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292 companies • Page 8 of 13
India's Largest Art Studio
## About Dhruva Interactive Dhruva Interactive was India's oldest video game developer, founded in March 1997 in Bangalore by Rajesh Rao. The company contributed to over 100 titles for global publishers before being acquired by Rockstar Games in 2019 and merged into Rockstar India. ## Company History - **Founded:** March 1997 - **Location:** Bangalore, India - **Founder:** Rajesh Rao - **Peak Size:** 300+ employees - **Acquisition:** Sold to Rockstar Games for $7.9M in May 2019 ## Acquisition Timeline 1. **2016:** Starbreeze Studios acquired 90.5% stake for $8.5M 2. **2019:** Starbreeze sold to Rockstar Games for $7.9M due to financial difficulties 3. **Merged:** Into Rockstar India (500+ employees combined) ## Notable Project Contributions - **Halo 5: Guardians** - **Forza Horizon 3** - **Quantum Break** - **Sea of Thieves** - **Days Gone** - **Marvel's Spider-Man** - **Prey** (Arkane Studios) ## Services Provided (Historical) - Game development - Art production - Co-development support - Asset creation ## Legacy As India's pioneering game development studio, Dhruva established India as a viable outsourcing destination for AAA game development, contributing to over 100 titles across 20+ years before becoming part of Rockstar India. ## Why Choose Dhruva Interactive (Historical) - **100+ titles** contributed to - **AAA experience** with major franchises - **India's pioneer** in game development - **Now Rockstar India** with continued legacy

Epic Soundtracks for Epic Games
## About Dynamedion Dynamedion is a premier game audio production company with 25+ years of experience, having shipped over 5,000 projects. They specialize in music composition, live orchestral recording, sound design, and audio integration for AAA games. ## Company Scale - **25+ years** of experience - **5,000+ projects** shipped - Partnership with **European symphonic orchestras** ## Services ### Music Composition - Original scores and soundtracks - Adaptive music systems - Licensed music supervision ### Live Recording - European symphonic orchestra recording - Choir recording sessions - Open Orchestra & Choir Recording Sessions program ### Sound Design - Benchmark audio design - Environmental audio - Weapon and effects sounds ### Audio Integration - Music implementation - Sound implementation - Dialogue integration - Middleware expertise ## Notable Projects - **Brawl Stars** (Supercell) - **Alan Wake 2** (Remedy Entertainment) - **Company of Heroes 3** (Relic/SEGA) - **Harry Potter Magic Awakened** - **Age of Empires IV** (Microsoft) - **Microsoft Flight Simulator** - **Monster Hunter: Wilds** - **Anno 117: Pax Romana** ## Major Clients - Microsoft Studios - EA - Ubisoft - Square Enix - Disney/Pixar - Rovio - LucasArts - Creative Assembly - Crytek - PopCap - Supercell ## Special Programs - **Indie Developer Program** - Support for independent developers - **Open Orchestra Sessions** - Recording opportunities ## Location Based in Europe with access to European symphonic orchestras. ## Why Choose Dynamedion - **25+ years** of game audio excellence - **5,000+ projects** delivered - **AAA client roster** including Microsoft, EA, Ubisoft - **Live orchestral** recording capabilities - **Indie program** for smaller developers
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Audio Excellence Since 2003
## About Somatone Interactive Somatone Interactive has been the world's #1 provider of audio services and technical implementation in video games since 2003. Their team of sound designers, composers, VO producers, and implementation experts have worked on 1,000+ game titles across mobile, PC, console, and XR. ## Company Overview - **Founded:** 2003 - **Focus:** Game audio services - **Projects:** 1,000+ titles - **Experience:** 50+ years collective music experience ## Services ### Sound Design - In-game audio - SFX creation - Foley - Atmos and 5.1 mixing ### Music Composition - Original scores - Live orchestra recording - Ensemble and band recording - Narrative music ### Voice Over Production - Casting and auditions - Union and non-union talent - Live VO direction - In-house recording studios ### Technical Implementation - WWISE integration - FMOD integration - Unity implementation - Unreal implementation - Stereo to Dolby Atmos ### Linear Audio - Trailers (30-second to full length) - Cutscene audio - Sound design to picture ## FMOD Partnership Formal partnership with FMOD for audio middleware implementation. ## History Pioneered casual games audio, working with nearly all Zynga games during Facebook social games revolution. ## Philosophy "To raise the emotional experience of millions of gamers with the highest quality game audio in the world." ## Why Choose Somatone Interactive - **1,000+ titles** massive portfolio - **Since 2003** industry pioneer - **WWISE + FMOD** middleware experts - **Live orchestra** recording capability - **Full audio** sound to music to VO

