Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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351 companies • Page 6 of 8

Take the Next Step in Marketing
About Stride PR Stride PR is a boutique video game public relations agency founded in 2014 by PR veteran Robert Brown. Based in Torrance, California with 22 employees, they specialize in PR strategy, media relations, and influencer outreach for indie to AAA clients. Company Overview Founded: 2014 Founder: Robert Brown Location: Torrance, California, USA Team: 22 employees Revenue: $5M Services Public Relations PR strategy and counsel Press releases and pitches Creative story pitching Media training Preview and review key distribution Media tours (virtual and physical) Influencer Marketing Influencer outreach Content creator partnerships Steam Wishlist optimization Events E3 presence PAX support Industry event coordination Client Range Indie developers self-publishing Mid-sized studios International publishers AAA companies Notable Clients tinyBuild 505 Games Ysbryd Games IGDA (5+ years partnership) Approach Team of communications experts including games media graduates, combining best PR practices with experience across PC, console, VR, mobile, and tabletop gaming. Why Choose Stride PR 10+ years industry experience tinyBuild, 505 Games notable clients IGDA partner industry connected Full-service PR and influencer California-based US timezone

Kochi console porting and co-dev studio with PlayStation, Xbox and Switch kits
About Studd Games Studd Games is a console porting and co-development studio in Kochi, India, that has shipped games since 2014. It is a registered developer for PlayStation, Xbox and Nintendo Switch with dev kits for all three. It ports, optimises and certifies games for publishers and also offers game art and full development. Its legal name is Studd Technology Solutions Private Limited. Company Overview Location: Kochi, Kerala, India Founded: 2014 Team: 40+ people (per its website) Specialty: Console ports with optimisation and first-party certification Services Console porting — PlayStation, Xbox and Nintendo Switch, including certification and release Co-development and full-cycle game development — mobile, PC and console Art and design — 2D and 3D art, characters, environments, UI/UX and animation QA — performance and compatibility testing AR/VR and enterprise applications Notable Work Ports and optimisation for Asylum, Farming Camp, Mirth Island, Aerea, Food Truck Chef, Petit Island, Magical Bakery, The 9th Charnel and Truck Driver GO (listed on its website)

PR That Gets Games Noticed
About Vicarious PR Vicarious PR (now Vicariously) is an award-winning video game PR and marketing agency founded in 2017 by two former games journalists. Based in Oceanside, California with 10+ specialists, they've won 30+ international awards for holistic communications. Company Overview Founded: 2017 Location: Oceanside, California, USA Founders: Two former games journalists/content creators Team: 10+ PR, advertising, influencer specialists Awards: 30+ international Services Public Relations Game messaging and market analysis Press releases and pitches Creative story pitching workshops Preview/review key distribution Interviews and media training Virtual and physical media tours Influencer Marketing Content creator partnerships Influencer campaigns Advertising Digital advertising Paid media campaigns Geographic Reach Specialize in North America and Europe Global campaigns with partner agencies LATAM and Asia through partnerships Approach Data-focused approach with bespoke strategies prioritizing game discovery and impact. Team brings decades of marketing experience as former journalists who understand the industry inside out. Client Range Indie developers AAA publishers Any budget level Why Choose Vicarious PR 30+ awards industry recognized Former journalists insider perspective Data-focused strategic approach NA + Europe core markets Holistic PR + advertising + influencer

Saudi Indie Innovation
About Lobah Lobah is a Saudi Arabian game developer and publisher based in Riyadh, formed by combining 20+ years of mobile social gaming experience in the Middle East with MAU Games' award-winning 14-year expertise. They focus on culturally-relevant games for the MENA region. Company History Location: Riyadh, Saudi Arabia Founded by: Eisa Atawi (CEO, formerly MAU Games founder) Background: Combined expertise of 20+ years MENA mobile gaming Funding: $12M from Social Development Bank (March 2025) Platform Lobah Play Game publishing platform (launched January 2025) Networking and monetization tools Ad-free by default Developer support ecosystem Games Released Habhab - Casual fruit-merge game In Development Kingdom of Letters - Word game Jackaroo - Card/board game Faza - Battle royale set in Arabian Peninsula Mission Create games that encourage creativity, competition, and connection for players in the MENA region. Demonstrate Saudi Arabia's ability to be a global gaming hub while fostering the local ecosystem. Saudi Gaming Strategy Part of Saudi Arabia's National Gaming and Esports Strategy, supported by the Social Development Bank's expanded gaming sector initiative. Why Choose Lobah $12M funded expansion capital MENA expertise 20+ years regional experience Lobah Play publishing platform Cultural games Arabic market focus Saudi gaming hub ecosystem leader
3D Character Animations
About MoCap Central MoCap Central is an indie motion capture studio creating professional animation content for game developers. With 25+ years of animation experience at AAA game studios, they deliver high-quality motion captured 3D animation packs for indie developers using Unreal Engine and Unity 3D. Company Overview Location: United States Focus: Motion capture animation packs Experience: 25+ years AAA game studio background Target: Indie game developers Products Animation Packs Downloadable realistic human motions Unreal Engine compatible Unity 3D compatible Production-ready assets Animation Types Character locomotion Combat animations Movement cycles Action sequences Quality Standards Professional quality matching AAA game development standards, made accessible for indie developers at affordable pricing. Platform Support Unreal Engine Unity 3D Standard FBX format Target Audience Indie developers looking to bring game characters to life without the cost of custom motion capture production. Why Choose MoCap Central 25+ years AAA experience Indie-friendly pricing Unreal + Unity compatible Realistic motions professional quality Downloadable packs instant access

