and optimization.

We make things move.
Aniwala is an animation and game art studio. We handle a brief from board to delivery: 2D, 3D, VFX, engine integration and the edit, all in one pipeline. Most of the time a project loses is spent in the gaps between vendors.

Prague co-development studio: art, tech art, VFX, level design and code for AAA/AA teams
About Plan A Collective Plan A Collective is a Prague-based co-development studio that has worked with AAA, AA and indie teams since 2019, supplying art, animation, VFX, design, engineering and QA. It pairs a core engineering and design team in Prague with a remote pool of developers and artists. Company Overview Location: Prague, Czech Republic Founded: 2019 Specialty: Hard-surface art, technical art/VFX and level design for AAA shooters and simulators Services Art — hard-surface, environment and character art, props Animation — keyframe and motion-capture based Technical art and VFX — particle and environment effects Game and level design, UX/UI Programming — Unreal, Unity and custom engines (C++, Rust, Vulkan/DirectX) QA and publishing support Notable Work Battlefield 2042 — hard-surface art, props and level design, listed on its website Destroy All Humans! 2, Chorus and Kingdom Come: Deliverance — technical art and VFX, listed on its website Payday 3 and Devil May Cry 5 — character design, listed on its website Clients shown include Asobo Studio, Capcom and Digital Extremes — listed on its website

Senior console porting for indie games
Crossforge is a console porting studio based in Brazil, helping indie developers and publishers bring PC games to Nintendo Switch, PlayStation, and Xbox. Our senior team works directly inside existing Unity, Unreal Engine, and Godot projects, covering platform adaptation, optimization, hardware testing, certification, submission, and launch support. We operate as an extension of each development team, with direct communication, hands-on engineering, and clear ownership from initial assessment through release. 👾
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