Premium Game Cinematics
## About Goodbye Kansas Studios Goodbye Kansas Studios is a leading VFX and game cinematics studio with 300+ talents across Stockholm, London, Belgrade, and Mumbai. They create high-end visual content for film, TV, games, and advertising. ## Company Scale - **300+ talents** globally - **Offices:** Stockholm (HQ), London, Belgrade, Mumbai ## Locations - **Stockholm, Sweden:** Hammarbyterrassen 3 (HQ) - **London, UK:** Dunstan House, St Cross Street - **Belgrade, Serbia:** Knez Mihailova 33 - **Mumbai, India:** Paradigm Tower, Mindspace ## Services ### Film & TV - VFX production - Full production services ### Game Services - Game cinematics - In-game content - Trailers ### Production Services - Motion capture - 3D scanning - Visual development - Character and environment design - Art direction - Pre-production to post-production ### Advertising - Commercial VFX - Brand content ## Notable Projects - **Game of Thrones: War For Westeros** - **Destiny 2: The Edge of Fate** - **Indiana Jones & The Great Circle** - **Cronos: The New Dawn** ## Specializations - Game cinematics - New IP creation - Cutting-edge technology - High-end visual effects ## Why Choose Goodbye Kansas - **300+ global team** for scale - **Game of Thrones & Destiny 2** credits - **Mocap & 3D scanning** capabilities - **4 international studios** coverage - **Film + games** crossover expertise

Colombian Arcade Gaming
## About Bromio Bromio is a Mexican independent game studio founded in 2013 in Puebla. They focus on innovative game development and offer co-development and porting services for PC and consoles including Nintendo, PlayStation, and Xbox. ## Company Overview - **Founded:** 2013 - **Location:** Puebla, Mexico - **Team:** 2-10 employees - **Focus:** Innovative indie games + services ## Services ### Game Development - Original IP development - Co-development partnerships - Innovative game concepts ### Porting Services - Steam porting - Epic Games Store - Nintendo Switch - PlayStation - Xbox ## Notable Games - **Pato Box** - Original boxing adventure - **Greak: Memories of Azur** - Side-scrolling adventure - **Aragami 2** (contribution) - Third-person stealth game ## Platform Expertise - PC (Steam, Epic) - Nintendo Switch - PlayStation - Xbox ## Approach Small but focused team delivering innovative game proposals. Ensures games function flawlessly while maintaining original quality across all platforms during porting. ## Note Bromio is primarily an indie game developer with porting capabilities rather than a pure outsourcing studio. ## Why Bromio Matters - **Pato Box, Greak** original titles - **Multi-platform** porting expertise - **Mexico-based** LatAm studio - **Co-development** services - **Indie innovation** focus

Polish AAA Co-Development
## About Sperasoft Poland Sperasoft Poland is the Polish division of Sperasoft, a Keywords Studios company. Based in Krakow and Warsaw, they provide game development, art, and engineering services, recognized as Forbes Best Employer in Poland for three consecutive years. ## Company Overview - **Location:** Krakow and Warsaw, Poland - **Parent:** Sperasoft (Keywords Studios) - **Focus:** Game development, art, engineering ## Recognition - Forbes Best Employer in Poland (3 consecutive years) - One of the largest game studios in Poland ## Services ### Game Development - Co-development - Full game production - Multi-disciplinary teams ### Art & Animation - 2D/3D art production - Animation services ### Engineering - Technical development - Tool creation ## Krakow Office European hub providing: - Access to Polish gaming talent - International developer recruitment - Production, art, and engineering teams ## Warsaw Office Additional Polish operations supporting growing team. ## Poland Gaming Ecosystem Part of Poland's well-established video game sector with wealth of experienced talent. ## Why Choose Sperasoft Poland - **Forbes Best Employer** 3x winner - **Keywords Studios** backing - **Krakow + Warsaw** dual presence - **Polish talent** EU timezone - **Growing team** active expansion