Middlesbrough co-development studio for tech art, engineering, art, UI and design
About Radical Forge Radical Forge is a UK game studio founded in 2017 by Bruce Slater and Freddie Babord. Based in Middlesbrough, it provides end-to-end co-development for other studios, focused on technical art, engineering, art, UI and game design, and also develops its own games. Company Overview Location: Middlesbrough, United Kingdom (registered office in Manchester) Founded: 2017 Team: Around 65-70 people Specialty: Co-development embedded in partner teams, from design documents to post-release updates Services Co-development — working as an extension of the client's team Technical art and engineering Art and UI Game design Full development for publishers — e.g. Golf With Your Friends 2 for Team17 Notable Work Zombie Army 4 DLC and Minecraft Dungeons console edition — listed on its website Jurassic World Aftermath Nintendo Switch release with Coatsink — referenced on its website Gang Beasts, Sea of Thieves and Golf With Your Friends — named in its 2024 funding announcement Golf With Your Friends 2 (Team17 Digital) — announced on its website

PC/VR Game Development
About MiroWin Studio MiroWin Studio is a Ukrainian full-cycle PC/VR/console game development studio and art outsourcing team founded in 2017 in Kyiv. With 20+ specialists working in Unreal Engine 4/5, they are official partners of Oculus, HTC, PlayStation, Pico, Nolo, and Huawei. Company History Founded: 2017 Location: Kyiv, Ukraine Team: 20+ specialists Engine: Unreal Engine 4/5 Official Partnerships Oculus HTC PlayStation Pico Nolo Huawei Services Game Development PC game development VR game development Console development Porting (Oculus, VivePort, PlayStation) Art Services 2D art 3D art Tech art Level design Additional Services Game design Non-entertainment VR apps Indie game marketing Promotion services Team Composition Unreal Engine developers Game designers Level designers Tech artists 2D artists 3D artists Released Titles Guns'n'Stories: Bulletproof VR Boiling Steel Bureau of Contacts (PC co-op horror) RU77 (VR game about 90s CIS) Outsourcing Experience 3+ years working with clients from USA, UK, Germany, Poland, Estonia, and CIS countries. Why Choose MiroWin Studio Official VR partners Oculus, PlayStation, HTC Unreal specialists UE4/5 expertise 5 released games proven track record Ukraine-based competitive rates 20+ specialists dedicated team

Unreal Engine art and level-design studio in Colombia for PC and console games
About Efecto Studios Efecto Studios is a Colombian game developer founded in February 2011 that produces realistic Unreal Engine assets and level design for PC and console publishers. Its founders previously ran Immersion Games, the first game studio in Colombia, and the team has grown from six to 40+ people. Company Overview Location: Bogotá, Colombia Founded: 2011 Team: 40+ people Specialty: Engine-ready realistic assets and level design in Unreal Engine Services Concept art 3D art — modeling, texturing, rigging, animation and master materials Level design and world building Game design Programming, including UI programming Notable Work ARK: Survival Evolved and DLCs for Studio Wildcard — listed on its website Lords of the Fallen 2 level design and 3D art for CI Games — listed on its website Conan Exiles: Age of War concept and 3D art for Funcom — listed on its website Battlefield Mobile and Palia asset work; own IP Decoherence on Apple Arcade — listed on its website

Engine-ready 3D game art studio for AAA and indie teams, plus UEFN builds
About Metaverse Gaming Studio (MGS) Metaverse Gaming Studio (MGS) is a game art outsourcing studio registered in Dubai that has produced engine-ready 3D assets since 2017. It builds environments, props, weapons, hard-surface models and characters for indie and AAA teams, and also takes on Unity/Unreal game development and Fortnite UEFN island production. Company Overview Location: Dubai, United Arab Emirates Founded: 2017 Team: 45 specialists Specialty: Engine-ready 3D asset production (UE5, Unity, UEFN) Services Environments — modular kits, biomes, interiors, PBR tileables Props, weapons and hard surface — vehicles, aircraft, first- and third-person weapon LODs Characters and apparel — game-ready, rig-ready models Game development — mobile and PC builds in Unity and Unreal Engine 5 Fortnite UEFN — Verse scripting and island production Engagement models — project-based, monthly retainer or embedded team, starting with a pilot asset Notable Work Clients shown include Voodoo, Kwalee, CrazyLabs and Lions Studios — listed on its website

End-to-End Motion Capture
About Mocap.Games Mocap.Games is a leading motion capture studio based in Warsaw, Poland, providing end-to-end motion capture and animation services for clients worldwide. They work with industry-leading Vicon technology across projects ranging from indie titles to AAA productions. Company Overview Location: Warsaw, Poland Technology: Vicon motion capture system Range: Indie to AAA productions Reach: Global clientele Services Motion Capture Full performance capture Motion data recording Actor direction Session management Animation Services Custom rig development Skin-mesh adaptation Process automation Animation cleanup Technical Support IT services (hourly rate) On-site support for studios Pipeline integration Custom solutions Technology Vicon motion capture systems Cutting-edge tracking methods Advanced accuracy techniques Realistic motion results Experience Range Broad expertise across: Indie game projects AAA game productions Commercials Animated films Why Choose Mocap.Games Warsaw-based European location Vicon technology industry-leading Indie to AAA flexible scale End-to-end full animation pipeline Global clients worldwide service

Design That Engages
About Arrible Studio Arrible is an international award-winning game development and design company based in Kyiv, Ukraine. With approximately 80 full-time employees, they specialize in creating entertainment experiences across various gaming platforms and genres. Company Scale 80 employees (full-time specialists only, no freelancers) 8+ years experience 80+ clients served 120+ projects completed Location: Kyiv, Ukraine (Sports Square, 1-A, 02000) Services Game Development Full-cycle game development Co-development Multiple genres: MMO, RPG, Adventure, Action, Quest, Strategy, Shooter, Casual, Simulation, Fighting Platforms: PC, Mobile, Tablet, Console Specialized: VR, AR, NFT games, educational games, Telegram games, MMORPG, hyper-casual Engines: Unity and Unreal Engine Art & Design 2D and 3D art Concept art Illustration UI/UX design Character and environment design Animation 2D and 3D animations Visual effects Rigging and skinning Additional Services QA testing Game prototyping Project management Game design Outstaffing Notable Projects Illuvium Last Epoch Eladrea EON Rush Ethics Policy Arrible declines casino, slot, betting, and other ethically questionable gaming projects. Why Choose Arrible Studio 80+ full-time specialists (no freelancers) 120+ projects completed Multi-genre expertise from MMO to casual Ethical standards declining gambling projects Ukraine-based with competitive rates