Indie Game Audio Specialists
## About A Shell in the Pit A Shell in the Pit is a specialized game audio studio creating sound design and music for video games. With a collaborative, distributed team of 17+ audio professionals, they deliver high-quality audio for both indie darlings and AAA productions. ## Leadership - **Gordon McGladdery** - Studio Director & Composer - **Em Halberstadt** - Creative Director & Sound Designer ## Team The studio employs skilled professionals across multiple disciplines: - Sound Designers - Composers - Audio Programmers - Implementation Specialists ## Services - Sound design for interactive media - Original music composition - Audio programming and implementation - Full-service audio production - Trailer and media audio ## Notable Projects ### Award-Winning Indies - **Untitled Goose Game** - BAFTA-winning audio - **Night in the Woods** - Atmospheric narrative audio - **Chicory: A Colorful Tale** - **Wandersong** ### AAA & Major Releases - **Pacific Drive** - **Rogue Legacy 2** - **Five Nights at Freddy's: Security Breach** - **Five Nights at Freddy's: Help Wanted 2** - **Godfall** - **JETT: The Far Shore** ## Specializations - Atmospheric and environmental audio design - Interactive music systems - Indie game audio partnerships - VR audio experiences - Educational content sound design ## Why Choose A Shell in the Pit - **Award-winning portfolio** including BAFTA-recognized work - **Versatile team** handling indie to AAA projects - **Collaborative approach** with dedicated project support - **Technical expertise** in audio programming and implementation
Unreal Engine Experts
## About Farom Studio Farom Studio is a game development and outsourcing company established in 2011, specializing in Unreal Engine development. They offer full-service game development from concept to AAA-quality projects. ## Company History - **Founded:** 2011 - **First Product:** "Bad Day" (iOS, UDK engine) - **Since 2014:** Focused on Unreal Engine development - **Since 2021:** Expanded to outsourcing services - **Recognition:** Unreal Dev Grant Recipient ## Services ### Game Development - Full-cycle game development - AAA game development - Game concept design - Game testing and QA ### Technical Services - Porting services - Programming/coding - Engine support (UE3 to UE5, CryEngine, Unity) ### Art Production - 3D design and modeling - Level design - Visual design - Concept art to UI ## Game Engines - **Unreal Engine** (primary) - All versions UE3 to UE5 - CryEngine - Unity ## Notable Projects - **Lost Region** - Original survival game title - **Modern Weapon Pack Vol.1** - UE5 asset pack on Fab ## Products Asset packs available on Unreal Engine Marketplace and Fab platform. ## Why Choose Farom Studio - **Unreal Dev Grant** recipient - **14+ years** game development experience - **Full UE version support** from UE3 to UE5 - **Multi-engine** capabilities - **Full-service** from concept to completion

Japan-Quality 3D Art
## About GIANTY Japan GIANTY Japan is the Japanese headquarters of GIANTY, a game development and software company with 350+ employees. Based in Tokyo, they maintain "Japanese standard" quality for game art, development, and AI services. ## Note This entry refers to the Japan office of GIANTY. See main GIANTY profile for complete company information. ## Location Tokyo, Japan - The ARGYLE Aoyama, 6F, Minato-ku ## Services Same as GIANTY global: - Art production (concept, 2D/3D, animation, VFX, UI/UX) - Game development (mobile, PC, Unity, Unreal, Roblox) - Software development - AI development ## Parent Company GIANTY (global headquarters) ## Why Choose GIANTY Japan - **Tokyo-based** Japanese operations - **Japanese quality** standards - **350+ global team** resources - **24+ years** experience since 2001

Cooperative Action Experts
## About Fatshark Fatshark is an independent game developer based in Stockholm, Sweden. Founded in 2007, they have grown from subcontractor work to becoming a self-publishing studio with over 200 employees, best known for the Warhammer: Vermintide series. ## Company Scale - **Founded:** 2007 - **200+ employees** - **Location:** Södermalm, Stockholm, Sweden - **Status:** Independent, self-publishing ## Founders - Martin Wahlund - Rikard Blomberg - Joakim Wahlström - Johan Jonker ## Notable Games ### Warhammer Franchise - **Warhammer: End Times - Vermintide** (2015) - **Warhammer: Vermintide 2** (2018) - 25+ million players - **Warhammer 40,000: Darktide** (2022) ### Other Titles - **Lead and Gold** (2010) - First published game (with Paradox) ## History Originally worked as subcontractors on AAA titles. In 2009, co-founded Bitsquid (game engine), which was acquired by Autodesk in 2014. The sale funded development of Vermintide. ## Acquisitions Acquired Swedish developer A Sweet Studio AB to expand capabilities. ## Specializations - First-person action games - Co-op multiplayer experiences - Warhammer universe games - Live-service operations ## Why Choose Fatshark - **25+ million players** for Vermintide 2 - **200+ person** experienced team - **Independent** and self-publishing - **Warhammer expertise** with Games Workshop - **Live-service** experience
VR & Simulation Experts
## About Semaphore Semaphore is Saudi Arabia's first game development studio, founded in 2002 in Riyadh. They develop games, simulations, and virtual reality applications in both Arabic and English, including Unearthed: Trail of Ibn Battuta and Badiya. ## Company Overview - **Founded:** 2002 - **Location:** Riyadh, Saudi Arabia - **Focus:** Games, VR, simulation - **Languages:** Arabic and English ## Notable Games ### Unearthed: Trail of Ibn Battuta - Episodic action-adventure - Released 2013-2014 - PS3, PC, Mac, iOS, Android, Ouya ### Badiya - Infinite procedural survival - Desert exploration setting ### Other Projects - Badiya: Battle Royale - Out of Coverage - Misk Schools Quest - vMakkah (simulation) - vGallery, vMuseum ## Recognition - E3 2016 PC Gaming Show feature - Sony PlayStation PSN Store - Apple Editors Choice - True-Gaming Award: Best Arab Game ## Why Choose Semaphore - **Saudi Arabia's first** game studio since 2002 - **Arabic + English** bilingual development - **E3 featured** global recognition - **VR/simulation** diverse capabilities - **Regional pioneer** MENA gaming

Game Audio Systems Specialists
## About Team Audio Team Audio is a game audio outsourcing company trusted by legendary teams at Riot Games, Ghost Story, Obsidian, 2K, and BioWare. Positioning themselves as a "risk-reduction engine," they build audio, systems, and tools that make games sound incredible. ## Company Overview - **Focus:** Game audio services - **Approach:** Risk-reduction engine - **Clients:** Riot Games, Obsidian, 2K, BioWare, Ghost Story ## Services ### Audio Production - Sound design - Music composition - Voice production - Audio implementation ### Technical Services - Audio systems development - Tool creation - Pipeline optimization ### Integration - Engine integration - Middleware implementation - Technical audio design ## Major Clients - Riot Games - Ghost Story - Obsidian Entertainment - 2K Games - BioWare ## Philosophy "Building the audio, systems, and tools that make your games sound incredible and your pipelines silky smooth." ## Value Proposition - Seamless integration with development teams - Technical and creative expertise - Pipeline optimization - Reduced production risk ## Why Choose Team Audio - **Riot, Obsidian, BioWare** AAA clients - **Risk-reduction** proven approach - **Audio systems** technical expertise - **Pipeline tools** efficiency focus - **Full-service** sound to implementation