MoCap Character Animation
About Motus Digital Motus Digital is a motion capture animation studio specializing in 3D character animation for game development and CG production. Founded with over two decades of CGI experience, they also operate MoCap Online, a marketplace for downloadable game-ready animations. Company Overview Location: United States Founded: 2006 (first game project) Experience: 20+ years CGI Platform: MoCap Online (launched 2014) Services Motion Capture Performance capture sessions Vicon motion capture system Actor movement tracking Subtle performance capture Technology Pipeline MotionBuilder processing FBX animation files Unity-ready exports Unreal-ready exports Maya, 3ds Max, XSI support MoCap Online Marketplace Animation Packs 100+ animations per pack Genre-specific collections (mobility, rifle, ninja, zombie) Walk cycles, run animations Combat and action sequences Idle and dance animations Formats FBX BIP Unity-ready Unreal Engine Blender Clients Hollywood brands Network television AAA game studios Indie developers Animation studios Why Choose Motus Digital 20+ years CGI experience Vicon system professional capture MoCap Online instant downloads Multi-format FBX, Unity, Unreal Hollywood to indie all project sizes

Complete Game Audio Solutions
About Archibaldi Studio Archibaldi Studio is a game audio production company based in Krakow, Poland. With 10+ years of experience and over 100 released titles, they deliver comprehensive audio services for games across all platforms. Services Music & Composition Original music composition Adaptive music systems Orchestral and electronic scores Genre-specific soundtracks Sound Design Game sound effects Environmental audio Weapon and combat sounds UI audio design Voice-Over Production Voice casting and direction Recording and production Multi-language support Technical Audio Audio implementation Middleware integration (FMOD, Wwise) Audio programming Engine optimization (Unity, Unreal) Track Record 100+ released titles 10+ years of game audio experience 50+ developer clients Notable Projects World of Tanks - Holiday Ops Cooking Diary Cut the Rope Daily War Thunder The Island Castaway: Lost World Major Clients Wargaming Gaijin Entertainment G5 Games Playrix ZeptoLab Technology Expertise Audio Middleware: FMOD, Wwise Game Engines: Unity, Unreal Engine Adaptive audio systems Interactive music implementation Team Led by experienced composers including Artem Galitsyn and Nikolai Sivkov, with specialized teams for composition, sound design, and technical implementation. Location Headquarters: Krakow, Poland Ukosna 15C, 30-693 Why Choose Archibaldi Studio 100+ titles of proven delivery Major client roster including Wargaming and Playrix Full audio services from composition to implementation Technical expertise in FMOD, Wwise, Unity, and Unreal European location with competitive rates
Game QA studio with Unity co-development, porting and player-support teams
About Pixel Bowl Studio Pixel Bowl Studio is a Bucharest-based quality-assurance studio that tests PC, console, mobile and VR games for developers and publishers. It started in 2019 and has since added Unity co-development and player-support services. Company Overview Location: Bucharest, Romania Founded: 2019 (LinkedIn; the website dates its start to four years before 2023) Team: 51-200 (LinkedIn) Specialty: Functional and compatibility QA for games Services Functionality QA — functional and dev QA, console compliance, mobile and PC certification, stress and network tests Compatibility QA — lab of 100+ PC graphics cards and 200+ iOS, Android and Amazon devices Co-development — Unity feature work, porting, optimization, tools and pipeline integration Support services — UX research and play tests, 24/7 live-ops and player support, project management Notable Work Team17 — functional QA on several of its projects, named on its website Firestoke — testing services, named on its website

AAA Narrative Design
About Smile More Productions Smile More Productions is a narrative design and game writing studio founded in 2024 by Claire Lily Squire, a former Ubisoft Shanghai narrative designer. Specializing in story services for small to medium studios, they offer decades of combined experience across world-famous IPs. Company Overview Founded: 2024 Founder: Claire Lily Squire (CEO) Background: Former Ubisoft Shanghai Focus: Narrative design outsourcing Services Narrative Design Story development Narrative systems design Lore creation and management Documentation and style guides Game Writing Script writing Dialogue writing Character development Localization English localization revision Translation review Script reading and feedback Voice Production Voice acting casting Voice direction Mission Design Design documentation Layout and playtesting World Building Setting development World refinement Philosophy Founded after Claire noticed differences between how small/medium and large studios handle narrative, aiming to bring AAA narrative expertise to studios of all sizes. Why Choose Smile More Productions Ubisoft veteran AAA experience Full narrative design to direction World-famous IPs background English localization expertise Boutique approach personalized service

Isle of Wight studio offering AAA co-development and work-for-hire on licensed IP
About Stainless Games Stainless Games is an independent developer on the Isle of Wight, England, founded in 1994 by Patrick Buckland and Neil Barnden. Alongside its own titles, it works as an AAA co-development partner and takes work-for-hire projects on partners' IP, having developed over 60 games and 300 SKUs. Company Overview Location: Newport, Isle of Wight, United Kingdom Founded: 1994 Specialty: Co-development and work-for-hire, with in-house driving, physics and card-game AI technology Services AAA co-development — development capacity embedded with partner teams Work-for-hire — full games built on licensed or partner IP Engine work — Unreal Engine and Unity, plus CRYENGINE and Lumberyard In-house technology — vehicle damage physics, driving simulation, card-game AI, network play and a hardware-emulation layer Platforms — mobile, console, PC and VR Notable Work Carmageddon series — own IP, listed on its website Magic: The Gathering digital titles, including Duels of the Planeswalkers — listed on its website ShockRods — listed on its website

Premier MoCap from India
About Vismaya Mocap Studios Vismaya Mocap Studios is a motion capture outsourcing studio based in Hyderabad, India. Specializing in sophisticated animation for video games, broadcast, and feature films, they offer full motion capture services from body and facial capture to post-processing. Company Overview Location: Hyderabad, Telangana, India Team: 1-50 employees Focus: Motion capture for games and film Technology: State-of-the-art mocap, Faceware Services Motion Capture Body motion capture Facial motion capture (Faceware Technology) Performance capture Animation Services In-game animations Realistic character locomotions Smooth loop animations Cinematic animations Post-Processing Motion capture data clean-up Tracking and retargeting Animation refinement Production Scene layouts Previsualization (Previz) Game trailers Cinematics Capabilities Dynamic in-game animations Immersive real-time cinematic sequences Fully rendered productions Camera angle and scene planning Mission Revolutionizing gaming and film industries by providing innovative motion capture solutions that push boundaries of creativity and realism. Why Choose Vismaya Mocap Studios Hyderabad-based India cost advantages Faceware Technology facial capture Games + film dual expertise Full pipeline capture to animation Indie to AAA scalable services

Professional Game Translation Company
Top-rated translation company for websites, documents, games, and more. Get accurate and professional translation services in 230+ languages worldwide.