French Art Excellence
## About Ocellus Studio Ocellus Studio is a Lyon, France-based animation and game development company specializing in stylized cinematics, trailers, and game development. As a key partner for Supercell and Epic Games, they work on franchises like Clash of Clans, Fortnite, and their own IP. ## Company Overview - **Location:** Lyon, France - **Founded by:** David Encinas, Cyril (Gobelins alumni) - **Focus:** Cinematics, trailers, game development ## Services ### Cinematics & Trailers - Game cinematics - Marketing trailers - User acquisition videos - Real-time Unreal 5.1 or pre-rendered ### Animation - 2D and 3D animation - Maya and Unreal workflows - Stylized art focus ### Game Development - Mobile game development - Console game development - Licensed games - Original IP ## Major Partners ### Supercell - Multi-billion dollar franchises - Clash of Clans cinematics - Clash Royale trailers - Brawl Stars content ### Epic Games - Second largest partner - Fortnite look development (since Chapter 04 Season 01) - Unreal Engine 5 expertise ## Original Games - **Marsupilami: The Secret of the Sarcophagus** (2021) - Award-winning first in-house title - **Smurf Dreams** - Development for Microids ## Team International team including lead animators with experience at Nike, Coca Cola, Netflix, Disney. ## Why Choose Ocellus Studio - **Supercell, Epic** primary partners - **Clash of Clans** cinematics - **Fortnite** look development - **Award-winning** original games - **France-based** EU quality

German Sandbox Specialists
## About Keen Games Keen Games is a German video game developer founded in 2005 in Frankfurt. With 19+ years of experience, they are known for Portal Knights (3.5M+ copies) and Enshrouded, while also providing work-for-hire development for publishers like Ubisoft, Disney, and Konami. ## Company History - **Founded:** 2005 - **Location:** Frankfurt, Hessen, Germany - **Origins:** Founders from Neon Studios and JoWood AG - **Investment:** $10M (Hiro Capital & Tencent, 2021) ## Notable Games ### Original IP - **Portal Knights** (2017) - 3.5M+ copies sold - **Enshrouded** - German Developer Award winner ### Work-for-Hire Experience - Developed for Ubisoft - Developed for Disney Interactive - Developed for Konami ## Platform Expertise - PC (Windows) - PlayStation 4/5 - Xbox One/Series X|S - Nintendo Switch ## Awards ### Portal Knights - Best Online Game 2016 (Deutscher Entwicklerpreis) - Best German Game 2017 (Deutscher Computerspielpreis) - Nominated: Best Game Design, Best Technical Achievement ### Enshrouded - Best German Game (German Developer Award) - Best Game Design - Best Technical Achievement - **Studio of the Year** ## Game Specializations - Sandbox RPGs - Multiplayer experiences - Survival crafting - Procedural generation - Building systems ## Note Keen Games primarily develops original IP but has work-for-hire experience with major publishers. ## Why Keen Games Matters - **Portal Knights** 3.5M+ sales - **Enshrouded** critical success - **Studio of the Year** Germany - **19+ years** experience - **Ubisoft, Disney, Konami** work-for-hire history

Game Narrative Development
## About KREONIT KREONIT is a London-based game development outsourcing company with 13+ years of expertise in design, animation, and programming. Part of koloro.group, they offer full-cycle development, art outsourcing, and R&D services. ## Company Overview - **Location:** London, UK - **Experience:** 13+ years - **Parent:** koloro.group - **Focus:** Full-cycle development & art outsourcing ## Services ### Game Development - Full-cycle development - Mobile games (iOS, Android) - Game testing - Porting ### Art Outsourcing - Game environment art - 2D art and illustration - Material and texturing - NPC concept art - 3D modeling ### Animation & VFX - 3D animation - Visual effects - Cinematics ### Narrative - Game narrative development - Story design ### Research & Development - Market research - Trend monitoring - Player base analysis - Financial data research ## Team Structure Complete outsource game development team: - Game designers - Skilled artists - Experienced programmers - Talented marketers - R&D specialists ## Approach KREONIT crafts games tailored for clients and drives in-house projects, with commitment to delivering premium content. They emphasize market research before full-cycle development. ## Why Choose KREONIT - **13+ years** experience - **Full-cycle** development - **R&D team** for market research - **London-based** management - **Art to programming** complete team

German Mocap Specialists
## About Metricminds Metricminds is a German animation and cinematics studio founded in 2001, based in Frankfurt. Acquired by THQ Nordic/Embracer in 2022, they specialize in game cinematics, motion capture, and cutscene production, operating one of Europe's largest mocap volumes for 20+ years. ## Company History - **Founded:** 2001 - **Location:** Frankfurt am Main, Germany - **Acquired by:** THQ Nordic/Embracer Group (2022) - **Team:** 40+ core staff ## Services ### Cinematics Production - Game cutscenes - In-engine cinematics - Trailers - Real-time cinematics ### Motion Capture - One of Europe's largest mocap volumes - 20+ years operation - Performance capture - Face capture ### Animation - Keyframe animation - Facial animation - Motion editing - Scene creation ## Technology - MotionBuilder (central element) - Any game engine integration - Real-time delivery ## Notable Clients - Guerrilla Games - THQ Nordic - 2K Games - Crytek - EA - CD Projekt RED - Epic Games - People Can Fly - Gearbox - Ubisoft - Sony - Techland - Larian Studios ## Notable Projects - Baldur's Gate 3 - Horizon - Dying Light - Batman: Arkham Origins - EVOLVE - Darksiders III - Destroy All Humans ## Why Choose Metricminds - **20+ years** Europe's largest mocap - **Baldur's Gate 3** cinematics - **THQ Nordic** backing - **Frankfurt-based** German quality - **40+ specialists** core team

Italian Game Development
## About Reply Game Studios Reply Game Studios is an Italian game developer based in Milan, part of Reply Group. Known for Soulstice, Joe Dever's Lone Wolf, and Theseus, they create AA games with deep combat, strong narrative, and stylish art for PC and consoles. ## Company Overview - **Location:** Milan, Italy - **Parent:** Reply Group - **Focus:** AA action games - **Platforms:** PC, PlayStation 5, Xbox Series X/S ## Notable Games ### Soulstice (2022) - Dark fantasy action RPG - Dual character combat (Briar and Lute) - Voice: Stefanie Joosten (Metal Gear Solid V) - IGN Italy: 9/10 ### Other Titles - Joe Dever's Lone Wolf - Theseus ## Game Design Philosophy Deep combat systems, strong narrative, stylish art direction, spectacular boss fights, and high production values for AA games. ## Recognition IGN Italy: "An excellent product that can stand proudly alongside the best hack 'n' slash games ever made." ## Note Reply Game Studios is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian studio. ## Why Reply Game Studios Matters - **Soulstice** 9/10 IGN Italy - **Reply Group** corporate backing - **Milan-based** Italian quality - **AA production** high values - **Action RPG** specialists

AAA Narrative Design
## About Smile More Productions Smile More Productions is a narrative design and game writing studio founded in 2024 by Claire Lily Squire, a former Ubisoft Shanghai narrative designer. Specializing in story services for small to medium studios, they offer decades of combined experience across world-famous IPs. ## Company Overview - **Founded:** 2024 - **Founder:** Claire Lily Squire (CEO) - **Background:** Former Ubisoft Shanghai - **Focus:** Narrative design outsourcing ## Services ### Narrative Design - Story development - Narrative systems design - Lore creation and management - Documentation and style guides ### Game Writing - Script writing - Dialogue writing - Character development ### Localization - English localization revision - Translation review - Script reading and feedback ### Voice Production - Voice acting casting - Voice direction ### Mission Design - Design documentation - Layout and playtesting ### World Building - Setting development - World refinement ## Philosophy Founded after Claire noticed differences between how small/medium and large studios handle narrative, aiming to bring AAA narrative expertise to studios of all sizes. ## Why Choose Smile More Productions - **Ubisoft veteran** AAA experience - **Full narrative** design to direction - **World-famous IPs** background - **English localization** expertise - **Boutique approach** personalized service