Brazilian game art studio for 3D, 2D, animation and VFX on console, PC and mobile
About Diorama Diorama (Diorama Digital) is a game art and visual services studio founded in Recife, Brazil, in 2015. It works inside game teams' pipelines on 3D art, 2D concept art, animation and real-time VFX for console, PC and mobile games, with more than 60 specialists across Brazil and Portugal. Company Overview Location: Recife, Brazil (+ Portugal) Founded: 2015 Team: 60+ specialists (company site) Specialty: 3D environments, characters, props, vehicles and weapons Services 3D art — characters, environments, props, vehicles and weapons, from high poly to game-ready 2D art — concept art and illustration for characters, worlds, marketing and live content Animation — game animation built for the target engine VFX — real-time effects and engine implementation Pipeline support — defining and refining production pipelines Notable Work Battlefield 6 — 3D environment production, listed on its website Ghostbusters: Spirits Unleashed and Predator: Hunting Grounds (IllFonic) — 3D creatures, weapons and props, listed on its website Looney Tunes: World of Mayhem — 2D, 3D, animation, VFX and implementation, listed on its website

Turkish-Arabic Localization
About 23 Studios 23 Studios is a specialist game localization company with 15 years of experience bringing games to Turkish and Arabic-speaking markets. With 768 completed projects for 108 business partners, they are a trusted partner for publishers seeking quality localization in the MENA region. Services Localization Text localization with cultural adaptation Dialogue and UI translation Marketing content localization (trailers, ads, promotional materials) Voice-Over Production Character voice acting Story narration Audio direction and production Quality Assurance Localization QA (LQA) Linguistic testing Cultural accuracy review Consultation Cultural consultation for MENA markets Market entry strategy Content adaptation guidance Languages Primary Focus: Turkish (native-quality translations) Arabic (comprehensive MENA coverage) Additional: Multi-language support available Notable Clients SEGA CD Projekt RED Ubisoft Blizzard Entertainment GSC Game World Recent Projects S.T.A.L.K.E.R. 2 (Turkish & Arabic) Cyberpunk 2077 Ultimate Edition Prince of Persia: The Lost Crown (Arabic) Warhammer 40,000 series IndieSync Program Dedicated initiative supporting indie developers with: Affordable localization solutions Tailored packages for smaller studios Accessible entry to Turkish and Arabic markets Why Choose 23 Studios 15 years of localization expertise 768+ projects completed successfully "Flawless" quality praised by industry reviews MENA market specialists with deep cultural knowledge Indie-friendly with dedicated support programs

Prague engineering and console porting studio for PlayStation, Xbox, Switch and Quest
About Flying Rat Studio Flying Rat Studio is a Prague engineering team, founded in 2022, that other studios hire for gameplay systems, performance optimization, rendering and ports to PlayStation, Xbox, Nintendo Switch and Meta Quest. It works in Unreal, Unity and Godot as well as proprietary C/C++ and Rust engines. Company Overview Location: Prague, Czech Republic Founded: 2022 Team: 30+ people (press kit) Specialty: Console and VR porting and technical engineering Services Engineering — gameplay systems, performance and rendering pipelines Porting — Xbox, PlayStation, Nintendo Switch and Switch 2, Meta Quest In-house QA — build validation and platform compliance checks Release management — title setup and build submission pipeline Backend and cloud — APIs and services on AWS and Azure Notable Work Beat Saber (Meta / Beat Games) — listed on its website Darkest Dungeon and Darkest Dungeon II (Red Hook Studios) — listed on its website WRATH: Aeon of Ruin (3D Realms) and Phantom Fury (Slipgate Ironworks) — listed on its website The Last Oricru (GoldKnights) and Silica (Bohemia Incubator) — listed on its website

Unity porting, console certification and co-development studio
About Funtaptic Funtaptic is a Unity porting and co-development studio in Targu Mures, Romania, working since 2014. It ports indie and mid-core games to consoles, PC and mobile, handles platform certification, and bills per approved milestone. It is a Unity Gold Partner and also makes its own games. Company Overview Location: Targu Mures, Romania Founded: 2014 Team: 20+ senior developers (website) Specialty: Unity ports to PlayStation, Xbox, Nintendo Switch, Steam Deck and mobile Services Platform porting — code adaptation, controller support, certification and lot-check Co-development — senior developers or full team extension for prototypes and live games Performance optimization — memory, frame-rate and crash-rate audits with a written report QA and post-launch support — 30-day launch warranty on delivered builds Notable Work JellyCar Worlds (Walaber Entertainment) — PS5, Xbox Series and PS4 ports, listed on its website Smash it Wild — PlayStation, Xbox and Switch ports, listed on its website Ozymandias — mobile rewrite, and DuneCrawl — console porting, listed on its website

Unity game development and art outsourcing for casual, mid-core and Web3 games
About Infantex Infantex (Infantex SOTA Studio) is a Hanoi game development outsourcing company that builds casual, mid-core, social casino and Web3 games for publishers and brands. It says it has more than seven years of game work and 50+ shipped projects, with art and engineering in-house on a Unity pipeline. Company Overview Location: MD Complex Tower, Nam Tu Liem, Hanoi, Vietnam Founded: 2019 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: Unity full-cycle and co-development for mobile, PC, HTML5 and Web3 titles Services Full-cycle game development — prototype to post-launch support Dedicated development teams — Unity developers and game designers embedded with the client Game art — 2D/3D characters, environments, concept art, splash art, animation and LiveOps content UI/UX design for games Web3 and blockchain game development, plus gamification for brands and edtech Notable Work Monsterra, Velato, Eraverse, Monshub, Poker Supreme and Mystic Platy — case studies listed on its website

Przemyśl full-cycle studio: game design, art, Unreal/Unity dev and console porting
About Play Fusion Labs Play Fusion Labs is a full-cycle game production studio in Przemyśl, Poland, established in 2023 by an art director. It handles concept, art direction, gameplay systems, backend and platform delivery, mainly in Unreal Engine and Unity. It also does console porting, VR/XR training simulations and interactive visualisation. Company Overview Location: Przemyśl, Poland Founded: 2023 Team: 11-50 employees (LinkedIn) Specialty: End-to-end Unreal Engine game production Services Game design and planning — GDDs, art bibles, UX wireframes and estimation Art production — characters, creatures, environments, props, VFX and cinematics Product development — mobile, PC and VR/XR engineering, multiplayer and backend Console porting — PS4/PS5, Xbox and Nintendo Switch, including certification Trailers and in-engine cinematics Notable Work Rebel Cars (PC racing sim), Astra Nova (UE5 action RPG) and MFM (Unity PvP fighter), all built end to end (listed on its website)

Game Community Management
About Project N Project N is a UK-based digital creative agency focused on gaming, esports, and gear. With decades of experience in marketing, editorial, video, and website building, they deliver creative services for some of gaming's biggest brands. Company Overview Location: United Kingdom Focus: Games marketing and creative Services: Video, websites, social, marketing Services Video Production Game trailers Announcement trailers Update content Marketing videos Website Development Game websites Studio sites Interactive experiences Marketing & Social Social media content Campaign management Editorial content Account management Notable Clients & Projects PLAION / Deep Silver Dead Island 2 content NG+ and update marketing Jagex / Gamepires SCUM survival game marketing Lightforge Games Project O.R.C.S. announcement trailer Industry Experience Decades of combined experience across: Marketing strategy Editorial content Video production Website development Account management Why Choose Project N Games-focused industry specialists Full-service video to websites UK-based European timezone AAA clients PLAION, Jagex Decades combined experience

Game co-development, prototyping and porting studio for PC, mobile and web
About Why Knot Studio Why Knot Studio is a game developer in Damansara Perdana, Petaling Jaya, founded in 2016. Alongside its own titles it offers co-development for clients, from prototypes and pitch material to full game development and porting for PC, mobile and web. Company Overview Location: Petaling Jaya, Selangor, Malaysia Founded: 2016 Team: 11-50 (LinkedIn) Specialty: Game co-development from prototype to launch Services Prototyping — core mechanics, proof of concept, MVP Game design documents and pitch decks Full game development, including art and style development Porting to Windows (Steam), Android, iOS and web Notable Work ITENO — its own number puzzle game, a SEA Game Awards 2018 winner as listed on its website Princess of the Water Lilies and HomeStray — its own titles, listed on its website

External production partner — Game Art & Animation, UA Creatives, Development & Porting
KAVA Gaming Studio is a Kyiv-based external production partner for game developers and publishers. We specialize in Game Art & Animation, User Acquisition Creatives, and Development & Porting. Our teams integrate into existing production pipelines and support clients with 2D/3D game assets, gameplay and marketing animation, video ads, playable ads, rapid prototyping, engine migration, and mobile-to-web porting. We work with established studios and publishers, supporting both major live-service titles and long-term production pipelines.

We turn complex ideas into engaging games.
Open Lab is an independent game development studio specializing in applied and serious games, interactive simulations, and original videogames. We provide game design, Unity development, prototyping, narrative design, and full-cycle production for companies, research institutions, public organizations, and international projects.

LiveOps Specialists
About Sonamine Sonamine is a Massachusetts-based analytics and marketing agency specializing in game player retention, engagement, and monetization. With 15+ years delivering production-ready machine learning, they help game companies improve performance using data-driven strategies. Company Overview Location: Massachusetts, USA Experience: 15+ years Focus: Analytics and marketing for games Specialty: Machine learning and data science Services User Engagement Retention improvement Player engagement strategies Community and novelty experiences Delight-focused design Monetization Revenue optimization ARPU improvement Conversion campaigns Analytics Machine learning models Data-driven insights Performance analysis Live Ops Personalized campaigns Lifecycle marketing ChurnSoon campaigns ConvertSoon campaigns Proven Results IMVU: 23% higher ARPU with ChurnSoon campaigns Daybreak Games: 10% more paid memberships with ConvertSoon Sustained 5-10% retention improvements Technology Cloud-based data science since 2009, offering production-ready machine learning without the complexity of in-house infrastructure. Why Choose Sonamine 15+ years industry experience 23% ARPU lift proven results Machine learning production-ready IMVU, Daybreak success stories Data-driven optimization focus

Indie Art Outsourcing
About Volmi Games Volmi Games is a Kyiv, Ukraine-based art production studio founded in 2016, acquired by Virtuos in 2022. With 170+ employees and founders from Wargaming, they specialize in 2D/3D art for games like Diablo 2: Resurrected, Metro Exodus, and Gwent. Company Overview Founded: 2016 Location: Kyiv, Ukraine Parent: Virtuos (since 2022) Team: 170+ employees Founders: Vladimir Loban (CEO), Miroslav Baranenko (COO) Leadership Background Both founders held leadership positions at Wargaming Kyiv before founding Volmi, bringing 20+ years of gaming industry experience. Services Art Production Photo-realistic 3D content Stylized 2D and 3D Concepts and illustrations Casual game graphics Animation Platforms Mobile PC Console VR Notable Projects Diablo 2: Resurrected Metro Exodus Sniper: Ghost Warrior Contracts 2 Smite Paladins Gwent: The Witcher Card Game Major Clients CI Games Bethesda Softworks CD Projekt Red Hi-Rez Studios Virtuos Acquisition Acquired January 2022, marking Virtuos' first foray into Eastern Europe. Rebranded as "Volmi – A Virtuos Studio." Why Choose Volmi Games Virtuos-owned global network Diablo 2, Metro Exodus AAA credits 170+ employees significant scale Kyiv-based Ukraine talent Wargaming alumni veteran leadership