UK 3D Character Specialists
## About K9 Digital K9 Digital is a 3D character art outsourcing studio based in Suffolk, UK. They specialize in creating characters for games (VR, AAA, Indie), film, and TV, covering everything from hyper-realistic to stylized designs. ## Company Overview - **Location:** Suffolk, United Kingdom - **Specialty:** 3D character art - **Platforms:** VR, AAA, Indie games, TV, Film ## Services ### Character Art - 3D character modeling - Hyper-realistic characters - Stylized characters - Creatures and animals - Groom and hair ### Production Pipeline - Concept to rigging - Engine integration - Documentation - Character customization systems ### Additional Services - Cosmetics and skins - Fashion and clothing - Cinematics - Prototyping - Pipeline development ## Platforms & Industries - Indie games - AA games - AAA games - VR experiences - TV production - Film production ## Education & Community K9 Digital maintains a strong education focus: - K9 Workshops Discord server - Industry veteran tutorials - Feedback and critiques - Entry artist mentorship ## Why Choose K9 Digital - **Character specialists** (creatures to humans) - **Hyper-real to stylized** range - **Full pipeline** concept to engine - **UK-based** studio - **Education-focused** community

Co-op Multiplayer Excellence
## About Ghost Ship Games Ghost Ship Games is a Danish video game developer and publisher based in Copenhagen. Founded in 2016 by former Press Play veterans, they are best known for Deep Rock Galactic, which has sold 8+ million copies. ## Company History - **Founded:** Spring 2016 - **44 employees** (as of 2025) - **Location:** Copenhagen, Denmark - **Acquired:** August 2021 by Embracer Group (via Coffee Stain) - **Parent:** Coffee Stain Holding ## Founders Veterans from Press Play who previously worked on: - The Division - Prince of Persia - Far Cry 3 ## Notable Games ### Deep Rock Galactic (2020) - **8+ million copies** sold (as of January 2024) - Cooperative first-person shooter - Early Access: February 2018 - Full Release: May 2020 - Published by Coffee Stain Publishing ### Upcoming - **Deep Rock Galactic: Rogue Core** - Second original game ## Publishing Label Ghost Ship Publishing (announced February 2023) for Danish studios: - Deep Rock Galactic: Survivor - SpellRogue - DarkSwarm ## Note Ghost Ship Games is primarily a game developer/publisher, not an outsourcing service provider. Listed for reference. ## Why Ghost Ship Games Matters - **8M+ copies** of Deep Rock Galactic - **Danish studio** success story - **Publishing arm** supporting local devs - **Embracer Group** backing

PC/VR Game Development
## About MiroWin Studio MiroWin Studio is a Ukrainian full-cycle PC/VR/console game development studio and art outsourcing team founded in 2017 in Kyiv. With 20+ specialists working in Unreal Engine 4/5, they are official partners of Oculus, HTC, PlayStation, Pico, Nolo, and Huawei. ## Company History - **Founded:** 2017 - **Location:** Kyiv, Ukraine - **Team:** 20+ specialists - **Engine:** Unreal Engine 4/5 ## Official Partnerships - Oculus - HTC - PlayStation - Pico - Nolo - Huawei ## Services ### Game Development - PC game development - VR game development - Console development - Porting (Oculus, VivePort, PlayStation) ### Art Services - 2D art - 3D art - Tech art - Level design ### Additional Services - Game design - Non-entertainment VR apps - Indie game marketing - Promotion services ## Team Composition - Unreal Engine developers - Game designers - Level designers - Tech artists - 2D artists - 3D artists ## Released Titles - Guns'n'Stories: Bulletproof VR - Boiling Steel - Bureau of Contacts (PC co-op horror) - RU77 (VR game about 90s CIS) ## Outsourcing Experience 3+ years working with clients from USA, UK, Germany, Poland, Estonia, and CIS countries. ## Why Choose MiroWin Studio - **Official VR partners** Oculus, PlayStation, HTC - **Unreal specialists** UE4/5 expertise - **5 released games** proven track record - **Ukraine-based** competitive rates - **20+ specialists** dedicated team