Brazilian art outsourcing and co-dev studio for props, characters and tech art
About Yellow Panda Yellow Panda is a Brazilian outsourcing and co-development studio in Balneário Camboriú, founded in 2017. It makes 2D and 3D art for indie, AA and AAA game teams, from concept to in-engine implementation. Its enquiry form also offers engineering, porting, 2D Spine animation and full-SKU work. Company Overview Location: Balneário Camboriú, Santa Catarina, Brazil Founded: 2017 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: 3D game art and technical art for PC and console Services 2D and concept art 3D props, environments, characters, weapons and vehicles Tech art — shaders, materials, pipelines and rendering optimisation 2D Spine animation Engineering and porting (Unity C#, per LinkedIn) Notable Work Client logos on its website include Disney, Microsoft, Netflix, HBO Max, Meta, Voodoo, CrazyLabs, Lion Studios and Hoplon

Indie Game Audio Specialists
About A Shell in the Pit A Shell in the Pit is a specialized game audio studio creating sound design and music for video games. With a collaborative, distributed team of 17+ audio professionals, they deliver high-quality audio for both indie darlings and AAA productions. Leadership Gordon McGladdery - Studio Director & Composer Em Halberstadt - Creative Director & Sound Designer Team The studio employs skilled professionals across multiple disciplines: Sound Designers Composers Audio Programmers Implementation Specialists Services Sound design for interactive media Original music composition Audio programming and implementation Full-service audio production Trailer and media audio Notable Projects Award-Winning Indies Untitled Goose Game - BAFTA-winning audio Night in the Woods - Atmospheric narrative audio Chicory: A Colorful Tale Wandersong AAA & Major Releases Pacific Drive Rogue Legacy 2 Five Nights at Freddy's: Security Breach Five Nights at Freddy's: Help Wanted 2 Godfall JETT: The Far Shore Specializations Atmospheric and environmental audio design Interactive music systems Indie game audio partnerships VR audio experiences Educational content sound design Why Choose A Shell in the Pit Award-winning portfolio including BAFTA-recognized work Versatile team handling indie to AAA projects Collaborative approach with dedicated project support Technical expertise in audio programming and implementation

Music and SFX for Games
About Flutu Music Flutu Music (FLUTU PRODUCAO MUSICAL LTDA) is a game audio company based in São Paulo, Brazil, founded by Victor Hime. They provide comprehensive audio services for video games and interactive media, with a distributed team across Brazil and presence in Valencia, Spain. Location Headquarters: São Paulo, Brazil (R JOSE JANNARELLI 199) European Office: Valencia, Spain Distributed team across Brazil Services Music Production Original music composition (instrumental and song) Cinematics and trailer sound design Game mixing and mastering Sound Design In-game sound effects (SFX) Environmental audio UI sounds Voice Production Voice-over services Casting, recording, editing FX processing Audio Integration Unity integration Unreal Engine integration Interactive audio systems design Middleware implementation (WWISE/FMOD) Technical Services Audio QA and optimization Recording studio Audio post-production Certifications Team certified in Wwise, FMOD, Unity, Unreal Engine, and Agile methodologies. Notable Projects Legacy of Evil - Classic Shoot 'em Up (Uruca Games) Music direction, composition, SFX, FMOD implementation Farming game with Brazilian cultural soundtrack (Red Sea Games) Why Choose Flutu Music Full audio services from composition to implementation Brazil-based with competitive rates Middleware certified (Wwise, FMOD) Engine expertise in Unity and Unreal European presence in Valencia

Paris game art outsourcing and VR studio: concept art, 3D, trailers and FMV
About GamecoStudios GamecoStudios is a game art outsourcing and VR development studio established in 2002 in Paris, France. It produces concept art, illustration, 3D modeling, animation, trailers and full-motion video for game publishers and developers, and has built VR games and location-based VR experiences since 2016. Company Overview Location: Paris, France Founded: 2002 Specialty: Concept art, 3D assets and cinematics, plus VR game development Services Concept art and illustration — characters, environments and key art 3D assets — modeling and texturing for PC, console and mobile Animation, teasers, trailers and FMV VR game development — Unreal and Unity VR teams covering design, programming and art Notable Work John Wick Chronicles (with Starbreeze Studios and Lionsgate) — VR game, listed on its website The Mummy Prodigium Strike (with Starbreeze and Universal) — VR experience, listed on its website Ghost Recon Wildlands, Ghost Recon Breakpoint, PUBG and Crime Boss: Rockay City — listed as projects on its website

Storytelling-Based Game PR
About Jaleo PR Jaleo PR is a Spanish PR and communications agency specialized in the video game industry, based in Madrid. They provide passionate PR services, consultancy, and content creation for indie game developers with storytelling-driven strategies. Company Overview Location: Madrid, Spain Specialty: Indie game PR and marketing Tagline: "Passionate PR for passionate indie devs" Services PR & Communications Custom PR strategies Storytelling-based campaigns Content-driven multimedia strategies Brand building Content Creation Video production Social media content Press materials Business Development Publisher connections Pitch creation Investor introductions Legal advice Consultancy Marketing strategy Campaign planning Day-1 marketing guidance Team Background Former journalists from IGN Spain and El Confidencial 7+ years PR and marketing experience Community management background Content creation expertise Philosophy "Marketing starts at the design table" - they believe marketing should be considered from day 1 of game development. Services tailored for indie studios of any size. Why Choose Jaleo PR Indie game specialists Madrid-based European reach Ex-journalist founding team Full-service PR to business development Storytelling-driven campaigns