Surreal Game Creators
## About ACE Team ACE Team is an award-winning independent game development studio based in Chile. Founded with a passion for creating unique and visually distinctive gaming experiences, the studio has earned international recognition for its innovative approach to game design. ## Notable Games ### The Eternal Cylinder (2020) Survival adventure featuring bizarre, procedurally-generated alien worlds. ### Rock of Ages Series - **Rock of Ages III** (2020) - **Rock of Ages II: Bigger & Boulder** (2017) - **Rock of Ages** (2011) Tower defense meets racing in this unique historical comedy franchise. ### Other Titles - **The Deadly Tower of Monsters** (2016) - B-movie inspired action-adventure - **Abyss Odyssey** (2014) - Roguelike side-scrolling adventure - **Zeno Clash 2** (2013) - First-person brawler sequel - **Zeno Clash** (2009) - Breakthrough first-person melee combat game ## Awards & Recognition - **PC Gamer Indie Game of the Year** (Zeno Clash, 2009) - **IGF Excellence in Visual Arts Finalist** (Zeno Clash) - **Machinima Inside Gaming Most Original Game** (Rock of Ages, 2011) - **Gaming Excellence Best Downloadable Game of E3** (Rock of Ages, 2011) - **Best PC/Console Videogame** at Videogames Chile Awards (Abyss Odyssey, 2015) - **Game Developers Choice Awards Best Debut Studio Finalist** - **Gamasutra Honorable Mention** as top developer (2009) ## Location **Headquarters:** Santiago, Chile ## Specializations - Unique visual art direction - Innovative gameplay mechanics - Independent game development - Cross-platform releases ## Why Choose ACE Team - **Award-winning creativity** with internationally recognized titles - **Distinctive visual style** that stands out in the market - **Proven track record** of successful indie releases - **Innovative design** pushing boundaries of game genres

High-End Game Cinematics
## About Walla Walla Studio Walla Walla Studio is a Ukrainian digital art studio providing full-cycle art production for games, with offices in Western Ukraine, Poland, Slovakia, and USA. Known for work on Aliens: Dark Descent and Middle Earth projects, they serve indie teams to AAA organizations. ## Company Overview - **Location:** Western Ukraine, Poland, Slovakia, USA - **Focus:** Full-cycle art production - **Clients:** Indie to AAA studios ## Services ### 2D Art - 2D game art - 2D animation - Concept art ### 3D Art - 3D modeling - 3D animation - Character and environment art ### Additional Services - Level art - Props - VFX (cleaning, rotoscoping, compositing) - Explanatory videos - Mobile game development - NFT creation ## Notable Projects - Aliens: Dark Descent - Middle Earth IP projects - Netflix IP projects ## Approach Adaptable to client needs with resources and personnel to scale up or down as required, whether for small indie games or large AAA titles. ## Client Testimonials "Professional and friendly team, easy to communicate with. Whenever there is a misunderstanding or things to be fixed they are here to do it with no questions asked. A real pleasure to work with!" ## Why Choose Walla Walla Studio - **Aliens: Dark Descent** notable credits - **Ukraine + Poland + USA** global presence - **Full-cycle art** 2D to VFX - **Scalable team** indie to AAA - **Responsive** excellent communication
German RPG Masters
## About Piranha Bytes Piranha Bytes was a German RPG developer founded in 1997 in Essen, best known for the Gothic, Risen, and ELEX series. Acquired by THQ Nordic in 2019, the studio closed in 2024 after 27 years of development. ## Company History - **Founded:** 1997 (Bochum, Germany) - **Location:** Essen, Germany - **Team:** ~31 employees - **Acquired by:** THQ Nordic (2019) - **Closed:** 2024 ## Major Game Series ### Gothic Series - Fantasy RPG franchise - Multiple titles - Millions of copies sold ### Risen Series - Three fantasy RPG titles - Spiritual successor to Gothic ### ELEX Series - Post-apocalyptic sci-fi RPG - ELEX (original) - ELEX II (2022, final release) ## Legacy Created some of the most beloved European RPGs, known for: - Immersive open worlds - Player freedom - Challenging gameplay - Atmospheric settings ## Closure Closed in 2024 as Embracer Group sought buyers during restructuring following failed $2B Savvy Games deal. ## Spiritual Successors - **Pithead Studio** - Founded by former leads Björn and Jennifer Pankratz - **Gothic 1 Remake** - In development by Alkimia Interactive ## Note Piranha Bytes is closed. Entry exists for historical reference. ## Why Piranha Bytes Mattered - **Gothic series** cult classic - **27 years** German RPG history - **ELEX** unique sci-fi RPG - **Millions sold** worldwide - **European RPG** pioneer