AI-Powered Game Analytics
About Keewano Keewano is a data analytics and AI platform company that empowers game developers to make data-driven decisions. They provide AI automation and high-fidelity data tools to help studios understand player behavior and improve their games. Company Overview Location: United States Focus: Game analytics and AI automation Tagline: "Made By Game Makers, For Game Makers" Services Data Analytics Player behavior analysis Game performance metrics High-fidelity data collection Custom dashboards AI Automation Automated insights discovery Pattern recognition Predictive analytics Decision support tools Business Intelligence C-suite executive reporting Game designer tools Product manager analytics Independent data exploration Target Users Game designers Product managers Data analysts C-suite executives Value Proposition Keewano removes guesswork from game development by: Enabling independent data exploration Uncovering actionable insights Supporting informed, data-driven decisions Helping build exceptional player experiences Why Choose Keewano Game industry focused platform AI automation for insights High-fidelity data collection Made by game makers domain expertise Personalization support tools

Serious About Games. Serious About Quality.
OAK Studio is a hands-on co-development partner for studios that need an experienced team they can trust with real production responsibilities—not just individual tasks. We specialize in Unreal Engine development, working alongside your team from the early stages of development through to a complete, polished, and optimized game ready for its target platforms. We don't just build MVPs or prototypes and leave you to finish the rest. We build games end-to-end—from core gameplay and systems to multiplayer, tools, optimization, technical art, content integration, and final platform-ready delivery. Our expertise includes: • Gameplay Development • C++ • Blueprints • Multiplayer • Tools & Systems • Optimization • Technical Art • Content Production • Platform Integration From first build to final release, we take ownership of the development journey.

Sci-Fi Art Outsourcing Experts
CODA Studio — experts in sci-fi art production. We create futuristic worlds, hard-surface designs, and next-gen visuals for games and cinematics. From concept to game ready, our team delivers top-quality art built on experience, precision, and imagination. We place strong emphasis on production management and clear communication, solving complex challenges efficiently and treating every project with genuine care for our clients and their vision. Our clients: Activision Blizzard, Mundfish, Shift Up, MY.GAMES, Gunzilla, Saber Interactive, Cold Iron, Treyarch.

Simulation. Realism. Excellence.
Gaya Studios is an AAA/AA content creation and co-development partner to top-tier 1st parties, including Xbox Game Studios (7+ years), Take-Two, and Google DeepMind. We specialize in high-end, ultra-realistic content and large-scale production, with a proven track record delivering complex projects on time and on budget. Built on quality, scale, and execution, Gaya operates from studios in Tel Aviv (HQ), Madrid, Bucharest, alongside elite global teams.

Bogotá studio for game co-development, full development, art and animation
About Otherworld Entertainment Otherworld Entertainment is an interactive entertainment and digital media company in Bogotá, Colombia, established in 2014. It builds games and interactive content in Unity and Unreal Engine for publishers and studios, and provides 2D/3D art and animation, working through co-development, staff augmentation, full-cycle or task-based outsourcing. Company Overview Location: Bogotá, Colombia Founded: 2014 Specialty: Unity/Unreal game development plus art and animation for games and TV Services Game development — full SKU development, remakes and remasters, features, levels, DLC 2D and 3D art — concept art, characters, environments, props and UI/UX Animation and cinematics — storyboards, keyframe, motion capture and facial animation, VFX Interactive media — VR, AR and mixed-reality apps Unreal Engine scene building for film and TV Task-based work — porting and QA testing Notable Work Ninja Golf (ATARI / Alpha Dog Games) and N00Bees seasons 1 and 2 (Nickelodeon, MEDIAPRO / VIACOM) — listed on its website

Veteran Game Design Consultant
About Pascal Luban Consulting Pascal Luban is a French freelance game design consultant with 29+ years of industry experience. Having worked with Activision, Ubisoft, SCEE, and DICE on AAA titles like Splinter Cell and Wanted: Weapons of Fate, he provides game design consulting, assessment, and coaching services. Background Location: France Experience: 29+ years Industry Since: 1995 Role: Freelance Creative Director / Game Designer Major Credits Splinter Cell: Pandora Tomorrow - Lead Level Designer (multiplayer) Splinter Cell: Chaos Theory - Lead Level Designer (multiplayer) Wanted: Weapons of Fate - Creative Director Fighters Uncaged - Lead Game Designer (first Kinect combat game) Services Game Design Consulting Game and level design assessment Game concept definition Design coaching Playtest coaching Full Design Services Full game design documents Detailed level design Narrative design Economic design Client Work Examples Activision (open world hunting titles) Pixel Federation (Diggy's Adventures) DICE (Battlefield analysis) Additional Activities Regular contributor to Game Developer Master classes at schools and studios across Europe Author and educator Why Choose Pascal Luban 29+ years industry veteran Splinter Cell lead designer AAA experience Activision, Ubisoft, DICE France-based European timezone Forbes contributor thought leadership

Unity/Unreal work-for-hire studio for mobile, cross-platform, AR/VR and UEFN games
About SkyVu SkyVu is a US game and app studio, founded in 2007 by Ben Vu and known for the Battle Bears mobile shooter series, that now offers work-for-hire and development-as-a-service to studios, brands and startups. It builds in Unity, Unreal and Flutter, covers AR/VR and backend work, and produces 3D art in Blender and Maya. Company Overview Location: Omaha, Nebraska, United States (per 2016 press) Founded: 2007 Specialty: Cross-platform mobile games and apps in Unity and Unreal Services Game development — Unity (PC, mobile, WebGL) and Unreal App development — Flutter, front-end and backend AR/VR apps 3D art production in Blender and Maya Roblox and Fortnite UEFN projects IP brand management and consulting Notable Work Battle Bears franchise (own IP) — listed on its website FLEX NBA and FLEX UFC AR apps — listed on its website

Indie Game Co-Development Network
About Work With Indies Work With Indies is a job board and community platform connecting artists, designers, developers, and other professionals with indie game studios. They help passionate individuals find fulfilling roles in independent game development. Platform Overview Focus: Indie game industry jobs Type: Job board and community Audience: Game developers, artists, designers Services Job Board Indie game job listings Developer positions Artist opportunities Designer roles Community Industry networking Indie game connections Career resources Target Audience Artists Designers Developers QA testers Community managers Marketing professionals Philosophy Found the most fulfillment working with indie game developers after partnering with major gaming brands. Related Services Indie Pups Partnership Marketing company offering: Game publishing consultation Pitch deck design Marketing services PC, mobile, console support Industry Focus Independent game studios Small to medium developers Passion-driven projects Creative game development Why Choose Work With Indies Indie-focused specialized platform Community-driven networking Multi-discipline all roles Curated jobs quality listings Industry passion aligned values

3D Animation & Art for Your Game
About YEYO Studio YEYO Studio is a Latvia-based game animation and 3D art outsourcing studio founded in 2018. The team creates character animations, custom rigs, and game-ready 3D assets for PC, console, and mobile games, with integration into Unity and Unreal Engine. Led by founder Oskars Dzenis, whose experience in the games industry dates back to 2000, YEYO works directly with developers from initial testing through production and final delivery. Company Overview Founded: 2018 Location: Riga, Latvia, European Union Team: 2 to 5 specialists - depending on project size Leadership: Oskars Dzenis — Founder, CEO & Lead Animator/Rigger Services 3D Animation Character and creature animation Gameplay movement and combat animations Handcrafted keyframe animation Cinematics and game pre-viz/concept animation Rigging & Skinning Custom character and creature rigs Prop and mechanical rigs Skin weighting and deformation testing Engine-ready rig preparation 3D Art Character modeling Environment and prop creation UV mapping and texturing Asset preparation for game engines Engine Integration Animation and asset integration into Unity and Unreal Engine Early engine testing to identify technical issues In-engine checks and delivery support Software & Engines Maya Blender Adobe Photoshop 3DCoat Unity Unreal Engine Substance 3D Painter Selected Projects & Collaborations The YEYO Studio team has contributed to the following projects and collaborations: Foundry Startenders Zoo 2: Animal Park Tanzia Ghost of Dragon Blink Studio - rigging, skinning, and animation for 100+ of characters and assets Why Choose YEYO Studio Animation and rigging expertise: Rigs, skinning, and animations developed together and working in game engine. Direct access to the studio lead: he stays involved in client communication, production, and quality control.

Reliable and High quality 3D Art Support for Game Studios
We provide production ready 3D art outsourcing services for game studios developing PC, console, mobile, and VR titles. We specialize in creating game-ready characters, creatures, props, weapons, environments, and high-quality stylized or realistic assets optimized for modern real-time pipelines. Our workflow is built around efficient production, clean topology, optimized assets, and seamless integration into Unreal Engine and Unity projects. As a small but scalable team, we help studios handle full asset production, co-development support, and overflow content while maintaining consistent quality and reliable communication throughout development. From high detail sculpts to optimized in-game assets, we focus on creating art that supports gameplay, performance, and production needs. Stylized or Realistic — Built to Ship, Not Just Showcase.

F2P Design Specialists
About Adrian Crook & Associates Adrian Crook & Associates (AC&A) is a game consulting firm founded in 2008, specializing in freemium game design and product management. Based in Vancouver, BC, they have helped over 300 developers maximize the ROI of their freemium games. Company Scale Founded: 2008 300+ clients served Location: Vancouver, British Columbia, Canada Services Freemium Game Design Game economy design and modeling Monetization strategy Retention optimization Virality systems Product Management Game design consulting KPI improvement Launch strategy Live operations support Specialized Expertise Mobile game optimization "Fixing" unprofitable projects Revenue restoration Premium/boxed game consulting Team Expertise Harvard economists Monetization specialists Crypto gaming experts Data engineers and architects Notable Clients LEGO - Collaborative game design Ubisoft - Social and mobile game insights Disney - The Princess and the Frog game design Panasonic - Jungle project (business dev, research, PM) Hempire - Highest-rated weed-growing game Sons of Anarchy - Mobile game co-conception Specializations Freemium/F2P game design Mobile game monetization Game economy modeling Product management consulting Why Choose Adrian Crook & Associates 15+ years of freemium expertise since 2008 300+ clients with proven track record Revenue restoration specialists Major publisher experience with LEGO, Ubisoft, Disney Data-driven approach with economist-level rigor

Sound Design Excellence
About Principle Sound Principle Sound is a Kazakhstan-based game audio studio located in Astana, specializing in sound design and music production for video games. Their team of skilled sound designers and classically trained composers works with publishers and indie developers alike. Company Overview Location: Astana, Kazakhstan Focus: Game audio outsourcing Team: Sound designers + composers Clients: Publishers and indie developers Services Sound Design Custom sound effects Audio asset creation Sound implementation Audio mixing Music Composition Original scores Multiple genres and styles Classical and jazz training Adaptive music systems Production Services Resource optimization QA and support Full audio integration Team Background Composers from diverse musical backgrounds (classical, jazz) bringing variety of skills across genres and styles. Approach Flexible approaches considering client time and budget. Each project treated as special regardless of scale. Notable Projects Juggernaut Wars Evolution 2 Commercial sound libraries Client Feedback "The guys deliver swiftly, always in touch and the sound quality is always uncompromising." Why Choose Principle Sound Kazakhstan-based competitive rates Classical training composer expertise Flexible approach any budget Fast delivery always in touch Publisher + indie diverse clients

Turku Unreal and Unity outsourcing studio for co-development, prototyping and outstaffing
About Rockodile Games Rockodile Games is a game development studio in Turku, Finland, working since 2013. It offers Unreal Engine and Unity outsourcing (co-development, prototyping, level design and world building, and outstaffed developers) for PC and console projects, and also makes its own games such as Death From Above. Company Overview Location: Turku, Finland Founded: 2013 Team: 2-10 employees (LinkedIn) Specialty: Unreal Engine programming and co-development for AA productions Services Co-development — PC and console projects at any stage Programming — gameplay, tools, optimization, bug fixing, subsystems and integrations Level design and world building Tech art Prototyping Outstaffed Unreal and Unity developers Notable Work Moons of Madness, Dark Fracture and Bus Simulator — linked under projects it has worked with on its website
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